Criatura Academy
kRO Zero · Skill

Throw Kunai 쿠나이 던지기 · NJ_KUNAI · skill 524 Named

A Ninja skill with 5 levels. Its description, per-level values and full change history are read from the kRO Zero client.

Max level
5 Client
Skill form
Active 액티브
How it's learned
Skill points Learned from the skill tree with skill points.
Learned by
Ninja
ClientRead from the current kRO Zero client files. Correct as of the latest patch this project has ingested.
NamedSettled by this project — derived from the client’s own naming, or from a decision someone adjudicated.
TranslatedEnglish produced by this project’s machine translation, not by Gravity. The Korean beside it is authoritative.

Description

The in-game skill window text, translated line by line. Translated Korean text: Client

MAX Lv : 5 Requirement : Shuriken Training 1 Skill Form : Active Type : Ranged Physical Target : 1 target Description : Throws 1 equipped Kunai at the target to inflict damage. Consumes 1 equipped Kunai, and the Kunai's property is applied. [Lv 1] : ATK 100% [Lv 2] : ATK 200% [Lv 3] : ATK 300% [Lv 4] : ATK 400% [Lv 5] : ATK 500%
Korean original
MAX Lv : 5 습득조건 : 비도 수련 1 계열 : 액티브 타입 : 원거리 물리 대상 : 대상 1체 내용 : 장착한 쿠나이 1개를 대상에게 던져 데미지를 가한다. 장착한 쿠나이 1개가 소모되며, 쿠나이의 속성이 적용된다. [Lv 1] : ATK 100% [Lv 2] : ATK 200% [Lv 3] : ATK 300% [Lv 4] : ATK 400% [Lv 5] : ATK 500%

Per level

Times in seconds; a dash is none. Each column's source is under its heading.

Level SP
Client
Variable cast
Client
Fixed cast
Client
After-cast delay
Client
Cooldown
Client
Range
Client
1 100.2 s9
2 100.2 s9
3 100.2 s9
4 100.2 s9
5 100.2 s9

Requirements

Prerequisite skills from the client's skill tree, for each job that learns it.

History

Every change to this skill across the archived client patches, newest first. Dates are the patch the change reached the client in, which is not always when it was announced. A change made to 200 or more skills on the same day is marked as a file-wide event: a restructure of the client's data, not a balance change aimed at this skill.

  1. Description file-wide · 477 skills
    Removed
    Requirement : Shuriken Training 1
    Added
    Requirement : Shuriken Training 1
    Korean
    − ^777777습득조건 : 비도 수련 1^000000
    + ^777777습득조건 : ^800080비도 수련 1^000000
    Fixed cast time file-wide · 489 skills
    First recorded: 0 s at every level
    Variable cast time file-wide · 478 skills
    First recorded: 0 s at every level
    After-cast delay file-wide · 506 skills
    First recorded: 0 s at every level
    Cooldown file-wide · 482 skills
    First recorded: 0.2 s at every level
  2. Description file-wide · 477 skills
    Removed
    Requirement : Throw Shuriken 5
    Added
    Requirement : Shuriken Training 1
    Korean
    − ^777777습득조건 : 수리검 던지기 5^000000
    + ^777777습득조건 : 비도 수련 1^000000
    Requirements file-wide · 474 skills
    Throw Shuriken 5Shuriken Training 1
  3. SP cost 9 skills that day
    30 / 25 / 20 / 15 / 1010 at every level
    Description 42 skills that day
    Removed
    Skill Form : Attack Description : A skill that can only be used with a Kunai equipped. Throws Kunai to strike 3 times. The effect differs depending on the Kunai.
    Added
    Skill Form : Active Type : Ranged Physical Target : 1 target Description : Throws 1 equipped Kunai at the target to inflict damage. Consumes 1 equipped Kunai, and the Kunai's property is applied. [Lv 1] : ATK 100% [Lv 2] : ATK 200% [Lv 3] : ATK 300% [Lv 4] : ATK 400% [Lv 5] : ATK 500%
    Korean
    − 계열 : ^777777공격^000000
    − 내용 : ^777777쿠나이를 장착해야 사용할 수 있는 스킬이다.
    − 쿠나이를 던져 3회 타격한다. 쿠나이에 따라 효과가 틀리다.^000000
    + 계열 : ^993300액티브^000000
    + 타입 : ^777777원거리 물리^000000
    + 대상 : ^777777대상 1체^000000
    + 내용 : ^777777장착한 쿠나이 1개를 대상에게 던져 데미지를 가한다.
    + 장착한 쿠나이 1개가 소모되며, 쿠나이의 속성이 적용된다.^000000
    + [Lv 1] : ^777777ATK 100%^000000
    + [Lv 2] : ^777777ATK 200%^000000
    + [Lv 3] : ^777777ATK 300%^000000
    + [Lv 4] : ^777777ATK 400%^000000
    + [Lv 5] : ^777777ATK 500%^000000
  4. Present in the earliest archived client file-wide · 1194 skills

    The client archive begins here, so this is when it was first seen, not when it was added.

In the news

Announcements that name this skill, newest first.