Hello. Ragnarok Online Zero adventurers, this is the Zero Team of RO1 Studio.
We would like to inform you about the extended job classes' skill balance adjustments that will be applied in Sakray during Q3.
1. Ninja (NINJA)
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Raging Fire Dragon
Fixed casting time will increase from 0.5 sec to 0.8 sec.
Variable casting time will be fixed at 2 sec.
Skill cooldown will decrease from 1 sec to 0.5 sec.
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Mirror Image
Skill cooldown will decrease from 1 sec to 0.7 sec.
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Wind Blade
Skill cooldown will be removed.
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Throw Huuma Shuriken
Variable casting time will be changed to 2.5 sec ~ 0.5 sec depending on level.
Skill cooldown will decrease from 1.7 sec to 0.5 sec.
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Spear of Ice
Fixed casting time will be changed to 0.08 sec ~ 0.8 sec depending on level.
Variable casting time will be changed to 0.32 sec ~ 3.2 sec depending on level.
Global cooldown will be removed.
Skill cooldown will be removed.
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Ice Meteor
Fixed casting time will be fixed at 8 sec.
Variable casting time will be changed to 1.7 sec ~ 2.5 sec depending on level.
Skill cooldown will decrease from 1 sec to 0.5 sec.
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Final Strike
Fixed casting time will be removed.
Variable casting time will be removed.
Skill cooldown will decrease from 5 sec to 4.7 sec.
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Crimson Fire Formation
Skill cooldown will decrease from 5 sec to 0.7 sec.
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Kamaitachi
Variable casting time will increase from 0.8 sec to 1.2 sec.
Global cooldown will be removed.
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Vanishing Slash
Global cooldown will be removed.
Skill cooldown will decrease from 1 sec to 0.5 sec.
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Shadow Slash
Global cooldown will be removed.
Skill cooldown will be removed.
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Crimson Fire Petal
Fixed casting time will be changed to 0.1 sec ~ 1 sec depending on level.
Variable casting time will be changed to 0.4 sec ~ 4 sec depending on level.
Global cooldown will be removed.
Skill cooldown will be removed.
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Throw Kunai
Global cooldown will be removed.
Skill cooldown will decrease from 0.7 sec to 0.2 sec.
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Lightning Strike of Destruction
Global cooldown will be removed.
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Shadow Leap
Skill cooldown will be removed.
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Hidden Water
Skill cooldown will decrease from 2 sec to 1.7 sec.
-
Throw Shuriken
Global cooldown will be removed.
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Improvised Defense
Skill cooldown will increase from 2 sec to 2.7 sec.
-
Cicada Skin Shed
Skill cooldown will decrease from 5 sec to 0.7 sec.
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Throw Zeny
Skill cooldown will decrease from 5 sec to 4.7 sec.
2. Kagerou (KAGEROU)
-
Shadow Trampling
Global cooldown will be removed.
Skill cooldown will be removed.
-
Shadow Warrior
While in
Shadow Warrior state, the following additional effects will be added.
a.
Kunai Explosion damage increases by 20%.
b.
Kunai Splash damage increases by 20%.
c.
Cross Slash damage increases by 20%.
d.
Swirling Petal damage increases by 20%.
3. Shared between Kagerou & Oboro
-
Kunai Explosion
Fixed casting time will be removed.
Damage formula will be changed.
Effect target will change from a ground cell (1 cell) to a single target.
Effect range will change from (3 x 3) to (5 x 5).
-
Earth Charm
Fixed casting time will be removed.
Variable casting time will increase from 1.8 sec to 2 sec.
While holding 10
Earth Charms, the effect will change as follows.
a. Changed to a 30% increase in physical damage dealt to Wind-element enemies.
-
Kunai Splash
Damage formula will be changed. (Normal physical damage)
Kunai consumption will decrease from 8 to 2.
-
Swirling Petal
Variable casting time will be fixed at 1.5 sec.
Skill cooldown will increase from 2 sec to 3 sec.
SP consumption at level 5 will decrease from 40 to 30.
Damage formula will change as follows.
a. Will be affected by the caster's STR instead of DEX and AGI.
b. Damage will increase according to the caster's base level.
Effect target will change from a ground cell (1 cell) to a single target.
Range will be fixed at 11 cells.
-
Ice Charm
Fixed casting time will be removed.
Variable casting time will increase from 1.8 sec to 2 sec.
Effect per
Ice Charm will change as follows.
a.
Spear of Ice damage increase will change from 5% to 20%.
b.
Ice Meteor damage increase will change from 25% to 100%.
While holding 10
Ice Charms, the effect will change as follows.
a. Changed to a 30% increase in physical damage dealt to Fire-element enemies.
-
Cross Slash
Damage formula will be changed.
-
Fire Charm
Fixed casting time will be removed.
Variable casting time will increase from 1.8 sec to 2 sec.
Effect per
Ice Charm will change as follows.
a.
Crimson Fire Formation damage increase will change from 10% to 20%.
b.
Raging Fire Dragon damage increase will change from 15% to 100%.
While holding 10
Fire Charms, the effect will change as follows.
a. Changed to a 30% increase in physical damage dealt to Earth-element enemies.
-
Release Ninja Spell
Global cooldown will be removed.
Skill cooldown will be removed.
-
Wind Charm
Fixed casting time will be removed.
Variable casting time will increase from 1.8 sec to 2 sec.
Effect per
Ice Charm will change as follows.
a.
Lightning Strike of Destruction damage increase will change from 15% to 20%.
b.
Kamaitachi damage increase will change from 10% to 100%.
While holding 10
Wind Charms, the effect will change as follows.
a. Changed to a 30% increase in physical damage dealt to Water-element enemies.
-
Makibishi
Global cooldown will be removed.
-
Pure Soul
Fixed casting time will be removed.
Global cooldown will be removed.
The above content is still under development, so it may be subject to change upon future updates,
and for further details, please refer to the official website's announcements when the Sakray update is released.
Thank you.