Criatura Academy
News · Update · 2019-04-10

[Character] Introducing Oboro [캐릭터] 오보로 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Skill Guide


Character Introduction

Oboro, the shadow of hazy moonlight. For a long time, the clan hid quietly within the shadows of the world,

but when a chaotic and turbulent era arrived, they revealed themselves.

However, one who can inherit their true name has yet to appear.


Job Change Requirements

  • If you are a Ninja (female character) with Base LV 99 and Job LV 70 or higher, you can change job to Oboro.

  • Upon job change, your maximum Base LV becomes 120 and Job LV becomes 50.


Job Change Location

<Entrance to the safehouse in Amatsu where the Ninja job change NPC is located, amatsu 148 137>

<Look for the path to becoming Oboro inside the Ninja job change building.>


Skill Guide

Shadow Hiding (暗雲)

Type: Active

Requirement: Shadow Slash Lv 5

Description: Allows you to hide your appearance. Basically the same as the Thief's Hiding skill.

It is canceled when consumed SP reaches 0, or when the skill is used again. While in the Shadow Hiding state, a certain amount of SP is continuously consumed.

Level SP Cost
1 10

Righthand Mastery

Type: Passive

Requirement: -

Description: Restores the reduced right-hand attack power when weapons are equipped in both hands.

Also, at levels 4 and 5, attack power increases even more compared to using a weapon with one hand.

Level Effect
1 Right-hand ATK: 80%
2 Right-hand ATK: 90%
3 Right-hand ATK: 100%
4 Right-hand ATK: 110%
5 Right-hand ATK: 120%

Lefthand Mastery

Type: Passive

Requirement: -

Description: Restores the reduced left-hand attack power when weapons are equipped in both hands.

Level SP Cost
1 Left-hand ATK: 60%
2 Left-hand ATK: 70%
3 Left-hand ATK: 80%
4 Left-hand ATK: 90%
5 Left-hand ATK: 100%

Cross Slash (十文字斬)

Type: Active

Requirement: Shadow Hiding Lv 1

Description: A combined skill of Kagerou & Oboro. A target damaged by Cross Slash enters the [Cross Wound] state for about 3 seconds.

If a target in the Cross Wound state is hit by Cross Slash again, the damage is increased.

The higher the caster's Base Level, the more the additional damage increases.

Level ATK Range SP Cost
1 150% 3 cells 10
2 300% 4 cells 12
3 450% 5 cells 14
4 600% 6 cells 16
5 750% 7 cells 18

Kunai Explosion (爆發苦無)

Type: Active

Requirement: Throw Kunai Lv 5

Description: Throws an explosive Kunai, dealing damage to all enemies within the effect range.

When used, 1 Kunai Explosion item is consumed from the inventory.

Level Range Area of Effect SP Cost
1 7 cells 3X3 cells 5
2 8 cells 3X3 cells 6
3 9 cells 3X3 cells 7
4 10 cells 3X3 cells 8
5 11 cells 3X3 cells 9

Kunai Splash (八方苦無)

Type: Active

Requirement: Kunai Explosion Lv 1

Description: Deals Kunai damage to all enemies within a certain range centered on the caster.

Damage further increases according to the acquired skill level of Shuriken Training and the caster's Base Level.

When used, 8 equipped Kunai are consumed.

Level ATK Range SP Cost
1 50% 9X9 cells 12
2 100% 9X9 cells 14
3 150% 9X9 cells 16
4 200% 9X9 cells 18
5 250% 11X11 cells 20

Swirling Petal (風魔手裏劍 - 亂華)

Type: Active

Requirement: Throw Huuma Shuriken Lv 5

Description: Throws a Huuma Shuriken, dealing damage to all enemies within a 7 x 7 cell range.

Attack power increases the higher the acquired [Throw Huuma Shuriken] skill level and the higher the DEX/AGI.

Level ATK Range SP Cost
1 150% 9 cells 24
2 300% 10 cells 28
3 450% 11 cells 32
4 600% 12 cells 36
5 750% 13 cells 40

Makibishi (Scattering Caltrops)

Type: Active

Requirement: Throw Zeny Lv 1

Description: Scatters diamond-shaped metal pieces with sharp spikes on the ground around yourself,

immobilizing or inflicting [Status Ailment: Stun] on enemies who step on them.

The higher the skill level, the more pieces are scattered on the ground, and the skill can be used while moving.

Level Consumable Quantity SP Cost
1 Makibishi x3 9
2 Makibishi x4 12
3 Makibishi x5 15
4 Makibishi x6 18
5 Makibishi x7 21

Pure Soul ((明鏡止水)

Type: Active

Requirement: Spirit of the Blade Lv 10

Description: Concentrates the mind for 10 seconds, rapidly recovering HP and SP. While using the skill, you are forcibly unable to move.

While in the Pure Soul state, there is a certain chance of taking no damage when attacked.

LevelHP Recovery per SecondSP Recovery per SecondSP Cost
12%1%100
24%2%
36%3%
48%4%
510%5%

Illusion - Shadow (幻術 - 殘像)

Type: Active

Requirement: Cicada Skin Shed Lv 1

Description: Uses illusion to create a clone identical to yourself. The created clone has a certain amount of HP,

and disappears when its HP reaches 0. The higher the caster's Max SP, the more additional HP the clone will have.

Level Clone HP SP Cost
1 6,000 40
2 9,000 44
3 12,000 48
4 15,000 52
5 18,000 56

Illusion - Shock (幻術- 驚愕)

Type: Active

Requirement: Illusion - Bewitch Lv 2

Description: Casts an illusion on a single target, lowering all of the target's stats and changing their appearance into a monster.

A target affected by this effect cannot change or unequip their equipment for the duration.

This effect does not apply to allies or monsters.

This skill can only be used during Siege Battles.

Level Stat Reduction SP Cost
1 All Stats -2~3 40
2 All Stats -4~6 44
3 All Stats -6~9 48
4 All Stats -8~12 52
5 All Stats -10~15 56

Illusion - Death (幻術- 呪殺)

Type: Active

Requirement: Illusion - Shock Lv 3

Description: Casts an illusion on a single target, decreasing the target's HP and applying a curse.

Also has a low chance of inflicting the [Coma] status ailment. However, the [Coma] status ailment only applies to players who are the same level as or lower level than the caster, and does not apply to monsters.

Level SP Cost
1 40
2 44
3 48
4 52
5 56

Illusion - Bewitch (幻術 - 幻惑)

Type: Active

Requirement: Cicada Skin Shed Lv 1

Description: Swaps positions between the target and yourself.

Both the caster and the target have a certain chance of falling into the [Confusion] status ailment.

Level SP Cost
1 40
2 44
3 48
4 52
5 56

Fire Charm (火符 : 炎天)

Type: Active

Requirement: -

Description: Uses a Fire Amulet to summon a spirit of fire, increasing the attack power of Fire-element Ninja spells.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, the weapon is changed to Fire element.

When used, 1 Fire Amulet is consumed.

Level SP Cost
1 20

Ice Charm (氷符 : 吹雪)

Type: Active

Requirement: -

Description: Uses an Ice Amulet to summon a spirit of water, increasing the attack power of Water-element Ninja spells.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, the weapon is changed to Water element.

When used, 1 Ice Amulet is consumed.

Level SP Cost
1 20

Wind Charm (風符 : 靑嵐)

Type: Active

Requirement: -

Description: Uses a Wind Amulet to summon a spirit of wind, increasing the attack power of Wind-element Ninja spells.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, the weapon is changed to Wind element.

When used, 1 Wind Amulet is consumed.

Level SP Cost
1 20

Earth Charm (土符 : 剛塊)

Type: Active

Requirement: -

Description: Uses an Earth Amulet to summon a spirit of earth, increasing the caster's attack power and defense.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, the weapon is changed to Earth element.

When used, 1 Earth Amulet is consumed.

Level SP Cost
1 20

Release Ninja Spell

Type: Active

Requirement: Fire Charm Lv 1, Ice Charm Lv 1, Wind Charm Lv 1, Earth Charm Lv 1

Description: Releases the power of the spirits held to deal damage to a single target.

The damage element follows the element of the summoned spirit.

Level SP Cost
1 10

Cast Ninja Spell

Type: Active

Requirement: Release Ninja Spell Lv 1, Pure Soul Lv 1

Description: Deploys the power of the spirits held onto the ground, creating a spell formation that produces various effects.

Fire-element Spirit - Inflicts the Burning status ailment on all enemies within range. Also, if the equipped weapon is Fire element, attack power increases.

Water-element Spirit - Inflicts one of Freezing/Frozen/Frostbite status ailments on all enemies within range.

Also, if the equipped weapon is Water element, attack power increases.

Wind-element Spirit - Inflicts one of Silence/Sleep/Deep Sleep status ailments on all enemies within range.

Also, if the equipped weapon is Wind element, attack power increases.

Earth-element Spirit - Inflicts one of Stone Curse/Poison status ailments on all enemies within range.

Also, if the equipped weapon is Earth element, attack power increases.

Level SP Cost
1 30

Distorted Crescent

Type: Active

Requirement: Illusion - Bewitch Lv 1

Description: Changes the target's MATK or ATK depending on the target's current HP and SP values.

Level Duration SP Cost
1 60 sec 60
2 75 sec 70
3 90 sec 80
4 105 sec 90
5 120 sec 100

Ominous Moonlight

Type: Active

Requirement: Distorted Crescent Lv 2

Description: When a target affected by this effect receives certain HP recovery skills, the target takes damage instead of recovering HP.

This skill cannot be used on players outside of PVP areas, and does not apply to allies or boss monsters.

Level Duration SP Cost
1 10 sec 20
2 15 sec 30
3 20 sec 40
4 25 sec 50
5 30 sec 60

Moonlight Fantasy

Type: Active

Requirement: Ominous Moonlight Lv 3

Description: Randomly increases or decreases the HP and SP of a single target according to their current HP and SP values.

Also, a target affected by Moonlight Fantasy, when hit by magic damage, has that damage distributed to other nearby targets as well. This skill does not work on monsters.

Level Duration SP Cost
1 10 sec 55
2 15 sec 60
3 20 sec 65
4 25 sec 70
5 30 sec 75

※ Information on the website may be subject to change depending on game updates.

(Update. 2019.04.10)