Criatura Academy
kRO Zero · Skill

Axe Boomerang 액스 부메랑 · NC_AXEBOOMERANG · skill 2278 Named

A White Smith skill with 5 levels. Its description, per-level values and full change history are read from the kRO Zero client.

Max level
5 Client
Skill form
Active / Damage 액티브 / 데미지
How it's learned
Skill points Learned from the skill tree with skill points.
Learned by
White Smith
ClientRead from the current kRO Zero client files. Correct as of the latest patch this project has ingested.
NamedSettled by this project — derived from the client’s own naming, or from a decision someone adjudicated.
TranslatedEnglish produced by this project’s machine translation, not by Gravity. The Korean beside it is authoritative.

Description

The in-game skill window text, translated line by line. Translated Korean text: Client

MAX Lv : 5 Requirement : Axe Training 1 Skill Form : Active / Damage Description : Throws an axe to deal damage to a distant enemy and knock it back. The heavier the axe, the higher the ATK. [Lv 1] : ATK 300% + Axe Weight / Range 5 cells [Lv 2] : ATK 350% + Axe Weight / Range 6 cells [Lv 3] : ATK 400% + Axe Weight / Range 7 cells [Lv 4] : ATK 450% + Axe Weight / Range 8 cells [Lv 5] : ATK 500% + Axe Weight / Range 9 cells
Korean original
MAX Lv : 5 습득조건 : 도끼 수련 1 계열 : 액티브 / 데미지 내용 : 도끼를 내 던져 원거리의 적에게 데미지와 함께 넉 백 시킨다. 도끼의 무게가 무거울 수록 공격력이 증가한다. [Lv 1] : 공격력 300% + 도끼무게 / 사정거리 5 셀 [Lv 2] : 공격력 350% + 도끼무게 / 사정거리 6 셀 [Lv 3] : 공격력 400% + 도끼무게 / 사정거리 7 셀 [Lv 4] : 공격력 450% + 도끼무게 / 사정거리 8 셀 [Lv 5] : 공격력 500% + 도끼무게 / 사정거리 9 셀

Per level

Times in seconds; a dash is none. Each column's source is under its heading.

Level SP
Client
Variable cast
Client
Fixed cast
Client
Cooldown
Client
Range
Client
1 101 s5
2 110.9 s6
3 120.8 s7
4 130.7 s8
5 140.6 s9

Requirements

Prerequisite skills from the client's skill tree, for each job that learns it.

History

Every change to this skill across the archived client patches, newest first. Dates are the patch the change reached the client in, which is not always when it was announced. A change made to 200 or more skills on the same day is marked as a file-wide event: a restructure of the client's data, not a balance change aimed at this skill.

  1. Description file-wide · 477 skills
    Removed
    Requirement : Axe Training 1
    Added
    Requirement : Axe Training 1
    Korean
    − ^777777습득조건 : 도끼 수련 1^000000
    + ^777777습득조건 : ^800080도끼 수련 1^000000
    Fixed cast time file-wide · 489 skills
    First recorded: 0 s at every level
    Variable cast time file-wide · 478 skills
    First recorded: 0 s at every level
    Cooldown file-wide · 482 skills
    First recorded: 1 s / 0.9 s / 0.8 s / 0.7 s / 0.6 s
  2. SP cost 20 skills that day
    20 / 22 / 24 / 26 / 2810 / 11 / 12 / 13 / 14
  3. Description file-wide · 309 skills
    Removed
    [Level 1] : ATK 300% + Axe Weight / Range 5 cells [Level 2] : ATK 350% + Axe Weight / Range 6 cells [Level 3] : ATK 400% + Axe Weight / Range 7 cells [Level 4] : ATK 450% + Axe Weight / Range 8 cells [Level 5] : ATK 500% + Axe Weight / Range 9 cells
    Added
    [Lv 1] : ATK 300% + Axe Weight / Range 5 cells [Lv 2] : ATK 350% + Axe Weight / Range 6 cells [Lv 3] : ATK 400% + Axe Weight / Range 7 cells [Lv 4] : ATK 450% + Axe Weight / Range 8 cells [Lv 5] : ATK 500% + Axe Weight / Range 9 cells
    Korean
    − [Level 1] : ^777777공격력 300% + 도끼무게 / 사정거리 5 셀^000000
    − [Level 2] : ^777777공격력 350% + 도끼무게 / 사정거리 6 셀^000000
    − [Level 3] : ^777777공격력 400% + 도끼무게 / 사정거리 7 셀^000000
    − [Level 4] : ^777777공격력 450% + 도끼무게 / 사정거리 8 셀^000000
    − [Level 5] : ^777777공격력 500% + 도끼무게 / 사정거리 9 셀^000000
    + [Lv 1] : ^777777공격력 300% + 도끼무게 / 사정거리 5 셀^000000
    + [Lv 2] : ^777777공격력 350% + 도끼무게 / 사정거리 6 셀^000000
    + [Lv 3] : ^777777공격력 400% + 도끼무게 / 사정거리 7 셀^000000
    + [Lv 4] : ^777777공격력 450% + 도끼무게 / 사정거리 8 셀^000000
    + [Lv 5] : ^777777공격력 500% + 도끼무게 / 사정거리 9 셀^000000
    Learned by 98 skills that day
    MechanicWhite Smith
  4. Present in the earliest archived client file-wide · 1194 skills

    The client archive begins here, so this is when it was first seen, not when it was added.

In the news

Announcements that name this skill, newest first.