Table of Contents
- Job Change Requirements - Job Change Location - Skill Guide
Job Change Requirements
- If you are a Magician with Base LV 50 and Job LV 50 or higher, you can change your job to Sage.
Job Change Location

[Kayron Greek] Originally, completing the Academy requires several procedures... But for now, I, the Academy Dean, am using my authority to grant job changes directly.
I will change my job to Sage. I need to prepare my heart.
Confirm Cancel
Academy Dean
<Academy Dean (iz_ac01 139 82)>
Skill Guide

◎ Quest Skills
Elemental Change
Create Elemental Converter
Study(10) LV2 →
Cast Cancel(5) LV1 →
Free Cast(10) LV4 →
Hindsight(10) LV5
LV9
Dragonology(5)
Magician
Fire Bolt
Magician
Cold Bolt
Magician
Lightning Bolt
Magician
Stone Curse
Magic Rod(5) LV4 →
Spell Breaker(5) LV1 →
Dispell(5) LV3
LV1
Endow Blaze(5) LV5 →
Volcano(5) LV2 →
Hocus-pocus(10) LV3
Endow Tsunami(5) LV5 → Del
Jur(5) LV2 →
Magnetic Earth(5) LV3
LV1
Endow Tornado(5) LV5 →
Whirlwind(5) LV2 LV3
LV1
Endow Quake(5) LV5 →
Earth Spike(5) LV1 →
Heaven's Drive(5) LV1
LV1
Monster Identification(1)
Sage Skills
Deluge
Category: Ground Support
Requirements:
Endow Tsunami Lv 2
Description: Turns the target area into a
Deluge area.
| Level | Damage Increase | MaxHP | Fixed Cast | Variable Cast | SP Cost | Duration | Effect Range |
| 1 | + 10% | + 5% | 0.5 sec | 3 sec | 48 | 60 sec | 7 * 7 cells |
| 2 | + 14% | + 9% | 46 | 120 sec | |||
| 3 | + 17% | + 12% | 44 | 180 sec | |||
| 4 | + 19% | + 14% | 42 | 240 sec | |||
| 5 | + 20% | + 15% | 40 | 300 sec |
※ When used, consumes 1
Blue Gemstone as a catalyst.
※ When using a ground magic while a ground-effect skill is active, the catalyst is not consumed when casting ground magic.
However, the duration of the active ground-effect skill is not refreshed even if ground magic is used again.
※ On a
Deluge area, the attack power of all Water attribute attacks increases, and the MaxHP of targets whose body attribute is Water increases.
※ [
Aqua Benedicta] and [
Water Ball] can be used on a
Deluge area.
※ If
Water Ball is used on
Deluge, the
Deluge around the caster who was pulled in by
Water Ball disappears.
※ Cannot be used simultaneously with other Sage ground magic.
Dragonology
Category: Passive
Requirements:
Study Lv 9
Description: Through research on the Dragon race, increases resistance against Dragon race and physical/magic damage dealt to Dragon race.
Additionally, ignores a portion of Dragon race monsters' magic defense, and increases INT.
| Level | Resistance | Damage Increase | Magic Defense Ignore | INT |
|---|---|---|---|---|
| 1 | 3 | 3 | 3 | 1 |
| 2 | 6 | 6 | 6 | 2 |
| 3 | 9 | 9 | 9 | 3 |
| 4 | 12 | 12 | 12 | 4 |
| 5 | 15 | 15 | 15 | 5 |
Dispell
Category: Support
Requirements:
Spell Breaker Lv 3
Description: Consumes 1
Yellow Gemstone to remove all magic effects applied to the target with a certain probability.
| Level | Success Rate | Fixed Cast | Variable Cast | SP Cost |
| 1 | 60% | 0.4 sec | 1.6 sec | 1 |
| 2 | 70% | |||
| 3 | 80% | |||
| 4 | 90% | |||
| 5 | Always succeeds |
※ If a skill level below Lv 5 is used, the success rate decreases according to the target's MDEF.
※ Can only be used on players in PVP and siege areas.
Endow Tornado
Category: Support
Requirements: Lightning Bolt Lv 1,
Study Lv 5
Description: Grants Wind attribute to the weapon of yourself or a targeted party member for the duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ When used, consumes 1
Yellow Wish Point as a catalyst.
※ The elemental enchant is removed when the weapon is switched.
Magnetic Earth
Category: Ground Support
Requirements:
Volcano Lv 3,
Deluge Lv 3,
Whirlwind Lv 3
Description: Prevents any magic from being installed in the designated area.
| Level | Duration | SP Cost | Effect Range | Fixed Cast | Variable Cast |
| 1 | 120 sec | 66 | 7 * 7 cells | 0.5 sec | 3 sec |
| 2 | 165 sec | 62 | |||
| 3 | 210 sec | 58 | 9 * 9 cells | ||
| 4 | 255 sec | 54 | |||
| 5 | 300 sec | 50 | 11 * 11 cells |
※ When used, consumes 1
Yellow Gemstone and 1
Blue Gemstone as catalysts.
※ If there is another ground magic in the area where
Magnetic Earth will be created, that ground magic is removed.
※ Cannot be used simultaneously with other Sage ground magic.
Magic Rod
Category: Support
Requirements:
Study Lv 4
Description: Absorbs an attack magic targeted at yourself into your own SP.
| Level | Timing | SP Cost | SP Absorption Amount | Skill Cooldown | Post-Skill Delay |
| 1 | 0.4 sec | 2 | 20% | 0.7 sec | 0.3 sec |
| 2 | 0.6 sec | 40% | |||
| 3 | 0.8 sec | 60% | |||
| 4 | 1.0 sec | 80% | |||
| 5 | 1.2 sec | 100% |
※ Cannot absorb ground magic.
※ When absorbing magic, the SP cost is absorbed into your own SP.
※ If
Spell Breaker is absorbed, the caster of
Spell Breaker loses 20% of MaxSP,
and the
Magic Rod caster recovers SP equal to the amount lost.
Sense
Category: Support Requirements: - Description: Shows information about the designated monster to the caster and the caster's party members.
※ Provides information on the monster's name/level/element/remaining HP/DEF/MDEF/size/race.
※ If in a party, the same information is shown to party members.
Whirlwind
Category: Ground Support
Requirements:
Endow Tornado Lv 2
Description: Turns the target area into a
Whirlwind area.
| Level | Damage Increase | FLEE | Fixed Cast | Variable Cast | SP Cost | Duration | Effect Range |
| 1 | 10% | 3% | 0.5 sec | 3 sec | 48 | 60 sec | 7 * 7 cells |
| 2 | 14% | 6% | 46 | 120 sec | |||
| 3 | 17% | 9% | 44 | 180 sec | |||
| 4 | 19% | 12% | 42 | 240 sec | |||
| 5 | 20% | 15% | 40 | 300 sec |
※ When used, consumes 1
Blue Gemstone as a catalyst.
※ When using a ground magic while a ground-effect skill is active, the catalyst is not consumed when casting ground magic.
However, the duration of the active ground-effect skill is not refreshed even if ground magic is used again.
※ On a
Whirlwind area, the attack power of all Wind attribute attacks increases, and the FLEE of targets whose body attribute is Wind increases.
※ On a
Whirlwind area, the duration of
Fire Wall increases by 50%.
※ Cannot be used simultaneously with other Sage ground magic.
Volcano
Category: Ground Support
Requirements:
Endow Blaze Lv 2
Description: Turns the target area into a
Volcano area.
| Level | Damage Increase | ATK | MATK | Fixed Cast | Variable Cast | SP Cost | Duration | Effect Range |
| 1 | 10% | + 10 | + 10 | 0.5 sec | 3 sec | 48 | 60 sec | 7 * 7 cells |
| 2 | 14% | + 15 | + 15 | 46 | 120 sec | |||
| 3 | 17% | + 20 | + 20 | 44 | 180 sec | |||
| 4 | 19% | + 25 | + 25 | 42 | 240 sec | |||
| 5 | 20% | + 30 | + 30 | 40 | 300 sec |
※ When used, consumes 1
Blue Gemstone as a catalyst.
※ When using a ground magic skill while a ground-effect skill is active, the catalyst is not consumed when casting the ground magic.
However, the duration of the active ground-effect skill is not refreshed even if the ground magic is cast again.
※ On top of the
Volcano area, the attack power of all Fire property attacks increases, and the ATK and MATK of targets whose body property is Fire increase.
※
Ice Wall cannot be used on top of the
Volcano area.
※ Cannot be used simultaneously with other ground magic skills of the Sage.
Endow Quake
Type: Support
Requirements: Stone Curse LV1,
Study LV5
Description: Grants Earth property to the weapon of oneself or a party member for a duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ When used, consumes 1
Lime Green Point as a catalyst.
※ The elemental enchant is removed when the weapon is switched.
Spell Breaker
Type: Active
Requirements:
Magic Rod LV1
Description: Cancels the target's casting and absorbs the SP cost of the spell the target was attempting to cast as one's own SP.
| Level | Success Damage | SP Cost | HP Absorption | SP Absorption | Fixed Cast | Variable Cast |
| 1 | 2% of MaxHP | 10 | - | 0% | 0.14 sec | 0.56 sec |
| 2 | 25% | |||||
| 3 | 50% | |||||
| 4 | 75% | |||||
| 5 | 1% of MaxHP | 100% |
※ Used on a casting enemy to cancel their casting.
This ignores the [Casting cannot be interrupted] option and cancels the casting regardless.
※ If
Spell Breaker succeeds, the target loses 2% of MaxHP.
However, if this damage would reduce HP to 0 or below, no damage is dealt.
※ The HP loss effect does not apply to Boss-type monsters and Guardian monsters.
※ Against Boss-type monsters, the skill succeeds with a 10% chance.
Hocus-pocus
Type: Active
Requirements:
Hindsight LV5,
Dispell LV1,
Magnetic Earth LV1
Description: Triggers a random skill.
※ The types of skills that can be triggered increase depending on the skill level.
※ When used, consumes 50 SP and 2
Yellow Gemstones as catalysts.
Even with an effect that nullifies gemstone consumption, at least 1 gemstone is still consumed.
Study
Type: Passive
Requirements: -
Description: When attacking an enemy with a book, physical damage is increased by an amount per skill level.
Additionally, attack speed increases when using book-type weapons.
| Level | Base Damage Increase | Attack Speed |
|---|---|---|
| 1 | 4 | 0.5 |
| 2 | 8 | 1 |
| 3 | 12 | 1.5 |
| 4 | 16 | 2 |
| 5 | 20 | 2.5 |
| 6 | 24 | 3 |
| 7 | 28 | 3.5 |
| 8 | 32 | 4 |
| 9 | 36 | 4.5 |
| 10 | 40 | 5 |
※ When the skill is learned, the std of the base attack speed increases by the value corresponding to the level.
※ Base Attack Speed = (Class Attack Speed + (Weapon + Shield Penalty)) + [ ( √((AGI²/2) + (DEX²/5)) ) / 4 + ( AGI + std ) / 200 ]
However, [ ] denotes rounding down to the nearest integer.
Earth Spike
Type: Earth Property Magic
Requirements:
Endow Quake LV1
Description: Raises the ground beneath the target's feet, dealing Earth property magic damage.
| Level | MATK | Hits | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost |
| 1 | 200% | 1 hit | 0.112 sec | 0.448 sec | 0.7 sec | 0.3 sec | 14 |
| 2 | 2 hits | 0.224 sec | 0.896 sec | 18 | |||
| 3 | 3 hits | 0.336 sec | 1.344 sec | 22 | |||
| 4 | 4 hits | 0.448 sec | 1.792 sec | 26 | |||
| 5 | 5 hits | 0.56 sec | 2.24 sec | 30 |
Create Elemental Converter
Type: Crafting
Requirements: Obtained via quest
Description: Crafts an Elemental Converter.
[Converter Materials]
| Type | Materials |
|---|---|
| Fire Property Converter | Scorpion Tail x3 + Blank Scroll x1 |
| Earth Property Converter | Horn x3 + Blank Scroll x1 |
| Wind Property Converter | Colorful Shell x3 + Blank Scroll x1 |
| Water Property Converter | Snail Shell x3 + Blank Scroll x1 |
※ If crafting fails, only the materials are consumed.
※ When an Elemental Converter is used, the corresponding property is granted for 3 minutes.
Elemental Change Water
Type: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Water.
| Level | Fixed Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When used, a Water Property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Elemental Change Wind
Type: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Wind.
| Level | Fixed Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When used, a Wind Property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Elemental Change Earth
Type: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Earth.
| Level | Fixed Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When used, an Earth Property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Elemental Change Fire
Type: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Fire.
| Level | Fixed Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When used, a Fire Property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Hindsight
Type: Active
Requirements:
Free Cast LV4
Description: When performing a normal physical attack, there is a chance for a spell to activate without casting.
| Level | Duration | Fixed Cast | SP Cost | Available Spell Types | Trigger Level | Chance |
| 1 | 120 sec | 3 sec | 35 | Cold Bolt, Fire Bolt, Lightning Bolt | 1 | 2% |
| 2 | 150 sec | 4% | ||||
| 3 | 180 sec | 6% | ||||
| 4 | 210 sec | Soul Strike, Fire Ball | 2 | 8% | ||
| 5 | 240 sec | 10% | ||||
| 6 | 270 sec | 3 | 12% | |||
| 7 | 300 sec | Frost Diver, Earth Spike | 14% | |||
| 8 | 330 sec | 4 | 16% | |||
| 9 | 360 sec | 18% | ||||
| 10 | 390 sec | Thunderstorm, Heaven's Drive | 5 | 20% |
※ During a normal physical attack, there is a certain chance that the selected spell will activate without casting.
However, when the spell activates, only 2/3 of the original SP cost is consumed, and if SP is insufficient, it will not activate.
※ Skills that you have not learned cannot be used (selected).
Cast Cancel
Type: Active
Requirements:
Study Lv 2
Effect: Cancels a skill currently being cast.
| Level | SP Consumed on Cancel | SP Cost |
| 1 | 90% | 2 |
| 2 | 70% | |
| 3 | 50% | |
| 4 | 30% | |
| 5 | 10% |
※ When a cast is canceled, the SP for the spell being cast is consumed, but the amount of SP consumed decreases according to skill level.
Endow Blaze
Type: Support
Requirements: Fire Bolt Lv 1,
Study Lv 5
Effect: Imbues the weapon of yourself or a party member with the Fire property for the duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ When used, consumes 1
Scarlet Point as a catalyst.
※ Changing weapons removes the elemental imbuement.
Endow Tsunami
Type: Support
Requirements: Cold Bolt Lv 1,
Study Lv 5
Effect: Imbues the weapon of yourself or a party member with the Water property for the duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ When used, consumes 1
Indigo Point.
※ Changing weapons removes the elemental imbuement.
Free Cast
Type: Passive
Requirements:
Cast Cancel Lv 1
Effect: Allows movement and attacks while casting spells, but reduces movement speed and attack speed.
Movement speed and attack speed vary according to skill level.
| Level | Attack Speed | Movement Speed |
|---|---|---|
| 1 | 55% | 55% |
| 2 | 60% | 60% |
| 3 | 65% | 65% |
| 4 | 70% | 70% |
| 5 | 75% | 75% |
| 6 | 80% | 80% |
| 7 | 85% | 85% |
| 8 | 90% | 90% |
| 9 | 95% | 95% |
| 10 | 100% | 100% |
Heaven's Drive
Type: Persistent Magic
Requirements:
Earth Spike Lv 1
Effect: Causes the ground to rise, dealing persistent magic damage to targets within range.
If there is a target hidden underground within range, it will take damage and its hidden state will be revealed.
| Level | MATK | Number of Hits | Fixed Cast | Variable Cast | Skill Cooldown | Delay After Skill | SP Cost |
| 1 | 125% | 1 hit | 0.16 sec | 0.64 sec | 0.7 sec | 0.3 sec | 28 |
| 2 | 2 hits | 0.32 sec | 1.28 sec | 32 | |||
| 3 | 3 hits | 0.48 sec | 1.92 sec | 36 | |||
| 4 | 4 hits | 0.64 sec | 2.56 sec | 40 | |||
| 5 | 5 hits | 0.8 sec | 3.2 sec | 44 |
※ Deals persistent magic damage to a 5 * 5 cell area on the ground.
※ Information on the website may change slightly according to game updates.
(Update. 2019.10.23)
Scorpion Tail
Blank Scroll
Horn
Soul Strike
Fire Ball
Frost Diver
Thunderstorm




















