Criatura Academy
News · Update · 2019-05-29

[Region] Kunlun, the Island of Immortals [지역] 신선의 섬 쿤룬

Translated from the official kRO Zero announcement. Original

Update: May 29, 2019 (Wed)

The Island of Immortals

'Kunlun'

Kunlun, the mysterious Island of Immortals, was reached by following a sea route discovered by Alberta merchants after great hardship. The Taoists of Kunlun were not pleased that outsiders were gathering in the village where they had quietly trained, but they could not stop the footsteps of adventurers and merchants boarding ships bound for Kunlun in search of new adventures.

RAGNAROK Z


Table of Contents

- How to Get to Kunlun

- Spirit Stone Item Exchange ▷ Kunlun Weapon Exchange ▷ Kunlun Combination Headgear Exchange ▷ Random Option Item Exchange

- QuestsGrave Keeper's SwordWorn Taegeuk Medal Delivery ▷ Repaired Ba Gua Delivery ▷ Dumpling Child Hunt ▷ Evil Nymph Hunt ▷ Enchanted Peach Tree Hunt ▷ Hermit Plant Hunt

- Field ▷ Kunlun Field Map Monsters Items

- Dungeon ▷ Shrine of Kunlun Queen Map Monsters Items


How to Get to Kunlun

You can travel to Kunlun by paying a fare of 10,000 Zeny to [Kunlun Promotional Envoy - Wa Baekho], located at the 4 o'clock direction of Alberta. - Location: [Kunlun Promotional Envoy - Wa Baekho] alberta 246 62 - Level Requirement: Base LV 90 or higher

To Kunlun

[Wabyeokho] I would like to invite you all to my hometown, Kunlun. As a mere merchant, it is nothing short of a great honor to welcome adventurers of the Rune-Midgarts Kingdom to Kunlun.

Go to Kunlun.. About Kunlun.. Cancel.

Confirm Cancel

alberta 246 62


Spirit Stone Item Exchange

By hunting in Kunlun, you can collect 'Spirit Stones' to exchange for Kunlun weapons, and exchange for the '

Spirit Physical Scroll' and 'Spirit Magic Scroll' which grant random options to Kunlun weapons. Additionally, Spirit Stones are also used as a combination material required to craft Kunlun Combination Headgear.

▶ Kunlun Weapon Exchange

You can pay 20 Spirit Stones to randomly exchange for a Kunlun weapon. - Location: [Spirit Weapon - Se Yeon Jang] gonryun 201 153 - Prerequisite: Available after meeting Sa Yeom-mun, the head of Kunlun, through the 'Grave Keeper's Sword' quest

- Kunlun Weapons:

Item Name Required Items Description
Spirit Greatsword - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A greatsword imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Two-Handed Sword
Spirit Sword - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A sword imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: One-Handed Sword
Spirit Dagger - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A dagger imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Dagger
Spirit Bow - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A bow imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Bow
Spirit Staff - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A staff imbued with the power to handle spirits. Indestructible. MATK + 130. Increases magic damage dealt to Demi-Human (excluding players) monsters by 5%, and magic damage dealt to Shadow property enemies by 5%. At refine +7, magic damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and magic damage dealt to Shadow property enemies is further increased by 5%. At refine +9, magic damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and magic damage dealt to Shadow property enemies is further increased by 10%. Type: One-Handed Staff
Spirit Mace - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A mace imbued with the power to handle spirits. Indestructible. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Mace
Spirit Katar - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A katar imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Katar
Spirit Axe - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll An axe imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Two-Handed Axe
Spirit Spear - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A spear imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Two-Handed Spear
Spirit Book - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A book imbued with the power to handle spirits. MATK + 130. Increases physical/magic damage dealt to Demi-Human (excluding players) monsters by 5%, and physical/magic damage dealt to Shadow property enemies by 5%. At refine +7, physical/magic damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical/magic damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical/magic damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical/magic damage dealt to Shadow property enemies is further increased by 10%. Type: Book
Spirit Claw - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A claw imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Knuckle
Spirit Whip - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A whip imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Whip
Spirit Guitar - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A stringed instrument imbued with the power to handle spirits. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, and physical damage dealt to Shadow property enemies by 5%. At refine +7, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical damage dealt to Shadow property enemies is further increased by 10%. Type: Instrument
Spirit Asura - Random: [Spirit Stone] x20 * Random weapon option via Spirit Physical Scroll/Magical Scroll A ninja dagger imbued with the power to handle spirits. MATK + 70, increases physical/magic damage dealt to Demi-Human (excluding players) monsters by 5%, and physical/magic damage dealt to Shadow property enemies by 5%. At refine +7, physical/magic damage dealt to Demi-Human (excluding players) monsters is further increased by 5%, and physical/magic damage dealt to Shadow property enemies is further increased by 5%. At refine +9, physical/magic damage dealt to Demi-Human (excluding players) monsters is further increased by 10%, and physical/magic damage dealt to Shadow property enemies is further increased by 10%. Type: Dagger

▶ Kunlun Combination Headgear Exchange

You can craft Kunlun Combination Headgear by combining Spirit Stones with various items. - Location: [Evil Snake Lord's Equipment - Gain Strength Shop] gonryun 137 110 - Prerequisite: Available after meeting Sa Yeom-mun, the head of the Kunlun clan, through the 'Grave Keeper's Sword' quest

- Kunlun Combination Headgear:

Item Name Required Items Detailed Description
Evil Snake Lord Cap - [Strange Steel Piece] x300 - [Mithril] x5 - [Snake Lord Token] x10 - [Soft Silk] x300 - [Giant Butterfly Wing] x500 - [Spirit Stone] x200 or - [Strange Steel Piece] x300 - [Mithril] x5 - [Soft Silk] x300 - [Giant Butterfly Wing] x500 - [Spirit Stone] x1200 A cap once worn by the Evil Snake Lord. A dark energy lingers within it. MATK + 3%, Variable Cast Time - 4%. MATK + 12 for every 2 refines. At refine +7, all elemental magic damage + 5%. At refine +9, MATK + 10%. Type: Headgear
Evil Snake Lord Manteau - [Transparent Celestial Robe] x300 - [Black Bear Skin] x200 - [Mithril] x2 - [Cloud Crumb] x300 - [Solid Peach] x200 - [Spirit Stone] x300 A manteau once draped by the Evil Snake Lord. It is said that a wicked energy lies hidden within it. INT + 2, MATK + 15. When worn together with the Evil Snake Lord Cap, Variable Cast Time - 4%, Wind and Fire elemental magic damage + 2%. Type: Headgear

▶ Random Option Grant Item Exchange

You can exchange 10 Spirit Stones for either the 'Spirit Physical Scroll' or the 'Spirit Magic Scroll,' which grant random options to Kunlun weapons. - Location: [Spirit Talisman Vendor - Yeonjin Cha] gonryun 141 113 - Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest

- Random Option Grant Items:

Item Name Required Items Detailed Description
Spirit Physical Scroll - [Spirit Stone] x10 A Ba Gua that can grant special abilities to Spirit weapons. Can grant physical abilities. [Target Items] Spirit Greatsword, Spirit Sword, Spirit Dagger, Spirit Bow, Spirit Staff, Spirit Mace, Spirit Katar, Spirit Axe, Spirit Spear, Spirit Book, Spirit Claw, Spirit Whip, Spirit Guitar, Spirit Asura Weight: 5
Spirit Magic Scroll - [Spirit Stone] x10 A Ba Gua that can grant special abilities to Spirit weapons. Can grant magical abilities. [Target Items] Spirit Greatsword, Spirit Sword, Spirit Dagger, Spirit Bow, Spirit Staff, Spirit Mace, Spirit Katar, Spirit Axe, Spirit Spear, Spirit Book, Spirit Claw, Spirit Whip, Spirit Guitar, Spirit Asura Weight: 5

※ Check Random Option Information: [[Item] Localizing Item Info > Equipment Option Grant / Localizing Weapon Random Option]
※ Since the 2nd option is random, it may not be granted when attempting to apply the random option.

- How to Grant a Random Option: Double-click the 'Spirit Physical Scroll' or 'Spirit Magic Scroll' > Double-click the 'Kunlun Weapon' to grant the random option to >
Click the 'Craft' button > Random option grant complete.

Spirit Physical Scroll Spirit Claw

Materials Required for Synthesis Spirit Weapon

Spirit Claw

Spirit Claw A claw imbued with the power to control souls. Increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, increases physical damage dealt to Shadow element enemies by 5%. At Refine +7, additionally increases physical damage dealt to Demi-Human (excluding players) monsters by 5%, additionally increases physical damage dealt to Shadow element enemies by 5%. At Refine +9, additionally increases physical damage dealt to Demi-Human (excluding players) monsters by 10%, additionally increases physical damage dealt to Shadow element enemies by 10%. Type: Knuckle Attack: 130

MHP + 303 Increases physical damage dealt to Large size enemies by 7%

Cancel Craft


Quests

▶ Grave Keeper's Sword

An adventurer who received a revelation has arrived in Kunlun, greeted by the guide Jang Cheong-ryong. Let's go meet Sa Yeom-mun, the leader of Kunlun, who sent him.

Alberta-bound

Guide Jang Cheongryong

- Level Requirement: Base LV 90 or higher
- Start Location: [Guide Jang Cheong-ryong] gon_fild01 263 87

▶ Worn Taegeuk Medal Delivery (Kunlun Daily Quest)

Kejin, a merchant who came from Alberta, heard information that there are rare items here in Kunlun to sell in Rune-Midgarts,
and has come to request the adventurer's help. Let's hear her out.

- Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest
- Level Requirement: Base LV 90 or higher
- Start Location: [Alberta Merchant - Kejin] gon_fild01 257 95

▶ Repaired Ba Gua Delivery (Kunlun Daily Quest)

A request from Kejin, the Alberta merchant. Collect Repaired Ba Gua and deliver them to Kejin.

[Kejin] Hello? Adventurer, I'm Kejin, a merchant who came over from Alberta. I heard there were valuable goods to be found here in Kunlun, so I took a ship over.

<Alberta Merchant> Kejin

Next

- Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest
- Level Requirement: Base LV 90 or higher - Start Location: [Alberta Merchant - Kejin] gon_fild01 257 95

▶ Dumpling Child Hunt (Kunlun Daily Quest)

The numbers of the Dumpling Child hordes causing trouble near Kunlun Harbor, the passage leading up to the Isle of the Immortals, need to be reduced.
Wonjin Yeon is waiting for your help.

- Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest
- Level Requirement: Base LV 90 or higher
- Start Location: [Monster Hunter - Wonjin Yeon] gonryun 165 195

▶ Evil Nymph Hunt (Kunlun Daily Quest)

Mureungdowon has become a place the immortals no longer set foot in, due to the threat of the rapidly increasing Evil Nymph population.
For the peace of Mureungdowon, let's grant Wonjin Yeon's request.

- Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest
- Level Requirement: Base LV 90 or higher
- Start Location: [Monster Hunter - Wonjin Yeon] gonryun 165 195

▶ Enchanted Peach Tree Hunt (Kunlun Daily Quest)

The Enchanted Peach Trees, which mainly inhabit the Immortal's Go Board, have drawn the ire of the good-natured immortals who wish to enjoy their game of Go.
For their sake, their numbers need to be reduced.

- Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest - Level Requirement: Base LV 90 or higher - Start Location: [Monster Hunter - Wonjin Yeon] gonryun 165 195

▶ Hermit Plant Hunt (Kunlun Daily Quest)

In Mureungdowon, there is a monster called the Hermit Plant.
It's said that some immortals have gotten into trouble after mistaking the monster for wild ginseng and trying to harvest it.
For the peace of Mureungdowon, let's grant Wonjin Yeon's request.

[Wonjin Yeon] Hello, I am Wonjin Yeon, in charge of hunting yokai in this Kunlun region.

Next

<Yokai Hunter> Wonjin Yeon

- Prerequisite: Available after meeting Kunlun's leader Sa Yeom-mun through the 'Grave Keeper's Sword' quest
- Level Requirement: Base LV 90 or higher
- Start Location: [Monster Hunter - Wonjin Yeon]

gonryun 165 195


Field

▶ Kunlun Field

- Map:

gonryun gon_fild01

- Monsters:

LV111LV111
HP23,846HP22,950
ATK732ATK728
EXP4,480EXP4,818
JEXP2,064JEXP2,304
Neutral1SmallGhost1Small
Dumpling ChildDemi-HumanBaby LeopardBrute
LV111
HP90,614
ATK1,098
EXP22,400
JEXP9,387
Neutral1Small
Dumpling Child RingleaderDemi-HumanChampion

- Items:

Item Name Acquisition Method Detailed Description
Spirit Stone - [Dumpling Child] - [Baby Leopard] - [Enchanted Peach Tree] - [Zipper Bear] - [Bloody Butterfly] - [Taoist Hermit] - [Hermit Plant] - [Evil Nymph] - [Swift Bloody Butterfly] - [Solid Enchanted Peach Tree] - [Elusive Evil Nymph] - [Dumpling Child Ringleader] - [Evil Snake Lord] An ore that can be rarely obtained when defeating monsters in the Kunlun region. It is speculated that the aftermath of the ancient battle between the Grave Keeper and the Evil Snake Lord in Kunlun caused Taoist power and demonic energy to stably seep into and mix with the ore. Weight: 1
Clown Nose - [Dumpling Child] - [Dumpling Child Ringleader] No random options An item that brings laughter to others when worn, though the moment you put it on, you may be mistaken for Rudolph the reindeer. Type: Headgear
Dagger - [Baby Leopard] No random options A short dagger with a gently curved blade Type: Dagger

Dungeon

**▶

Shrine of Kunlun Queen**

- Map:

Shrine of Kunlun Queen gon_dun01

Hermit's Checkers in Kunlun gon_dun02

Kunlun Arcadia gon_dun03

- Monsters:

LV1LV1
HP5HP6
ATK1ATK1
EXP0EXP0
JEXP0JEXP0
Earth1SmallEarth1Small
Yellow PlantPlantRed PlantPlant
LV1LV114
HP7HP38,850
ATK1ATK731
EXP0EXP6,744
JEXP0JEXP4,820
Earth1SmallEarth2Medium
White PlantPlantEnchanted Peach TreePlant
LV113LV116
HP29,860HP42,180
ATK776ATK749
EXP6,462EXP8,001
JEXP4,760JEXP5,141
Shadow1MediumWind2Medium
Zipper BearBruteBloody ButterflyInsect
LV123LV117
HP69,718HP38,732
ATK1,383ATK962
EXP11,961EXP8,510
JEXP9,964JEXP5,234
Neutral2LargeFire2Small
Taoist HermitFormlessHermit PlantPlant
LV122LV130
HP50,946HP3,633,300
ATK1,326ATK2,882
EXP11,076EXP1,728,000
JEXP9,775JEXP1,386,000
Shadow3MediumGhost3Large
Evil NymphDemonEvil Snake LordBruteMVP
LV116LV114
HP126,540HP116,550
ATK1,123ATK1,096
EXP40,005EXP33,720
JEXP10,707JEXP9,698
Wind2MediumEarth2Medium
Swift Bloody ButterflyInsectChampionSolid Enchanted Peach TreePlantChampion
LV122
HP152,838
ATK1,326
EXP55,380
JEXP32,585
Shadow3Medium
Elusive Evil NymphDemonChampion

- Items:

Item Name Acquisition Method Details
Evil Spirit Wings - [Hermit Plant] No random options Wings of feathers exuding an evil aura. Seems to resonate with the Poison Ghost Blade. ATK + 1%, increases physical damage to Fire and Holy element enemies by 3%. When equipped together with the Poison Ghost Blade, HIT + 10, increases physical damage to Angel and Formless race enemies by 5%. Type: Headgear | DEF: 10 | Location: Mid | Weight: 3 | Required Level: 60 Equip: All Classes | SLOT: 0 | All movement types allowed
Poison Ghost Blade - [Taoist Hermit] Fever Dungeon weapon random option A katar imbued with poisonous energy along with dark instruments. Increases physical damage to Angel race monsters by 10%. At Refine +7, increases physical damage to Formless race enemies by 10%. At Refine +9, increases physical damage to Fire and Holy element enemies by 10%. Type: Katar | ATK: 155 | Weight: 80 | Weapon Level: 3 | Required Level: 60 Equip: Assassin Class | SLOT: 1 | All movement types allowed
Grave Keeper's Sword - [Evil Nymph] Fever Dungeon weapon random option A sword once used by a powerful Taoist sage. It is said to have the power to exorcise wicked evil spirits. Increases physical damage to Demon race monsters by 10%. At Refine +7, increases physical damage to Undead race monsters by 10%. At Refine +9, increases physical damage to Undead and Shadow element enemies by 10%. Type: Two-Handed Sword | ATK: 200 | Weight: 250 | Weapon Level: 3 | Required Level: 60 Equip: Swordman Class | SLOT: 1 | All movement types allowed
Hellfire - [Evil Snake Lord] Fever Dungeon weapon random option A spear whose blade holds a heat as fierce as the flames of hell itself, just as its name suggests. Has a low chance to cast Level 3 Fire Ball on attack. STR +3 Type: Spear | ATK: 200 | Weight: 350 | Element: Fire | Weapon Level: 4 Required Level: 48 | Equip: Swordman Class | SLOT: 0 | All movement types allowed
Lariat Whip - [Bloody Butterfly] - [Swift Bloody Butterfly] Level 61~99 weapon random option A whip made by twisting together several thin strands into one, giving a satisfying feel as it wraps around when striking. DEX +5 AGI +1 Type: Whip | ATK: 100 | Weight: 40 | Weapon Level: 4 | Required Level: 44 Equip: Dancer Only | SLOT: 0 | All movement types allowed
Gae Bolg - [Evil Snake Lord] Fever Dungeon weapon random option A spear made from the corpse of a massive sea monster. Its jagged, saw-like edge can inflict deep wounds on enemies. Ignores DEF of Dragon race monsters. 10% increased physical damage to Boss-type enemies. Type: Two-Handed Spear | ATK: 160 | Weight: 200 | Element: Neutral | Weapon Level: 4 Required Level: 60 | Equip: Swordman Class | SLOT: 0 | All movement types allowed
Snake Lord Token - [Evil Snake Lord] A talisman imbued with the energy of the Evil Snake Lord. Weight: 1 | All movement types allowed
Grave Keeper's Sword - [Evil Snake Lord] A ceremonial sword said to have been used by a Grave Keeper who guides the dead, unsuitable for use as an actual weapon. Type: Cupet Equipment | Weight: 0 | Equip: Bongun | All movement types allowed
Repaired Ba Gua - [Hermit Plant] - [Evil Nymph] A Ba Gua once used by a Grave Keeper who guides the dead. The power of the Grave Keeper can be strongly felt from it. Weight: 0 | All movement types allowed
Worn Taegeuk Medal - [Enchanted Peach Tree] A Ba Gua broken and worn down over a long period of time. Faint traces of the Grave Keeper's power seem to remain. Weight: 0 | All movement types allowed
Strange Steel Piece - [Zipper Bear] A piece of steel whose purpose is unclear, but it is certainly used to open and close something. Weight: 1 | All movement types allowed
Black Bear Skin - [Zipper Bear] Made by skinning a black bear, it looks warm but surely has quite a strong smell. Weight: 1 | All movement types allowed
Cloud Crumb - [Taoist Hermit] Fragments of cloud contained in a bottle. Watching the pieces inside shift into geometric shapes is mesmerizing to behold. Weight: 1 | All movement types allowed
Solid Peach - [Enchanted Peach Tree] - [Solid Enchanted Peach Tree] A peach so hard it seems like it could deflect a blade. It's probably inedible, but getting hit by one thrown at you would surely hurt quite a bit. Weight: 1 | All movement types allowed

※ Check Random Option Information: [Random Option System>Random Option Info (Weapons)>Level 61~99]
※ Check Random Option Information: [Random Option System>Random Option Info (Armor) / Random Option Info (Weapons)>Fever Dungeon]


※ The information on this website is subject to change according to game updates.
(Update. 2020.09.23)