Table of Contents
- Job Change Requirements
- Job Change Location
- Skill Guide
Job Change Requirements
- Merchants with Base Lv 50, Job Lv 50 or higher can change to Blacksmith.
Job Change Location
< Blacksmith Guild Member at Geffen Smithy (geffen_in 110 170) >
Skill Guide
■
Steel Tempering
Type: Passive
Requirements:
Iron Tempering Lv 1
Description: Consumes 1
Mini Furnace to craft 1
Steel using 5 Iron and 1
Coal.
The success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Base Success Rate |
|---|---|
| 1 | 35% |
| 2 | 40% |
| 3 | 45% |
| 4 | 50% |
| 5 | 55% |
■
Iron Tempering
Type: Passive
Requirements: -
Description: Consumes 1
Mini Furnace to craft 1 Iron using 1
Iron Ore.
The success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Base Success Rate |
|---|---|
| 1 | 45% |
| 2 | 50% |
| 3 | 55% |
| 4 | 60% |
| 5 | 65% |
■
Hilt Binding
Type: Passive
Requirements: -
Description: Increases STR by 1, and increases physical damage by 4.
Increases the duration of
Adrenaline Rush,
Power-Thrust, and
Weapon Perfection by 10%.
■
Ore Discovery
Type: Passive
Requirements:
Hilt Binding Lv 1,
Steel Tempering Lv 1
Description: When defeating a monster, there is a chance to drop ore-type items.
■
Enchanted Stone Craft
Type: Passive
Requirements:
Iron Tempering Lv 1
Description: Consumes 1
Mini Furnace to craft 1 elemental stone using 10 rough stones of the same element.
The success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Base Success Rate |
|---|---|
| 1 | 15% |
| 2 | 20% |
| 3 | 25% |
| 4 | 30% |
| 5 | 35% |
■
Skin Tempering
Type: Passive
Requirements: -
Description: Increases resistance to fire, raising resistance to Fire and Neutral element attacks.
| Level | Fire Resistance | Neutral Resistance |
|---|---|---|
| 1 | 4% | 1% |
| 2 | 8% | 2% |
| 3 | 12% | 3% |
| 4 | 16% | 4% |
| 5 | 20% | 5% |
■
Weaponry Research
Type: Passive
Requirements:
Hilt Binding Lv 1
Description: Increases direct understanding of weapons, correcting Hit rate, and when attacking,
adds physical damage equal to the damage increase amount per skill level.
| Level | Hit Correction | Damage Increase |
|---|---|---|
| 1 | 2 | 2 |
| 2 | 4 | 4 |
| 3 | 6 | 6 |
| 4 | 8 | 8 |
| 5 | 10 | 10 |
| 6 | 12 | 12 |
| 7 | 14 | 14 |
| 8 | 16 | 16 |
| 9 | 18 | 18 |
| 10 | 20 | 20 |
■
Weapon Repair
Type: Active
Requirements:
Weaponry Research Lv 1
Description: Consumes 5 SP to repair the target's broken equipment.
The materials required for repair differ depending on the type of equipment.
| Type | Material |
|---|---|
| Armor type | 1 Steel |
| Lv 1 Weapon | 1 Iron Ore |
| Lv 2 Weapon | 1 Iron |
| Lv 3 Weapon | 1 Steel |
| Lv 4 Weapon | 1 Rough Oridecon |
■
Hammer Fall
Type: Active
Requirements: -
Description: Strikes the ground with a hammer, causing vibrations.
There is a chance to inflict [Status Ailment: Stun] on enemies within a 5x5 cell area around the target location.
The success rate and duration of Stun decrease as the enemy's VIT increases.
| Level | Stun Chance | SP Cost |
| 1 | 30% | 10 |
| 2 | 40% | |
| 3 | 50% | |
| 4 | 60% | |
| 5 | 70% |
■
Adrenaline Rush
Type: Active
Requirements:
Hammer Fall Lv 2
Description: Exclusive skill for Axe and Mace weapon types.
For the duration, increases the attack speed of party members, including self, who use Axe or Mace type weapons.
If the target is a Blacksmith class, the attack speed increase is greater.
| Level | Duration | Hit Rate Increase | SP Cost |
|---|---|---|---|
| 1 | 30s | 8 | 20 |
| 2 | 60s | 11 | 23 |
| 3 | 90s | 14 | 26 |
| 4 | 120s | 17 | 29 |
| 5 | 150s | 20 | 32 |
■
Weapon Perfection
Type: Active
Requirements:
Adrenaline Rush Lv 2,
Weaponry Research Lv 2
Description: Removes the size penalty by weapon type for a certain duration.
| Level | Duration | SP Cost |
|---|---|---|
| 1 | 10s | 18 |
| 2 | 20s | 16 |
| 3 | 30s | 14 |
| 4 | 40s | 12 |
| 5 | 50s | 10 |
■
Maximize Power
Type: Active (Toggle)
Requirements:
Weapon Perfection Lv 3,
Power-Thrust Lv 2
Description: Consumes 10 SP to draw out the weapon's maximum performance, dealing maximum damage.
SP continues to be consumed while active, and this skill must be used again to deactivate it.
| Level | SP Cost |
|---|---|
| 1 | 1 SP per 1 second |
| 2 | 1 SP per 2 seconds |
| 3 | 1 SP per 3 seconds |
| 4 | 1 SP per 4 seconds |
| 5 | 1 SP per 5 seconds |
■
Power-Thrust
Type: Active
Requirements:
Adrenaline Rush Lv 3
Description: Increases physical damage for self and nearby party members.
The damage increase is added to physical damage on attack, equal to the damage increase amount per skill level,
and the increase amount differs between self and party members.
| Level | Self Increase | Party Increase | SP Cost |
|---|---|---|---|
| 1 | 5% | 5% | 18 |
| 2 | 10% | 5% | 16 |
| 3 | 15% | 10% | 14 |
| 4 | 20% | 10% | 12 |
| 5 | 25% | 15% | 10 |
■
Smith Dagger
Type: Passive
Requirements: -
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft a dagger.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Smith Spear
Type: Passive
Requirements:
Smith Dagger Lv 2
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft a spear.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Smith Sword
Type: Passive
Requirements:
Smith Dagger Lv 1
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft a one-handed sword.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Smith Knucklebrace
Type: Passive
Requirements:
Smith Dagger Lv 1
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft a knuckle weapon.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Smith Two-handed Sword
Type: Passive
Requirements:
Smith Sword Lv 1
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft a two-handed sword.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Smith Mace
Type: Passive
Requirements:
Smith Knucklebrace Lv 1
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft a mace.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Smith Axe
Type: Passive
Requirements:
Smith Sword Lv 2
Description: Consumes 1 Hammer (
Steel,
Gold, or
Oridecon Hammer) to craft an axe.
You must possess the required materials and an
Anvil item for crafting.
The crafting success rate increases as the skill level rises.
The success rate additionally increases as DEX and LUK increase.
| Level | Success Rate |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
■
Unfair Trick
Type: Passive
Requirements: Quest Completion
Description: Reduces the Zeny cost of
Mammonite by 10%.
※ Information on the website may be subject to change depending on game updates.
(Update. 2018.12.20)
Rough Oridecon