Table of Contents
- Job Change Requirements
- Job Change Location
- Skill Guide
Job Change Requirements
- Novices with Job LV 10 or higher can change jobs to Acolyte.
- If you visit the Cathedral in Prontera directly to change jobs, you can immediately learn the quest skill.
Job Change Location
<Cathedral staff located in Cryto Academy (iz_ac02 156 169)>

Quest
<Prontera Cathedral (prontera 234 315)>
Skill Guide

Divine Protection(10) -LV5->
Blessing(10)
Divine Protection(10) -LV3->
Angelus(10)
Divine Protection(10) -LV3->
Demon Bane
Demon Bane -LV3->
Signum Crucis(10)
Heal(10)
Cure(1)
Aqua Benedicta(1)
Ruwach(1) -LV1->
Teleport(2)
Heal(10) -LV3->
Increase AGI(10)
Increase AGI(10) -LV1->
Decrease AGI(10)
Teleport(2) -LV2->
Warp Portal(4)
Warp Portal(4) -LV4->
Pneuma(1)
Quest Skill
Holy Light
Demon Bane |
Angelus |
Divine Protection |
Warp Portal |
Ruwach |
Cure |
Decrease AGI |
Teleport |
Increase AGI |
Holy Light |
Blessing |
Pneuma |
Signum Crucis |
Heal |
Aqua Benedicta |
Acolyte Skills
Demon Bane
Type: Passive
Requirement:
Divine Protection LV 3
Description: Increases the base damage of attacks against Undead and Demon race monsters.
The amount of increased damage is further increased according to Base Level.
| Level | Base Damage Increase |
|---|---|
| 1 | + 3 |
| 2 | + 6 |
| 3 | + 9 |
| 4 | + 12 |
| 5 | + 15 |
| 6 | + 18 |
| 7 | + 21 |
| 8 | + 24 |
| 9 | + 27 |
| 10 | + 30 |
※ Final Damage Increase = Base Damage Increase + ( SkillLV * (BaseLV / 20 ))
※ When using a normal attack: Status Damage + Final Equipment Damage + Damage Increase
※ When using a skill attack: (Status Damage + Final Equipment Damage + Damage Increase) * Skill Damage
Divine Protection
Type: Passive
Requirement: -
Description: Increases defense against attacks from Undead and Demon race monsters.
The increased defense is further increased based on Base Level.
| Level | Base Damage Reduction |
|---|---|
| 1 | + 3 |
| 2 | + 6 |
| 3 | + 9 |
| 4 | + 12 |
| 5 | + 15 |
| 6 | + 18 |
| 7 | + 21 |
| 8 | + 24 |
| 9 | + 27 |
| 10 | + 30 |
※ Final Damage Reduction = Base Damage Reduction + ( SkillLV * (BaseLV / 25 ))
※ Reduces the final damage amount as an absolute value.
Ruwach
Type: Active
Requirement: -
Description: Releases the power of the Holy Spirit to remove the
Hide status of nearby targets, and if the target revealed is an enemy,
deals Holy property magic damage to the enemy.
| Level | MATK | Effect Range | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|---|---|---|
| 1 | 145% | 5 x 5 cells | - | - | - | - | 10 |
Decrease AGI
Type: Active
Requirement:
Increase AGI LV 1
Description: Decreases the movement speed, attack speed, and AGI of the targeted enemy for a set duration.
| Level | AGI Decrease | Success Rate | Duration | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Range |
| 1 | -3 | 53% | 20 sec | 0.25 sec | 0.75 sec | 0.7 sec | 0.3 sec | 15 | 9 cells |
| 2 | -4 | 56% | 25 sec | 17 | |||||
| 3 | -5 | 59% | 30 sec | 19 | |||||
| 4 | -6 | 62% | 35 sec | 21 | |||||
| 5 | -7 | 65% | 40 sec | 23 | |||||
| 6 | -8 | 68% | 45 sec | 25 | |||||
| 7 | -9 | 71% | 50 sec | 27 | |||||
| 8 | -10 | 74% | 55 sec | 29 | |||||
| 9 | -11 | 77% | 60 sec | 31 | |||||
| 10 | -12 | 80% | 65 sec | 33 |
※ Final Success Rate = Success Rate + BaseLV/5 + INT/5 - Target's Mdef
※ When used on a player, the duration is halved.
※ Has no effect on Boss monsters or Guardians.
Increase AGI
Type: Active
Requirement:
Heal LV 3
Description: Increases the AGI and movement speed of the targeted player for a set duration.
| Level | AGI Increase | After-Attack Delay Decrease | Duration | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | HP Cost | Range |
| 1 | +3 | 1% | 60 sec | 0.2 sec | 0.8 sec | 0.7 sec | 0.3 sec | 18 | 15 | 9 cells |
| 2 | +4 | 2% | 80 sec | 21 | ||||||
| 3 | +5 | 3% | 100 sec | 24 | ||||||
| 4 | +6 | 4% | 120 sec | 27 | ||||||
| 5 | +7 | 5% | 140 sec | 30 | ||||||
| 6 | +8 | 6% | 160 sec | 33 | ||||||
| 7 | +9 | 7% | 180 sec | 36 | ||||||
| 8 | +10 | 8% | 200 sec | 39 | ||||||
| 9 | +11 | 9% | 220 sec | 42 | ||||||
| 10 | +12 | 10% | 240 sec | 45 |
Blessing
Type: Active
Requirement:
Divine Protection LV 5
Description: Temporarily increases the DEX, INT, STR, and HIT of the designated character.
| Level | DEX Increase | INT Increase | STR Increase | HIT | Duration | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Range |
| 1 | +1 | +1 | +1 | +2 | 60 sec | - | - | - | - | 28 | 9 cells |
| 2 | +2 | +2 | +2 | +4 | 80 sec | 32 | |||||
| 3 | +3 | +3 | +3 | +6 | 100 sec | 36 | |||||
| 4 | +4 | +4 | +4 | +8 | 120 sec | 40 | |||||
| 5 | +5 | +5 | +5 | +10 | 140 sec | 44 | |||||
| 6 | +6 | +6 | +6 | +12 | 160 sec | 48 | |||||
| 7 | +7 | +7 | +7 | +14 | 180 sec | 52 | |||||
| 8 | +8 | +8 | +8 | +16 | 200 sec | 56 | |||||
| 9 | +9 | +9 | +9 | +18 | 220 sec | 60 | |||||
| 10 | +10 | +10 | +10 | +20 | 240 sec | 64 |
※ When used on a player who is Cursed or Petrified, it removes the abnormal status.
※ When used on an Undead or Demon race monster, it decreases their DEX/INT/STR by 1/2.
(The HIT increase effect does not apply when used on monsters.)
Signum Crucis
Type: Active
Requirement:
Demon Bane LV 3
Description: By making the sign of the cross, decreases the defense of Undead and Demon race monsters around the caster.
| Level | Effect | Base Success Rate | Duration | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Effect Range |
| 1 | DEF - 14% | 27% | 60 sec | 0.15 sec | 0.35 sec | 1.7 sec | 0.3 sec | 35 | 33 X 33 cells |
| 2 | DEF - 18% | 31% | 80 sec | ||||||
| 3 | DEF - 22% | 35% | 100 sec | ||||||
| 4 | DEF - 26% | 39% | 120 sec | ||||||
| 5 | DEF - 30% | 43% | 140 sec | ||||||
| 6 | DEF - 34% | 47% | 160 sec | ||||||
| 7 | DEF - 38% | 51% | 180 sec | ||||||
| 8 | DEF - 42% | 55% | 200 sec | ||||||
| 9 | DEF - 46% | 59% | 220 sec | ||||||
| 10 | DEF - 50% | 63% | 240 sec |
※ Final Success Rate = Base Success Rate + Caster's BaseLV - Target's BaseLV
※ Only decreases equipment DEF; defense from VIT is not decreased.
Aqua Benedicta
Type: Active
Requirement: -
Description: Fills an
Empty Bottle with
holy water to create
Holy Water.
Must be used while standing in water.
| Level | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|---|
| 1 | 0.2 sec | 0.8 sec | - | 0.3 sec | 10 |
※ When the skill is used, 1
Empty Bottle is consumed to create 1
Holy Water.
Angelus
Type: Active
Requirement:
Divine Protection LV 3
Description: Through the Rosary Prayer, increases the physical defense from VIT and MaxHP of oneself and party members on screen for a set duration.
| Level | DEF Increase from VIT | MaxHP Increase | Duration | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Effect Range |
| 1 | + 5% | +50 | 30 sec | 0.15 sec | 0.35 sec | 30 sec | 0.3 sec | 23 | 37 X 37 cells |
| 2 | + 10% | +100 | 60 sec | 26 | |||||
| 3 | + 15% | +150 | 90 sec | 29 | |||||
| 4 | + 20% | +200 | 120 sec | 32 | |||||
| 5 | + 25% | +250 | 150 sec | 35 | |||||
| 6 | + 30% | +300 | 180 sec | 38 | |||||
| 7 | + 35% | +350 | 210 sec | 41 | |||||
| 8 | + 40% | +400 | 240 sec | 44 | |||||
| 9 | + 45% | +450 | 270 sec | 47 | |||||
| 10 | + 50% | +500 | 300 sec | 50 |
Warp Portal
Type: Active
Requirement:
Teleport LV 2
Description: Creates a dimensional gate at the designated location that instantly transports characters to another area.
| Level | Duration | Saved Locations | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost |
| 1 | 10 sec | Checkpoint | 1 sec | - | - | - | 35 |
| 2 | 15 sec | Checkpoint + 1 location | 32 | ||||
| 3 | 20 sec | Checkpoint + 2 locations | 29 | ||||
| 4 | 25 sec | Checkpoint + 3 locations | 36 |
※ Up to 8 people can move through a single
Warp Portal, and 1
Blue Gemstone is consumed as a catalyst when using the skill.
※ You can use the "/memo" command to save a location.
Cure
Type: Active
Requirement:
Heal LV 2
Description: When used on a player who is Silenced, Confused, or Blinded, it removes the abnormal status.
| Level | Status Cured | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|---|---|
| 1 | Silence, Confusion, Blind | - | - | - | 1 sec | 15 |
Teleport
Type: Active
Requirement:
Ruwach LV 1
Description: The character
teleports themselves to another location.
| Level | Movement Location | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost |
|---|---|---|---|---|---|---|
| 1 | Within current map | - | - | - | - | 10 |
| 2 | Current map + saved location | - | - | - | - | 9 |
Holy Light
Type: Holy property magic
Requirement: Acquired via quest
Description: Deals Holy property magic damage to the enemy with
holy light.
| Level | MATK | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Range |
|---|---|---|---|---|---|---|---|
| 1 | 125% | 0.4 sec | 1.6 sec | - | - | 15 | 9 cells |
※ When hit by
Holy Light, the
Kyrie Eleison effect is removed.
Pneuma
Type: Active
Requirement:
Warp Portal LV 4
Description: For 10 seconds, turns the designated location and the surrounding 3x3 cells into an area where ranged physical attacks cannot be made.
| Level | Effect | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Duration | Effect Range |
|---|---|---|---|---|---|---|---|---|
| 1 | Evades ranged physical attacks within range | - | - | - | - | 10 | 10 sec | 3 X 3 cells |
Heal
Type: Active
Requirement: -
Description: Restores the HP of the designated target.
When used on an Undead property monster, it deals Holy property magic damage equal to 50% of the healing amount.
| Level | Fixed Cast | Variable Cast | Skill Cooldown | After-Skill Delay | SP Cost | Range |
| 1 | - | - | 0.7 sec | 0.3 sec | 13 | 9 cells |
| 2 | 16 | |||||
| 3 | 19 | |||||
| 4 | 22 | |||||
| 5 | 25 | |||||
| 6 | 28 | |||||
| 7 | 31 | |||||
| 8 | 34 | |||||
| 9 | 37 | |||||
| 10 | 40 |
※ Base Healing Amount = ( SkillLV * 3) * (( INT + BaseLV ) / 5)
(Healing amount increase options are added to the base healing amount.)
※ Final Healing Amount = Base Healing Amount + ( Equipment MATK + Refinement MATK ) * ( 1 + ( Weapon Level / 100 ))
※ Information on the website may change somewhat according to game updates.
(Update. 2018.06.07)





























