<Location of Memories of the Orc>
A Memorial Dungeon for Veterans Level 59 and Above
A memorial dungeon that can be entered through a composed scientist in the center of Orc Village.
This is a hunting ground playable from level 59, where you can obtain equipment exclusive to the memorial dungeon [Memories of the Orc].
Table of Contents
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Features
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Monster Information
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Item Introduction
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Treasure Box
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Enchant Information
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Essence Information
Features
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In [Memories of the Orc], you can progress through the dungeon as a member of the orc horde.
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To clear the dungeon smoothly, you must not ignore the '
Shaman's Flower', which strengthens the boss monster.
Monster Information
| Monster | Level | HP | DEF/MDEF | Class | Race | Element | Size | EXP/JEXP |
|---|---|---|---|---|---|---|---|---|
Orc Skeleton |
60 | 4458 | 82/10 | Normal | Undead | Undead Lv1 | Medium | 627/562 |
Orc Zombie |
60 | 4475 | 71/5 | Normal | Animal | Undead Lv1 | Medium | 649/600 |
High Orc |
80 | 7512 | 101/45 | Normal | Demi-Human | Fire Lv2 | Large | 1029/1005 |
Orc Archer |
80 | 8199 | 67/31 | Normal | Demi-Human | Earth Lv1 | Medium | 1058/1006 |
Shaman's Flower |
98 | 5 | 160/99 | Boss | Plant | Earth Lv1 | Medium | - |
Corrupted Orc Hero |
70 | 2110562 | 197/70 | Boss | Demi-Human | Earth Lv2 | Large | 166639/118717 |
Item Introduction
| Item | Description |
Subjugation Sash | A sash worn on the shoulder, given as a reward for subjugation. |
| Neutral resistance +7%. FLEE + 10. Type: Garment DEF: 12 | |
| Item | Description |
Subjugation Armor | Armor given as a reward for subjugation. |
| MHP + 300, MSP + 20. MDEF + 5, DEF + 20. When equipped together with the Type: Armor DEF: 46 |
Treasure Box (Normal Mode)
| Name | Description | Quantity |
Shimmering Crystal | A mineral-shaped object formed from magical power condensed within a creature's body,
faintly emanating magical energy. | 1~3 pcs |
Subjugation Sash | A sash worn on the shoulder, given as a reward for subjugation. | 0~1 pcs |
| Neutral resistance +7%. FLEE + 10. Type: Garment DEF: 12 | ||
Subjugation Armor | Armor given as a reward for subjugation. | 0~1 pcs |
| MHP + 300, MSP + 20. MDEF + 5, DEF + 20. When equipped together with the Type: Armor DEF: 46 |
Treasure Box (Hard Mode)
| Name | Description | Quantity |
|---|---|---|
Shimmering Crystal |
A mineral-shaped object formed from magical power condensed within a creature's body, faintly emanating magical energy. | 6~10 pcs |
Rough Elunium |
Raw ore that can be used to create Elunium. Elunium, widely used for armor refinement, can be refined from it. |
2~8 pcs |
Rough Oridecon |
Raw ore of Oridecon, known as the metal of the gods. The amount of Oridecon contained is small and very difficult to refine, but due to its exceptional value, it is considered extremely rare. |
2~8 pcs |
Elunium |
A light, non-toxic metal. Thanks to this, it is widely used as a raw material for armor refinement. It can make all armor even sturdier. | 1~3 pcs |
Oridecon |
A mysterious metal known as the metal of the gods. Above all, it is extremely hard, and when used to refine weapons, it is said to grant even greater destructive power. It can strengthen weapon level 3 and 4 weapons. | 1~3 pcs |
Mythril Ore |
Raw ore containing the precious mineral known as Mythril. |
1~4 pcs |
Wind of Verdure |
A small yellow lump of ore. It is said to carry the element of wind, and can be refined into an ore called Rough Wind. |
1~3 pcs |
Red Blood |
A small red lump of ore. It is said to carry the element of fire, and can be refined into an ore called Flame Heart. |
1~3 pcs |
Crystal Blue |
A small blue lump of ore. It is said to carry the element of water, and can be refined into an ore called Mystic Frozen. |
1~3 pcs |
Green Live |
A small green lump of ore. It is said to carry the element of earth, and can be refined into an ore called Great Nature. |
1~3 pcs |
Cursed Emerald |
An emerald imbued with a dark curse. It appears extremely rare, and there seems to be a way to harness the powerful curse surrounding the gem. ▷ Check how to use it | 0~3 pcs |
※ If the number of party members exceeds a certain amount, a larger quantity will drop.
Enchant Information
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You can enchant 'Subjugation Equipment' by consuming 100,000 Zeny.
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Only one enchant can be applied per item.
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Resetting an enchant consumes 100,000 Zeny or 1
Gel Star. -
When resetting an enchant using 100,000 Zeny, there is a 30% chance the equipment will be destroyed.
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When resetting an enchant using 1
Gel Star, the reset will succeed with 100% certainty. -
The available enchant options differ depending on the equipment's refine level.
| Common Enchant List | Subjugation Armor | |||||
| Exclusive Enchant List for Refine 9+ | ||||||
FLEE + 3 | AGI + 1 | AGI + 2 | MHP + 50 | AGI + 1 | AGI + 2 | |
CRI + 1 | DEX + 1 | DEX + 2 | MHP + 100 | DEX + 1 | DEX + 2 | |
DEF + 15 | STR + 1 | STR + 2 | MHP + 200 | STR + 1 | STR + 2 | |
MDEF + 2 | INT + 1 | INT + 2 | MHP + 300 | INT + 1 | INT + 2 | |
MHP + 50 | VIT + 1 | VIT + 2 | MHP + 400 | VIT + 1 | VIT + 2 | |
MHP + 100 | LUK + 1 | LUK + 2 | FLEE + 3 | LUK + 1 | LUK + 2 | |
MHP + 200 | Magician's Essence Lv1 | Swordman's Essence Lv1 | CRI + 1 | |||
Acolyte's Essence Lv1 | Merchant's Essence Lv1 | DEF + 15 | ||||
Archer's Essence Lv1 | Thief's Essence Lv1 | MDEF + 2 | ||||
Essence Information
| Name | Option |
|---|---|
Magician's Essence Lv1 |
[ Cold Bolt], [ Fire Bolt], [ Lightning Bolt] damage increased by 20%. Variable cast time reduced by 1% per 2 levels of [ Fire Wall]. |
Acolyte's Essence Lv1 |
[ Heal], [ Increase AGI], [ Blessing] SP consumption reduced by 15%. [ Heal] amount increased by 1% per 2 levels. |
Archer's Essence Lv1 |
[ Double Strafe] SP consumption reduced by 5. Bow attack power increased by 1% per level of [ Vulture's Eye]. |
Swordman's Essence Lv1 |
[ Magnum Break] SP consumption reduced by 10. Attack speed increase (delay after attack reduced by 1%) per 2 levels of [ Bash]. |
Merchant's Essence Lv1 |
ATK + 2 per level of [ Discount]. Attack speed increase (delay after attack reduced by 1%) per 2 levels of [ Overcharge]. |
Thief's Essence Lv1 |
Upon using [ Steal], ATK + 30 for 60 seconds. Attack speed increase (delay after attack reduced by 1%) per 2 levels of [ Steal]. |
※ Information on the homepage may be subject to change according to game updates.
(Update. 2018.02.12)
Orc Skeleton
Orc Zombie
High Orc
Orc Archer
Corrupted Orc Hero
Subjugation Sash
Subjugation Armor
Subjugation Boots
Subjugation Ring
Shimmering Crystal
Rough Elunium
Elunium
Rough Oridecon
Oridecon
Mythril Ore
Mythril
Wind of Verdure
Rough Wind
Red Blood
Flame Heart
Crystal Blue
Mystic Frozen
Green Live
Great Nature
Cursed Emerald
FLEE + 3
AGI + 1
AGI + 2
MHP + 50
CRI + 1
DEX + 1
DEX + 2
MHP + 100
DEF + 15
STR + 1
STR + 2
MHP + 200
MDEF + 2
INT + 1
INT + 2
MHP + 300
VIT + 1
VIT + 2
MHP + 400
LUK + 1
LUK + 2
Magician's Essence Lv1
Swordman's Essence Lv1
Acolyte's Essence Lv1
Merchant's Essence Lv1
Archer's Essence Lv1
Thief's Essence Lv1
Cold Bolt
Fire Bolt
Lightning Bolt
Fire Wall
Heal
Increase AGI
Blessing
Double Strafe
Vulture's Eye
Magnum Break
Bash
Discount
Overcharge
Steal


























