Criatura Academy
News · Update · 2018-04-03

[Character] Introduction to Bard [캐릭터] 바드 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

  • Job Change Requirements
  • Job Change Location
  • Skill Guide

Job Change Requirements

  • Male Archers with Base Lv 50 / Job Lv 50 or higher can change their job to Bard.

Job Change Location

< Comodo's Wandering Minstrel (comodo 193 161)>


Skill Guide

Mental Sensing Encore
Harmonic Lick Down Tempo
Melody Strike Classical Pluck
Acoustic Rhythm Song of Lutie
Unchained Serenade Amp
Magic Strings Lullaby
Impressive Riff Battle Theme
Power Chord Pang Voice
Unbarring Octave Perfect Tablature
Music Lessons

Bard & Dancer Shared Skills

※ Effects are maintained when moving between maps.

※ Casting is not interrupted for any performance, dance, or ensemble skill.

(Except for casting interruption caused by Spell Breaker)

Mental Sensing (Mr. Kim A Rich Man)

MAX LV : 5

Requirement: Acoustic Rhythm LV 3
Type: Ensemble
Description:
For 180 seconds, increases the experience gained by the caster and party members within range when hunting monsters, according to the skill level.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 X 9 cells,

and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).

LevelTargetEffect RangeEXP IncreaseSP CostDurationCast TimeSkill CooldownDelay After Skill
1Self and party members in range31 * 3120%62180 secFixed
0.5 sec
Variable
1 sec
20 sec0.3 sec
230%68
340%74
450%80
560%86

Harmonic Lick (The Ring of Nibelungen)

MAX Lv : 5
Requirement: Battle Theme LV 3

Type: Ensemble
Description:

While casting, randomly grants one of several beneficial effects listed below to the caster and party members within range for 60 seconds.

Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 * 9 cells,

and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed)

LevelTargetEffect RangeEffectSP CostDurationCast TimeSkill CooldownDelay After Skill
1Self and party members in range31 * 31See link6460 secFixed
0.5 sec
Variable
5 sec
20 sec0.3 sec
260
356
452
548
Effect Type
Increased Attack Speed (20% reduced post-attack delay) HIT +50
20% increased physical damage to all races FLEE +50
MATK +20% 30% reduced SP consumption on skill use
MaxHP +30% 100% increased HP recovery
MaxSP +30% 100% increased SP recovery
All Stats +15

Acoustic Rhythm (Invulnerable Siegfried)

MAX Lv : 5
Requirement: Magic Strings LV 10

Type: Ensemble
Description:

For 180 seconds, increases Earth / Water / Fire / Wind resistance of party members within range according to skill level,
and increases resistance to Darkness, Stone Curse, Freeze, Stun, Curse, Sleep, Silence, and Confusion.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
When the skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).

LevelTargetEffect RangeElement / StatusSP CostDurationCast TimeSkill CooldownDelay After Skill
1Self and party members in range31 * 313% / 5%40180 secFixed
0.5 sec
Variable
1 sec
20 sec0.3 sec
26% / 10%44
39% / 15%48
412% / 20%52
515% / 25%56

Into The Abyss

MAX Lv : 1

Requirement: Lullaby LV 1
Type: Ensemble
Description:

When a gemstone-consuming spell is used within range, grants party members an effect that reduces gemstone consumption by one.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 X 9 cells,

and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).

Level Target Effect Range Effect SP Cost Duration Cast Time Skill Cooldown Delay After Skill
1 Self and party members in range 31 x 31 No gemstone consumption 70 180 sec Fixed 0.5 sec Variable 1 sec 20 sec 0.3 sec

Encore

MAX Lv : 1

Requirement: Amp LV 1
Type: Active
Description:

Uses the most recently used performance / dance / ensemble skill for 1/2 SP cost.
If the last cast dance, song, or ensemble skill is on cooldown or unusable, only that skill will be applied.

Level Effect Cast Time Skill Cooldown Delay After Skill SP Cost
1 Uses the most recently used performance/ensemble/dance skill at half SP cost. 0 sec 10 sec 0.3 sec 1

Down Tempo (Eternal Chaos)

MAX Lv : 1

Requirement: Classical Pluck LV 1
Type: Ensemble
Description:

For 60 seconds, reduces enemy players' DEF to 0 within range.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 * 9 cells,

and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
This skill can only be used in PvP and Siege Mode.

Level Target Effect Range Effect SP Cost Duration Cast Time Skill Cooldown Delay After Skill
1 All enemies except boss-type within range 9 x 9 DEF of all enemies within range becomes 0 120 60 sec Fixed 0.5 sec Variable 1 sec 20 sec 0.3 sec

Classical Pluck (Roki's Weil)

MAX Lv : 1

Requirement: Impressive Riff LV 10
Type: Ensemble
Description:

For 60 seconds, this prevents all players within range except yourself (including your partner) from using skills and magic.
It does not stack with other Ensemble skills, and can only be used while the caster has an instrument / whip equipped.
Ensemble skills activate only when a Bard / Dancer is within 9 x 9 cells of a party member,

When an Ensemble skill is used, the caster and partner enter a 10-second Ensemble Aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
This skill can only be used in PvP and Siege mode.

Level Target Effect Range Effect SP Cost Duration Cast Time Skill Cooldown Delay After Skill
1 All players except self 9 x 9 Cannot use skills or magic, inflicts Confusion status. 180 60 sec Fixed 1 sec Variable 3 sec 180 sec 0.3 sec

Amp (ADAPTATION To Circumstances)

MAX Lv : 1
Type : Active
Description :

This is the ability to skillfully handle various unexpected situations that occur during a performance.
For a certain duration, it reduces the SP consumption used for Playing/Dancing skills.
When used with an Ensemble skill, this effect only applies to the caster.

Level Target Effect SP Cost Duration Cast Time Skill Cooldown Delay After Skill
1 Self Reduces SP consumption of Playing-type skills by 20%. 10 180 sec 0 sec 300 sec 0.3 sec

Lullaby

MAX Lv : 1

Requirement : Perfect Tablature Lv 10
Type : Ensemble
Description :

When the skill is cast, it has a chance to put enemies within range to sleep for the duration.

Does not work on Boss monsters. Can only be used while the caster has an instrument / whip equipped.

Ensemble skills activate only when a Bard / Dancer is within 9 x 9 cells of a party member,

When an Ensemble skill is used, the caster and partner enter a 10-second Ensemble Aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).

This effect can stack with other Ensemble skills.

Level Target Effect Range Effect SP Cost Duration Cast Time Skill Cooldown Delay After Skill
1 All enemies except Boss-type 9 x 9 Sleep effect 40 60 sec Fixed 0.5 sec Variable 1 sec 20 sec 0.3 sec

Battle Theme (The Sound Of a Drum On the Battlefield)

MAX Lv : 5

Requirement : Song of Lutie Lv 10
Type : Ensemble
Description :

For 180 seconds, increases ATK and DEF of allies within range according to the skill level used.
It does not stack with other Ensemble skills, and can only be used while the caster has an instrument / whip equipped.
Ensemble skills activate only when a Bard / Dancer is within 9 x 9 cells of a party member,

When an Ensemble skill is used, the caster and partner enter a 10-second Ensemble Aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).

LevelTargetEffect RangeATK / DEFSP CostDurationCast TimeSkill CooldownDelay After Skill
1Self and party members within range31 x 3120 / 1550180 secFixed
0.5 sec
Variable
1 sec
20 sec0.3 sec
225 / 3054
330 / 4558
435 / 6062
540 / 7566

Bard Skills

Melody Strike

MAX Lv : 5
Type : Ranged Physical Attack
Target : Enemy

Requirement : Music Lessons Lv 3

Description :

Can be used when an instrument-type weapon is equipped.
Fires a powerful arrow using the instrument, hitting the target twice with ranged physical damage.
Damage is additionally increased by the caster's INT, and the attack element is affected by the element of the equipped arrow.

LevelATKSP Cost
1140% x 215
2180% x 2
3220% x 2
4260% x 2
5300% x 2

Unchained Serenade ( Dissonance )

MAX Lv : 5

Requirement : Amp Lv 1, Music Lessons Lv 1
Type : Playing
Target : Enemies within range

Description :

Uses sound waves to inflict Neutral property damage on enemies within range.
Damage increases as the caster's Job Level increases.
Damage increases as the skill level increases, and it can only be used while an instrument is equipped.
This skill can only be used in PVP / Siege mode.

LevelTargetEffect RangeMATKAdditional DamageSP CostCast TimeSkill CooldownDelay
After Skill
1Enemies within range9 * 9110%1035Fixed
0.3 sec
Variable
1 sec
5 sec0.3 sec
2120%38
3130%41
4140%44
5150%47

Magic Strings (A Poem of Bragi)

MAX Lv : 10

Requirement : Unchained Serenade Lv 3
Type : Playing
Target : Party members within range

Description :

For 180 seconds, reduces the variable cast time and global skill cooldown of party members within range.
It does not stack with other Playing skills and can only be used while an instrument is equipped.

LevelTargetEffect RangeCast Time Reduction
/ Delay After Skill Reduction
SP CostDurationCast TimeSkill CooldownDelay After Skill
1Self and party members within range31 * 312% / 3%65180 secFixed
0.3 sec
Variable
1 sec
20 sec0.3 sec
24% / 6%70
36% / 9%75
48% / 12%80
510% / 15%85
612% / 18%90
714% / 21%95
816% / 24%100
918% / 27%105
1020% / 30%110

Impressive Riff (Assassin Cross of Sunset)

MAX Lv : 10

Requirement : Unchained Serenade Lv 3
Type : Playing
Target : Party members within range

Description :

Increases the attack speed of self and party members within surrounding range.
Does not stack with other Playing skills and can only be used while an instrument is equipped.

LevelTargetEffect RangePost-Attack Delay ReductionSP CostDurationCastingSkill CooldownPost-Skill Delay
1Self and
Party members in range
31 * 311%40180 secFixed
0.3 sec
Variable
1 sec
20 sec0.3 sec
23%45
35%50
47%55
59%60
611%65
713%70
815%75
917%80
1020%85

Music Lessons (Musical Lesson)

MAX Lv : 10

Type : Passive

Description :

Through painstaking practice, one learns how to effectively handle instruments, and as a performing professional, their mental fortitude increases. The MaxSP increase is always applied, while the ATK and attack speed increase are only applied when an instrument is equipped.

Level Instrument ATK Post-Attack Delay Reduction MaxSP Increase
1 3 1% 1%
2 6 2% 2%
3 9 3% 3%
4 12 4% 4%
5 15 5% 5%
6 18 6% 6%
7 21 7% 7%
8 24 8% 8%
9 27 9% 9%
10 30 10% 10%

Song of Lutie (The Apple of Idun)

MAX Lv : 10

Requirements : Unchained Serenade Lv 3
Type : Ensemble
Target : Party members in range

Description :

Increases Max HP and healing received for self and nearby party members within range. Does not stack with other ensemble skills, and can only be used while an instrument is equipped.

LevelTargetEffect RangeMHP Increase / Healing Received IncreaseSP CostDurationCastingSkill CooldownPost-Skill Delay
1Self and
Party members in range
31 * 3110% / 2%40180 secFixed
0.3 sec
Variable
1 sec
20 sec0.3 sec
211% / 4%45
312% / 6%50
413% / 8%55
514% / 10%60
615% / 12%65
716% / 14%70
817% / 16%75
918% / 18%80
1020% / 20%85

Pang Voice (PANGVOICE)

MAX Lv : 1

Requirements : Quest
Type : Active
Target : Enemy

Description :

Lets out a shriek, inflicting [Status Ailment: Confusion / Bleeding] on the target.

Has no effect on Boss-type monsters.

Level Range SP Cost Casting Duration Casting Skill Cooldown Post-Skill Delay
1 9 cells 20% 1 sec 12 sec 1 sec% 0 sec 2 sec

Perfect Tablature (A Whistle)

MAX Lv : 10

Requirements : Unchained Serenade Lv 3
Type : Ensemble
Description :

For 180 seconds, increases FLEE and Perfect Dodge for self and party members within range. Does not stack with other ensemble skills, and can only be used while an instrument is equipped.

LevelTargetEffect RangeSP CostFLEE / Perfect DodgeDurationCastingSkill CooldownPost-Skill Delay
1Self and
Party members in range
31 * 312220 / 1180 secFixed
0.3 sec
Variable
1 sec
20 sec0.3 sec
22422 / 1
32624 / 2
42826 / 2
53028 / 3
63230 / 3
73432 / 4
83634 / 4
93836 / 5
104040 / 5

Frost Joker (Frost Joker)

MAX Lv : 5

Requirements : Encore Lv 1
Type : Debuff
Description :

Inflicts [Status Ailment: Frozen] on all enemies within the screen around the caster. The higher the skill level, the higher the chance of freezing. Party members that include a Bard may be frozen at a low chance, and in PVP, Frozen can be inflicted on all players. The chance of being frozen decreases based on the target's status resistance stat.

LevelSP CostSuccess ChanceDurationCastingSkill CooldownPost-Skill Delay
11220%60 sec0 sec10 sec0.3 sec
21425%
31630%
41835%
52040%

※ Information on the homepage may be subject to change depending on game updates.

(Update. 2020.01.15)