Table of Contents
- Job Change Requirements
- Job Change Location
- Skill Guide
Job Change Requirements
- Male Archers with Base Lv 50 / Job Lv 50 or higher can change their job to Bard.
Job Change Location
< Comodo's Wandering Minstrel (comodo 193 161)>
Skill Guide
Mental Sensing |
Encore |
Harmonic Lick |
Down Tempo |
Melody Strike |
Classical Pluck |
Acoustic Rhythm |
Song of Lutie |
Unchained Serenade |
Amp |
Magic Strings |
Lullaby |
Impressive Riff |
Battle Theme |
Power Chord |
Pang Voice |
Unbarring Octave |
Perfect Tablature |
Music Lessons |
Bard & Dancer Shared Skills
※ Effects are maintained when moving between maps.
※ Casting is not interrupted for any performance, dance, or ensemble skill.
(Except for casting interruption caused by
Spell Breaker)
Mental Sensing (Mr. Kim A Rich Man)
MAX LV : 5
Requirement:
Acoustic Rhythm LV 3
Type: Ensemble
Description:
For 180 seconds, increases the experience gained by the caster and party members within range when hunting monsters, according to the skill level.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 X 9 cells,
and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
| Level | Target | Effect Range | EXP Increase | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
| 1 | Self and party members in range | 31 * 31 | 20% | 62 | 180 sec | Fixed 0.5 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 30% | 68 | ||||||
| 3 | 40% | 74 | ||||||
| 4 | 50% | 80 | ||||||
| 5 | 60% | 86 |
Harmonic Lick (The Ring of Nibelungen)
MAX Lv : 5
Requirement:
Battle Theme LV 3
Type: Ensemble
Description:
While casting, randomly grants one of several beneficial effects listed below to the caster and party members within range for 60 seconds.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 * 9 cells,
and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed)
| Level | Target | Effect Range | Effect | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
| 1 | Self and party members in range | 31 * 31 | See link | 64 | 60 sec | Fixed 0.5 sec Variable 5 sec | 20 sec | 0.3 sec |
| 2 | 60 | |||||||
| 3 | 56 | |||||||
| 4 | 52 | |||||||
| 5 | 48 |
| Increased Attack Speed (20% reduced post-attack delay) | HIT +50 |
| 20% increased physical damage to all races | FLEE +50 |
| MATK +20% | 30% reduced SP consumption on skill use |
| MaxHP +30% | 100% increased HP recovery |
| MaxSP +30% | 100% increased SP recovery |
| All Stats +15 |
Acoustic Rhythm (Invulnerable Siegfried)
MAX Lv : 5
Requirement:
Magic Strings LV 10
Type: Ensemble
Description:
For 180 seconds, increases Earth / Water / Fire / Wind resistance of party members within range according to skill level,
and increases resistance to Darkness, Stone Curse, Freeze, Stun, Curse, Sleep, Silence, and Confusion.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
When the skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
| Level | Target | Effect Range | Element / Status | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
| 1 | Self and party members in range | 31 * 31 | 3% / 5% | 40 | 180 sec | Fixed 0.5 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 6% / 10% | 44 | ||||||
| 3 | 9% / 15% | 48 | ||||||
| 4 | 12% / 20% | 52 | ||||||
| 5 | 15% / 25% | 56 |
Into The Abyss
MAX Lv : 1
Requirement:
Lullaby LV 1
Type: Ensemble
Description:
When a gemstone-consuming spell is used within range, grants party members an effect that reduces gemstone consumption by one.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 X 9 cells,
and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
| Level | Target | Effect Range | Effect | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
|---|---|---|---|---|---|---|---|---|
| 1 | Self and party members in range | 31 x 31 | No gemstone consumption | 70 | 180 sec | Fixed 0.5 sec Variable 1 sec | 20 sec | 0.3 sec |
Encore
MAX Lv : 1
Requirement:
Amp LV 1
Type: Active
Description:
Uses the most recently used performance / dance / ensemble skill for 1/2 SP cost.
If the last cast dance, song, or ensemble skill is on cooldown or unusable, only that skill will be applied.
| Level | Effect | Cast Time | Skill Cooldown | Delay After Skill | SP Cost |
|---|---|---|---|---|---|
| 1 | Uses the most recently used performance/ensemble/dance skill at half SP cost. | 0 sec | 10 sec | 0.3 sec | 1 |
Down Tempo (Eternal Chaos)
MAX Lv : 1
Requirement:
Classical Pluck LV 1
Type: Ensemble
Description:
For 60 seconds, reduces enemy players' DEF to 0 within range.
Does not stack with other ensemble skills, and can only be used while the caster is equipped with an instrument / whip.
Ensemble skills activate only if a Bard / Dancer party member is within 9 * 9 cells,
and when an ensemble skill is used, the caster and partner enter a 10-second ensemble aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
This skill can only be used in PvP and Siege Mode.
| Level | Target | Effect Range | Effect | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
|---|---|---|---|---|---|---|---|---|
| 1 | All enemies except boss-type within range | 9 x 9 | DEF of all enemies within range becomes 0 | 120 | 60 sec | Fixed 0.5 sec Variable 1 sec | 20 sec | 0.3 sec |
Classical Pluck (Roki's Weil)
MAX Lv : 1
Requirement:
Impressive Riff LV 10
Type: Ensemble
Description:
For 60 seconds, this prevents all players within range except yourself (including your partner) from using skills and magic.
It does not stack with other Ensemble skills, and can only be used while the caster has an instrument / whip equipped.
Ensemble skills activate only when a Bard / Dancer is within 9 x 9 cells of a party member,
When an Ensemble skill is used, the caster and partner enter a 10-second Ensemble Aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
This skill can only be used in PvP and Siege mode.
| Level | Target | Effect Range | Effect | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
|---|---|---|---|---|---|---|---|---|
| 1 | All players except self | 9 x 9 | Cannot use skills or magic, inflicts Confusion status. | 180 | 60 sec | Fixed 1 sec Variable 3 sec | 180 sec | 0.3 sec |
Amp (ADAPTATION To Circumstances)
MAX Lv : 1
Type : Active
Description :
This is the ability to skillfully handle various unexpected situations that occur during a performance.
For a certain duration, it reduces the SP consumption used for Playing/Dancing skills.
When used with an Ensemble skill, this effect only applies to the caster.
| Level | Target | Effect | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
|---|---|---|---|---|---|---|---|
| 1 | Self | Reduces SP consumption of Playing-type skills by 20%. | 10 | 180 sec | 0 sec | 300 sec | 0.3 sec |
Lullaby
MAX Lv : 1
Requirement :
Perfect Tablature Lv 10
Type : Ensemble
Description :
When the skill is cast, it has a chance to put enemies within range to sleep for the duration.
Does not work on Boss monsters. Can only be used while the caster has an instrument / whip equipped.
Ensemble skills activate only when a Bard / Dancer is within 9 x 9 cells of a party member,
When an Ensemble skill is used, the caster and partner enter a 10-second Ensemble Aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
This effect can stack with other Ensemble skills.
| Level | Target | Effect Range | Effect | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
|---|---|---|---|---|---|---|---|---|
| 1 | All enemies except Boss-type | 9 x 9 | Sleep effect | 40 | 60 sec | Fixed 0.5 sec Variable 1 sec | 20 sec | 0.3 sec |
Battle Theme (The Sound Of a Drum On the Battlefield)
MAX Lv : 5
Requirement :
Song of Lutie Lv 10
Type : Ensemble
Description :
For 180 seconds, increases ATK and DEF of allies within range according to the skill level used.
It does not stack with other Ensemble skills, and can only be used while the caster has an instrument / whip equipped.
Ensemble skills activate only when a Bard / Dancer is within 9 x 9 cells of a party member,
When an Ensemble skill is used, the caster and partner enter a 10-second Ensemble Aftereffect state (unable to use skills, reduced movement speed, reduced attack speed).
| Level | Target | Effect Range | ATK / DEF | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
| 1 | Self and party members within range | 31 x 31 | 20 / 15 | 50 | 180 sec | Fixed 0.5 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 25 / 30 | 54 | ||||||
| 3 | 30 / 45 | 58 | ||||||
| 4 | 35 / 60 | 62 | ||||||
| 5 | 40 / 75 | 66 |
Bard Skills
Melody Strike
MAX Lv : 5
Type : Ranged Physical Attack
Target : Enemy
Requirement :
Music Lessons Lv 3
Description :
Can be used when an instrument-type weapon is equipped.
Fires a powerful arrow using the instrument, hitting the target twice with ranged physical damage.
Damage is additionally increased by the caster's INT, and the attack element is affected by the element of the equipped arrow.
| Level | ATK | SP Cost |
| 1 | 140% x 2 | 15 |
| 2 | 180% x 2 | |
| 3 | 220% x 2 | |
| 4 | 260% x 2 | |
| 5 | 300% x 2 |
Unchained Serenade ( Dissonance )
MAX Lv : 5
Requirement :
Amp Lv 1,
Music Lessons Lv 1
Type : Playing
Target : Enemies within range
Description :
Uses sound waves to inflict Neutral property damage on enemies within range.
Damage increases as the caster's Job Level increases.
Damage increases as the skill level increases, and it can only be used while an instrument is equipped.
This skill can only be used in PVP / Siege mode.
| Level | Target | Effect Range | MATK | Additional Damage | SP Cost | Cast Time | Skill Cooldown | Delay After Skill |
| 1 | Enemies within range | 9 * 9 | 110% | 10 | 35 | Fixed 0.3 sec Variable 1 sec | 5 sec | 0.3 sec |
| 2 | 120% | 38 | ||||||
| 3 | 130% | 41 | ||||||
| 4 | 140% | 44 | ||||||
| 5 | 150% | 47 |
Magic Strings (
A Poem of Bragi)
MAX Lv : 10
Requirement :
Unchained Serenade Lv 3
Type : Playing
Target : Party members within range
Description :
For 180 seconds, reduces the variable cast time and global skill cooldown of party members within range.
It does not stack with other Playing skills and can only be used while an instrument is equipped.
| Level | Target | Effect Range | Cast Time Reduction / Delay After Skill Reduction | SP Cost | Duration | Cast Time | Skill Cooldown | Delay After Skill |
| 1 | Self and party members within range | 31 * 31 | 2% / 3% | 65 | 180 sec | Fixed 0.3 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 4% / 6% | 70 | ||||||
| 3 | 6% / 9% | 75 | ||||||
| 4 | 8% / 12% | 80 | ||||||
| 5 | 10% / 15% | 85 | ||||||
| 6 | 12% / 18% | 90 | ||||||
| 7 | 14% / 21% | 95 | ||||||
| 8 | 16% / 24% | 100 | ||||||
| 9 | 18% / 27% | 105 | ||||||
| 10 | 20% / 30% | 110 |
Impressive Riff (
Assassin Cross of Sunset)
MAX Lv : 10
Requirement :
Unchained Serenade Lv 3
Type : Playing
Target : Party members within range
Description :
Increases the attack speed of self and party members within surrounding range.
Does not stack with other Playing skills and can only be used while an instrument is equipped.
| Level | Target | Effect Range | Post-Attack Delay Reduction | SP Cost | Duration | Casting | Skill Cooldown | Post-Skill Delay |
| 1 | Self and Party members in range | 31 * 31 | 1% | 40 | 180 sec | Fixed 0.3 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 3% | 45 | ||||||
| 3 | 5% | 50 | ||||||
| 4 | 7% | 55 | ||||||
| 5 | 9% | 60 | ||||||
| 6 | 11% | 65 | ||||||
| 7 | 13% | 70 | ||||||
| 8 | 15% | 75 | ||||||
| 9 | 17% | 80 | ||||||
| 10 | 20% | 85 |
Music Lessons (Musical Lesson)
MAX Lv : 10
Type : Passive
Description :
Through painstaking practice, one learns how to effectively handle instruments, and as a performing professional, their mental fortitude increases. The MaxSP increase is always applied, while the ATK and attack speed increase are only applied when an instrument is equipped.
| Level | Instrument ATK | Post-Attack Delay Reduction | MaxSP Increase |
|---|---|---|---|
| 1 | 3 | 1% | 1% |
| 2 | 6 | 2% | 2% |
| 3 | 9 | 3% | 3% |
| 4 | 12 | 4% | 4% |
| 5 | 15 | 5% | 5% |
| 6 | 18 | 6% | 6% |
| 7 | 21 | 7% | 7% |
| 8 | 24 | 8% | 8% |
| 9 | 27 | 9% | 9% |
| 10 | 30 | 10% | 10% |
Song of Lutie (The Apple of Idun)
MAX Lv : 10
Requirements :
Unchained Serenade Lv 3
Type : Ensemble
Target : Party members in range
Description :
Increases Max HP and healing received for self and nearby party members within range. Does not stack with other ensemble skills, and can only be used while an instrument is equipped.
| Level | Target | Effect Range | MHP Increase / Healing Received Increase | SP Cost | Duration | Casting | Skill Cooldown | Post-Skill Delay |
| 1 | Self and Party members in range | 31 * 31 | 10% / 2% | 40 | 180 sec | Fixed 0.3 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 11% / 4% | 45 | ||||||
| 3 | 12% / 6% | 50 | ||||||
| 4 | 13% / 8% | 55 | ||||||
| 5 | 14% / 10% | 60 | ||||||
| 6 | 15% / 12% | 65 | ||||||
| 7 | 16% / 14% | 70 | ||||||
| 8 | 17% / 16% | 75 | ||||||
| 9 | 18% / 18% | 80 | ||||||
| 10 | 20% / 20% | 85 |
Pang Voice (
PANGVOICE)
MAX Lv : 1
Requirements : Quest
Type : Active
Target : Enemy
Description :
Lets out a shriek, inflicting [Status Ailment: Confusion / Bleeding] on the target.
Has no effect on Boss-type monsters.
| Level | Range | SP Cost | Casting | Duration | Casting | Skill Cooldown | Post-Skill Delay |
|---|---|---|---|---|---|---|---|
| 1 | 9 cells | 20% | 1 sec | 12 sec | 1 sec% | 0 sec | 2 sec |
Perfect Tablature (A Whistle)
MAX Lv : 10
Requirements :
Unchained Serenade Lv 3
Type : Ensemble
Description :
For 180 seconds, increases FLEE and Perfect Dodge for self and party members within range. Does not stack with other ensemble skills, and can only be used while an instrument is equipped.
| Level | Target | Effect Range | SP Cost | FLEE / Perfect Dodge | Duration | Casting | Skill Cooldown | Post-Skill Delay |
| 1 | Self and Party members in range | 31 * 31 | 22 | 20 / 1 | 180 sec | Fixed 0.3 sec Variable 1 sec | 20 sec | 0.3 sec |
| 2 | 24 | 22 / 1 | ||||||
| 3 | 26 | 24 / 2 | ||||||
| 4 | 28 | 26 / 2 | ||||||
| 5 | 30 | 28 / 3 | ||||||
| 6 | 32 | 30 / 3 | ||||||
| 7 | 34 | 32 / 4 | ||||||
| 8 | 36 | 34 / 4 | ||||||
| 9 | 38 | 36 / 5 | ||||||
| 10 | 40 | 40 / 5 |
Frost Joker (Frost Joker)
MAX Lv : 5
Requirements :
Encore Lv 1
Type : Debuff
Description :
Inflicts [Status Ailment: Frozen] on all enemies within the screen around the caster. The higher the skill level, the higher the chance of freezing. Party members that include a Bard may be frozen at a low chance, and in PVP, Frozen can be inflicted on all players. The chance of being frozen decreases based on the target's status resistance stat.
| Level | SP Cost | Success Chance | Duration | Casting | Skill Cooldown | Post-Skill Delay |
| 1 | 12 | 20% | 60 sec | 0 sec | 10 sec | 0.3 sec |
| 2 | 14 | 25% | ||||
| 3 | 16 | 30% | ||||
| 4 | 18 | 35% | ||||
| 5 | 20 | 40% |
※ Information on the homepage may be subject to change depending on game updates.
(Update. 2020.01.15)
Power Chord
Unbarring Octave




































