
Nifflheim Banquet Hall of the Dead
UPDATE : 2025. 9. 3
The damp hall of twilight, where a single long
Candle flame flickers,
is filled with unfamiliar scents and ancient breaths.
Only the residents of darkness may pass through that door, and within it,
death and life sit together, tilting their cups.
The eternally unfading banquet of the dead continues on even now, as if whispering.
1. Dungeon Introduction Banquet Hall of the Dead "This is a banquet hall of the dead, by the dead, for the dead."
- Entry Level: BaseLV 210 (Recommended Level: 210)
- Location:

niflheim 149 124
niflheim 149 124
1-1. Monsters Encountered
| LV | 209 | LV | 210 | ||
| HP | 6,006,456 | HP | 6,541,450 | ||
| ATK | 11,909 | ATK | 8,037 | ||
| EXP | 3,603,873 | EXP | 3,924,870 | ||
| JEXP | 720,774 | JEXP | 784,974 | ||
| Element | Neutral Lv.1 | Element | Neutral Lv.2 | ||
| Race | Formless | Race | Demi-Human | ||
Gan Ceann | Size | Medium | Brutal Murderer | Size | Large |
| LV | 211 | LV | 211 | ||
| HP | 6,268,848 | HP | 6,294,692 | ||
| ATK | 7,790 | ATK | 10,574 | ||
| EXP | 3,761,308 | EXP | 3,776,815 | ||
| JEXP | 752,261 | JEXP | 755,363 | ||
| Element | Undead Lv.1 | Element | Undead Lv.2 | ||
| Race | Undead | Race | Undead | ||
Ghost Cube | Size | Small | Lude Gal | Size | Small |
1-2. Daily Quest Adventurers are given a daily quest that can be undertaken in the Banquet Hall of the Dead.

Excited Banquet Guest: You who have lived but a single day! You can stay and play as long as you like~
Thrilled Party Attendee: I'm so looking forward to today's banquet too!
Soul-Lost Witch: Oh pure and undefiled one, will you love the sleeping one?
The Uninvited One: My invitation burned in the fire, and my existence remains as a curse. [The Uninvited One] For some reason, there is one who is a resident of darkness yet was not invited. He curses the dead who enjoy the banquet and asks adventurers for help.
Location: niflheim 151 119 Quest: 4 hunting quests *Quests reset daily at 04:00.

The Uninvited: My invitation burned in the fire... and my existence remained as a curse..
<Hunter> The Uninvited
[The Soul Witch] The Soul Witch covets the souls of the dead gathered in the banquet hall. She does not want the plain souls, but those filled with resentment or wickedness.
Location: niflheim 137 121 Quest: 3 collection quests *Quests reset daily at 04:00.

Witch of Souls: Please bring me the souls that have just been harvested.
<Collector> Witch of Souls
2. Dungeon Introduction Collapsed Opera House "A stage of death that only those permitted by darkness may see"
- Entry Level: BaseLV 210 (Recommended Level: 220)
- Location: niflheim 149 36
2-1. Monsters Encountered
| LV | 220 | LV | 221 | ||
| HP | 60,048,018 | HP | 64,256,537 | ||
| ATK | 12,767 | ATK | 10,230 | ||
| EXP | 36,028,810 | EXP | 38,553,922 | ||
| JEXP | 7,205,762 | JEXP | 7,710,784 | ||
| Element | Undead Lv.2 | Element | Earth Lv.2 | ||
| Race | Demon | Race | Demon | ||
Disguiser | Size | Medium | Grote | Size | Large |
| LV | 219 | LV | 219 | ||
| HP | 57,441,043 | HP | 62,925,036 | ||
| ATK | 10,453 | ATK | 13,670 | ||
| EXP | 34,464,625 | EXP | 37,755,021 | ||
| JEXP | 6,892,925 | JEXP | 7,551,004 | ||
| Element | Shadow Lv.2 | Element | Water Lv.3 | ||
| Race | Demon | Race | Demon | ||
Pierrotzoist | Size | Medium | Blue Moon Loli Ruri | Size | Large |
3. New Items
| Item Name | Details | How to Obtain |
|---|---|---|
Faded Coin |
A faded coin of rare value to collectors, the more the better. It seems it can be used in a special slot machine. _ Used for: [Guardian Slot Machine] [Gerlot] |
Dropped by monsters in Banquet Hall of the Dead / Collapsed Opera House |
Ancient IC Chip |
A high-output IC chip. It seems to serve the function of activating hidden functions in machinery. _ Used for: [Guardian Slot Machine] [Guardian Enchant Box] | Dropped by monsters in Collapsed Opera House |
4. New Cards
| Item Name | Details | How to Obtain |
|---|---|---|
Gan Ceann Card |
ATK + 15. Physical damage to Large enemies +15%. If wearer's Base Level is 200 or higher, physical damage to Large enemies +25% additional increase. When equipped together with Dullahan Card, physical damage to Large monsters +30% additional increase. Class: Card | Slot: Weapon | Weight: 1 | Compatible with all classes |
Dropped by Gan Ceann |
Brutal Murderer Card |
ATK + 15. Physical damage to Medium enemies +15%. If wearer's Base Level is 200 or higher, physical damage to Medium enemies +25% additional increase. When equipped together with Bloody Murderer Card, physical damage to Medium enemies +30% additional increase. Class: Card | Slot: Weapon | Weight: 1 | Compatible with all classes |
Dropped by Brutal Murderer |
Ghost Cube Card |
When worn by Novice class, ATK + 10%, MHP + 1500. When equipped together with Lude Gal Card, if Novice class, on physical attack there is a chance to remove size penalty for 7 seconds. Class: Card | Slot: Accessory | Weight: 1 | Compatible with all classes |
Dropped by Ghost Cube |
Lude Gal Card |
When worn by Novice class, MATK + 10%. MSP + 500. When equipped together with Ghost Cube Card, if Novice class, on magic attack there is a chance for 7 seconds to increase Water and Fire elemental magic damage by 40%. Class: Card | Slot: Accessory | Weight: 1 | Compatible with all classes |
Dropped by Lude Gal |
Disguiser Card |
Variable cast time +5%. Each refine level of the headgear reduces variable cast time by 1%. At refine +9 or higher, Ranged Physical Damage +1%. At refine +11 or higher, Ranged Physical Damage +2% additional increase. Class: Card | Slot: Headgear | Weight: 1 | Compatible with all classes | Dropped by Disguiser |
Grote Card |
Variable cast time +5%. Each refine level of the headgear reduces variable cast time by 1%. At refine +9 or higher, MDEF + 8, magic damage received from Small enemies -1%. At refine +11 or higher, magic damage received from Small enemies -2% additional decrease. Class: Card | Slot: Headgear | Weight: 1 | Compatible with all classes | Dropped by Grote |
Pierrotzoist Card |
Variable cast time +5%. Each refine level of the headgear reduces variable cast time by 1%. At refine +9 or higher, Ghost elemental magic damage +1%. At refine +11 or higher, Ghost elemental magic damage +2% additional increase. Class: Card | Slot: Headgear | Weight: 1 | Compatible with all classes | Dropped by Pierrotzoist |
Blue Moon Loli Ruri Card |
Variable cast time +5%. Each refine level of the headgear reduces variable cast time by 1%. At refine +9 or higher, Heal Amount + 3%. At refine +11 or higher, Heal Amount + 5% additional. Class: Card | Slot: Headgear | Weight: 1 | Compatible with all classes | Dropped by Blue Moon Loli Ruri |
5. Exchange Items can be exchanged through slot machines.

JACKPOT
[All] Guardian Slot Machine - Location: nif_in 173 77
| Item Name | Details | How to Obtain |
|---|---|---|
[All] Guardian Helm Random Box |
A box containing 1 of 4 types of Guardian Helm at random. 1~3 random options. | 25 Faded Coins |
Faded Coin Pouch (10) |
A pouch containing 10 Faded Coins, rare in value to collectors. |
1 Ancient IC Chip |
[Melee] Guardian Slot Machine - Location: nif_in 173 75
| Item Name | Details | How to Obtain |
|---|---|---|
[Melee] Guardian Helm Random Box |
A box containing 1 [Melee] Guardian Helm. 1~3 random options. |
100 Faded Coins, 3 Ancient IC Chips |
[Ranged] Guardian Slot Machine - Location: nif_in 173 73
| Item Name | Details | How to Obtain |
|---|---|---|
[Ranged] Guardian Helm Random Box |
A box containing 1 [Ranged] Guardian Helm. 1~3 random options. |
100 Faded Coins, 3 Ancient IC Chips |
[Magic] Guardian Slot Machine - Location: nif_in 171 79
| Item Name | Details | How to Obtain |
|---|---|---|
[Magic] Guardian Helm Random Box |
A box containing 1 [Magic] Guardian Helm. 1~3 random options. |
100 Faded Coins, 3 Ancient IC Chips |
[Defense] Guardian Slot Machine - Location: nif_in 169 79
| Item Name | Details | How to Obtain |
|---|---|---|
[Defense] Guardian Helm Random Box |
A box containing 1 [Defense] Guardian Helm. 1~3 random options. |
100 Faded Coins, 3 Ancient IC Chips |
| Item Name | Details | How to Obtain |
|---|---|---|
[Melee] Guardian Helm |
Headgear of the continent's mightiest escort corps. It holds deep loyalty to the great king. MHP/MSP +10%. At refine +3, Melee Physical Damage +10%. At refine +6, Melee Physical Damage +30%. At refine +9, Physical/Magic Damage to enemies of all sizes +10%. At refine +12, Attack Speed increased (After-attack delay -10%). At refine +14, Physical/Magic Damage to players +10%. At refine +16, P.ATK + 10, S.MATK + 10. Class: Headgear | DEF: 12 | Slot: Upper | Weight: 20 | Required Level: 210 | Equip: All Classes | SLOT:1 | Compatible with all classes | [All] Guardian Helm Random Box, [Melee] Guardian Helm Random Box |
[Ranged] Guardian Helm |
Headgear of the continent's mightiest escort corps. It holds deep loyalty to the great king. MHP/MSP +10%. At refine +3, Ranged Physical Damage +10%. At refine +6, Ranged Physical Damage +30%. At refine +9, Physical/Magic Damage to enemies of all sizes +10%. At refine +12, Attack Speed increased (After-attack delay -10%). At refine +14, Physical/Magic Damage to players +10%. At refine +16, P.ATK + 10, S.MATK + 10. Class: Headgear | DEF: 12 | Slot: Upper | Weight: 20 | Required Level: 210 | Equip: All Classes | SLOT:1 | Compatible with all classes | [All] Guardian Helm Random Box, [Ranged] Guardian Helm Random Box |
[Magic] Guardian Helm |
Headgear of the continent's mightiest escort corps. It holds deep loyalty to the great king. MHP/MSP +10%. At refine +3, All Elemental Magic Damage +10%. At refine +6, All Elemental Magic Damage +30%. At refine +9, Physical/Magic Damage to enemies of all sizes +10%. At refine +12, Variable Cast Time -10%. At refine +14, Physical/Magic Damage to players +10%. At refine +16, P.ATK + 10, S.MATK + 10. Class: Headgear | DEF: 12 | Slot: Upper | Weight: 20 | Required Level: 210 | Equip: All Classes | SLOT:1 | Compatible with all classes | [All] Guardian Helm Random Box, [Magic] Guardian Helm Random Box |
[Defense] Guardian Helm |
Headgear of the continent's mightiest escort corps. It holds deep loyalty to the great king. MHP/MSP +15%. At refine +3, ATK + 7%, MATK + 7%. At refine +6, ATK + 25%, MATK + 25%. At refine +9, Physical/Magic Damage received from enemies of all sizes -15%. At refine +12, Variable Cast Time -10%. At refine +14, Physical/Magic Damage received from players -15%. At refine +16, RES + 15, MRES + 15. Class: Headgear | DEF: 12 | Slot: Upper | Weight: 20 | Required Level: 210 | Equip: All Classes | SLOT:1 | Compatible with all classes | [All] Guardian Helm Random Box, [Defense] Guardian Helm Random Box |
6. Random Options When a [Guardian Helm Random Box] is opened, the [Guardian Helm] obtained is granted random options. Up to 3 of the options below may be granted, and the same option may be granted more than once.
| Option | Applied Value |
|---|---|
| Pow | 1~8 |
| Sta | 1~13 |
| Wis | 1~13 |
| Spl | 1~8 |
| Con | 1~8 |
| Crt | 1~13 |
7. Enchant
The Guardian Enchant Box can be used to enchant Slots 3 and 4 of a [Guardian Helm].

<Enchant> Guardian Enchant Box Guardian Enchant Box - Location: nif_in 170 88
7-1 Enchant Cost The list of enchant options is the same regardless of slot order (3, 4).
| Item | Zeny | Success Rate |
|---|---|---|
5 Ancient IC Chips |
250,000 | 70% |
7-2 Enchant Reset All applied enchants are reset regardless of how many slots are filled.
| Item | Zeny | Success Rate |
|---|---|---|
1 Ancient IC Chip |
100,000 | 75% |
7-3 Enchant List by Grade and Applied Options Each time an enchant succeeds, one option is granted to Slot 3 and Slot 4 in order, one at a time. The same enchant may be granted to both Slot 3 and Slot 4.
| Enchant | Option |
|---|---|
STR III |
STR + 4 |
STR IV |
STR + 6 |
AGI III |
AGI + 4 |
AGI IV |
AGI + 6 |
VIT III |
VIT + 4 |
VIT IV |
VIT + 6 |
INT III |
INT + 4 |
INT IV |
INT + 6 |
DEX III |
DEX + 4 |
DEX IV |
DEX + 6 |
LUK III |
LUK + 4 |
LUK IV |
LUK + 6 |
DEF IV |
DEF + 16 |
DEF V |
DEF + 20 |
MHP II |
MHP + 4% |
MHP III |
MHP + 6% |
MSP II |
MSP + 4% |
MSP III |
MSP + 6% |
Concentration IV |
Ranged Physical Damage + 10% |
Concentration V |
Ranged Physical Damage + 13% |
Concentration VI |
Ranged Physical Damage + 16% |
Concentration VII |
Ranged Physical Damage + 19% |
Forearm II |
Melee Physical Damage + 10% |
Forearm III |
Melee Physical Damage + 13%, Guided Attack Chance + 1%. |
Forearm IV |
Melee Physical Damage + 16%, Guided Attack Chance + 2%. |
Forearm V |
Melee Physical Damage + 19%, Guided Attack Chance + 3%. |
Intelligence III |
All Elemental Magic Damage + 10% |
Intelligence IV |
All Elemental Magic Damage + 13% |
Intelligence V |
All Elemental Magic Damage + 16% |
Intelligence VI |
All Elemental Magic Damage + 19% |
8. Equipment Disassembly Disassembling a [Guardian Helm] can yield material items used for enhancement.

<Cloud Sea Specialist> The Blacksmith in the Fog, Zelot Location: nif_in 164 95
| Item Name | Details | How to Obtain |
|---|---|---|
Guardian Helm Disassembly Hammer V |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] between +0 and +5 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [1 Ancient IC Chip] |
5 Faded Coins |
Guardian Helm Disassembly Hammer VIII |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] between +6 and +8 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [2 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer X |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] between +9 and +10 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [3 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XI |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +11 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [5 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XII |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +12 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [7 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XIII |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +13 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [10 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XIV |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +14 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [13 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XV |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +15 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [17 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XVI |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +16 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [22 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XVII |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +17 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [30 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XVIII |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +18 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [40 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XIX |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +19 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [50 Ancient IC Chips] |
5 Faded Coins |
Guardian Helm Disassembly Hammer XX |
A hammer used exclusively for disassembling equipment, applying precise force to break down [Guardian Helm]. Usable on [Guardian Helm] at +20 refine. The disassembled equipment will disappear, so use with care. Material obtained on disassembly: [100 Ancient IC Chips] |
5 Faded Coins |
※ Information on the homepage may change somewhat depending on game updates. (Update. 2025.09.03)
Gan Ceann
Brutal Murderer
Ghost Cube
Lude Gal
Disguiser
Grote
Pierrotzoist
Blue Moon Loli Ruri
Faded Coin
Ancient IC Chip
Dullahan
Bloody Murderer
[All] Guardian Helm Random Box
Faded Coin Pouch (10)
[Melee] Guardian Helm Random Box
[Melee] Guardian Helm
[Ranged] Guardian Helm Random Box
[Ranged] Guardian Helm
[Magic] Guardian Helm Random Box
[Magic] Guardian Helm
[Defense] Guardian Helm Random Box
[Defense] Guardian Helm
STR III
STR IV
AGI III
AGI IV
VIT III
VIT IV
INT III
INT IV
DEX III
DEX IV
LUK III
LUK IV
DEF IV
DEF V
MHP II
MHP III
MSP II
MSP III
Concentration IV
Concentration V
Concentration VI
Concentration VII
Forearm II
Forearm III
Forearm IV
Forearm V
Intelligence III
Intelligence IV
Intelligence V
Intelligence VI
Guardian Helm Disassembly Hammer V
Guardian Helm Disassembly Hammer VIII
Guardian Helm Disassembly Hammer X
Guardian Helm Disassembly Hammer XI
Guardian Helm Disassembly Hammer XII
Guardian Helm Disassembly Hammer XIII
Guardian Helm Disassembly Hammer XIV
Guardian Helm Disassembly Hammer XV
Guardian Helm Disassembly Hammer XVI
Guardian Helm Disassembly Hammer XVII
Guardian Helm Disassembly Hammer XVIII
Guardian Helm Disassembly Hammer XIX
Guardian Helm Disassembly Hammer XX






























