Table of Contents
-Character Introduction
-Job Change Conditions
-Job Change Location
-Skill Guide
Character Introduction
Sura has worked to overcome many of the shortcomings of the existing Monk and Champion classes. First, the Spirit Spheres that could only be gathered up to a maximum of 5 have been increased to a maximum of 15 through the skill "
Raising Dragon," and accordingly, skills that consume
Asura Strike and Spirit Spheres have been changed to be usable more actively. Also, unlike Monk and Champion, which only had single-target damage skills, we added area damage skills and area-target skills such as
Sky Net Blow,
Rampage Blaster, and
Cursed Circle, so that Sura can also boast strength in 1-vs-many battles. Lastly, the Cham Hyul (Pressure Point) skills used by Sura are thought to more effectively empower Sura, and to be of great help not only to themselves but also to their allies.
Job Change Conditions
- You can change jobs upon reaching Base LV 200 and Job LV 70 or higher.
Job Change Location

Hugin
NPC Hugin Location: Prontera 97 193
Skill Guide
■
Dragon Combo
Type: Active / Damage
Requirements:
Raging Trifecta Blow LV5
Details: Deals damage to 1 target with 2 quick roundhouse kicks. From
Dragon Combo, you can chain into
Fallen Empire.
| Level | ATK% | Stun Chance | SP Cost |
|---|---|---|---|
| 1 | 180% | 2% | 3 |
| 2 | 260% | 3% | 4 |
| 3 | 340% | 4% | 5 |
| 4 | 420% | 5% | 6 |
| 5 | 500% | 6% | 7 |
| 6 | 580% | 7% | 8 |
| 7 | 660% | 8% | 9 |
| 8 | 740% | 9% | 10 |
| 9 | 820% | 10% | 11 |
| 10 | 900% | 11% | 12 |
■
Earth Shaker
Type: Active / Damage
Requirements:
Dragon Combo LV3
Details: Sends out a shockwave along the ground, dealing damage to all enemies within range around the caster, and if the target is a monster, increases the damage the target receives from
Rampage Blaster for 5 seconds. Targets hidden by
Hiding/
Cloaking take greater damage and are immediately revealed.
| Level | ATK% | SP Cost |
|---|---|---|
| 1 | 300% | 36 |
| 2 | 600% | 40 |
| 3 | 900% | 44 |
| 4 | 1200% | 48 |
| 5 | 1500% | 52 |
■
Rampage Blaster
Type: Active / Damage
Requirements:
Earth Shaker LV2
Details: Deals ranged physical damage to all enemies within a 7x7 cell area around the caster. Consumes 3 Spirit Spheres, and can only be used while in [
Fury] state.
| Level | ATK% | ATK(with Earth Shaker) | Spirit Sphere Cost | SP Cost |
| 1 | 350% | 550% | 3 | 150 |
| 2 | 700% | 1100% | 150 | |
| 3 | 1050% | 1650% | 150 | |
| 4 | 1400% | 2200% | 150 | |
| 5 | 1750% | 2750% | 150 |
■
Sky Net Blow
Type: Active / Damage
Requirements:
Dragon Combo LV3
Details: Spins in place unleashing a storm of rapid strikes, dealing melee physical damage to all surrounding enemies.
| Level | ATK% | SP Cost |
|---|---|---|
| 1 | 200% | 12 |
| 2 | 400% | 14 |
| 3 | 600% | 16 |
| 4 | 800% | 18 |
| 5 | 1000% | 20 |
■
Fallen Empire
Type: Active / Damage
Requirements:
Dragon Combo LV3
Details: An attack using the shoulder and fist to launch the target into the air, dealing large melee physical damage. Can only be used as a follow-up chain after
Dragon Combo, and after
Fallen Empire,
Tiger Cannon /
Gate of Hell can be chained.
| Level | ATK% | Spirit Sphere Cost | SP Cost |
| 1 | 400% | 2 | 18 |
| 2 | 700% | 21 | |
| 3 | 1000% | 24 | |
| 4 | 1300% | 27 | |
| 5 | 1600% | 30 | |
| 6 | 1900% | 1 | 33 |
| 7 | 2200% | 36 | |
| 8 | 2500% | 39 | |
| 9 | 2800% | 42 | |
| 10 | 3100% | 45 |
■
Tiger Cannon
Type: Active / Damage
Requirements:
Fallen Empire LV3
Details: Deals special melee physical damage to enemies around the caster, proportional to a certain percentage of the caster's MHP and MSP. Consumes 2 Spirit Spheres when used, and can only be used while in [
Fury] state.
Damage increases when used as a follow-up chain after
Fallen Empire.
| Level | MHP Ratio | MSP Ratio | Spirit Sphere Cost | SP Cost |
| 1 | 12% | 6% | 2 | 30 |
| 2 | 14% | 7% | 35 | |
| 3 | 16% | 8% | 40 | |
| 4 | 18% | 9% | 45 | |
| 5 | 20% | 10% | 50 | |
| 6 | 22% | 11% | 55 | |
| 7 | 24% | 12% | 60 | |
| 8 | 26% | 13% | 65 | |
| 9 | 28% | 14% | 70 | |
| 10 | 30% | 15% | 75 |
■
Gate of Hell
Type: Active / Damage
Requirements:
Rampage Blaster LV1,
Tiger Cannon LV5
Details: Unleashes countless strikes upon the enemy in an instant. Damage increases as the caster's HP is lower. Consumes 100 MSP and 2 Spirit Spheres when used. Can also be used as a follow-up chain after
Fallen Empire, with increased attack power when chained.
| Level | Spirit Sphere Cost | SP Cost |
| 1 | 2 | 100 |
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 |
■
Ride In Lightening
Type: Active / Damage
Requirements:
Throw Spirit Sphere LV3
Details: Fires 2 Spirit Spheres at a target area and detonates them, dealing ranged physical damage to all targets in the surrounding area. If the caster's weapon is of the Knuckle type, additional damage is applied.
| Level | ATK% | ATK%(Knuckle) | Spirit Sphere Cost | SP Cost |
| 1 | 40% | 90% | 2 | 25 |
| 2 | 80% | 180% | 30 | |
| 3 | 120% | 270% | 35 | |
| 4 | 160% | 360% | 40 | |
| 5 | 200% | 450% | 45 |
■
Howling of Lion
Type: Active / Damage
Requirements:
Assimilate Power LV1,
Ride In Lightening LV3
Details: Gathers strength from the dantian and unleashes a great shout, dealing ranged physical damage to all targets around the caster. If a target within range is affected by a Wanderer & Minstrel song effect, that effect is removed. Consumes 3 Spirit Spheres when used.
| Level | ATK% | Spirit Sphere Cost | SP Cost |
| 1 | 500 | 3 | 70 |
| 2 | 1000 | ||
| 3 | 1500% | ||
| 4 | 2000% | ||
| 5 | 2500% |
■
Windmill
Type: Active / Damage
Requirements:
Cursed Circle LV1
Details: A low roundhouse kick that deals damage to all enemies within a 5x5 cell area and forcibly puts them into a /sit state. Monsters will be stunned for 1-4 seconds. This skill does not work on Boss-type monsters.
| Level | Effect | SP Cost |
|---|---|---|
| 1 | Forces /sit state | 45 |
■
Flash Combo
Type: Active / Special
Requirements:
Dragon Combo LV3,
Fallen Empire LV3,
Tiger Cannon LV5,
Sky Net Blow LV1
Details: Uses
Dragon Combo,
Fallen Empire, and
Tiger Cannon in a lightning-fast 3-hit combo. Each chained skill is activated at the caster's maximum learned level. No skills or items can be used until the combo finishes.
| Level | Effect | Spirit Sphere Cost | SP Cost |
| 1 | ATK +40 for 4 seconds | 5 | 65 |
| 2 | ATK +60 for 4 seconds | 4 | |
| 3 | ATK +80 for 4 seconds | 3 | |
| 4 | ATK +100 for 4 seconds | 2 | |
| 5 | ATK +120 for 4 seconds | 1 |
■
Lightning Walk
Type: Active Toggle / Special
Requirements:
Windmill LV1
Details: A high-speed movement skill that, when the caster becomes the target of a ranged physical attack, nullifies the damage once and instantly [closes in] to just in front of the attacker. The effect is automatically removed upon activation.
| Level | Trigger Chance | Duration | SP Cost |
|---|---|---|---|
| 1 | 45% | 5 sec | 80 |
| 2 | 50% | 6 sec | 70 |
| 3 | 55% | 7 sec | 60 |
| 4 | 60% | 8 sec | 50 |
| 5 | 65% | 9 sec | 40 |
■
Knuckle Arrow
Type: Active / Damage
Requirements:
Lightning Walk LV1
Details: Instantly closes the distance to the enemy and rushes in, striking the target with ranged physical damage and knocking it back. If the target hits a wall or obstacle while being knocked back, it takes additional damage. The additional knockback damage increases according to the target's carried weight, and for Boss-type monsters that cannot be knocked back, the skill damage is increased instead.
| Level | ATK% | Knockback Damage | Boss-type Damage | Spirit Sphere Cost | SP Cost |
| 1 | 600% | 150% | 700% | 1 | 12 |
| 2 | 700% | 300% | 900% | 14 | |
| 3 | 800% | 450% | 1100% | 16 | |
| 4 | 900% | 600% | 1300% | 18 | |
| 5 | 1000% | 750% | 1500% | 20 | |
| 6 | 1100% | 900% | 1700% | - | 22 |
| 7 | 1200% | 1050% | 1900% | 24 | |
| 8 | 1300% | 1200% | 2100% | 26 | |
| 9 | 1400% | 1350% | 2300% | 28 | |
| 10 | 1500% | 1500% | 2500% | 30 |
■
Power Velocity
Type: Active / Special
Requirements:
Summon Spirit Sphere LV1
Details: Gives all of the caster's Spirit Spheres to a single target.
| Level | Effect | SP Cost |
|---|---|---|
| 1 | Transfers Spirit Spheres to target | 50 |
■
Assimilate Power
Type: Active / Special
Requirements:
Absorb Spirit Sphere LV1,
Power Velocity LV1
Details: Absorbs all Spirit Spheres within a 5x5 cell area around the caster to recover SP.
| Level | Effect | SP Cost |
|---|---|---|
| 1 | 1% MSP recovered per Spirit Sphere absorbed | 10 |
■
Cursed Circle
Type: Active / Special
Requirements:
Root LV2
Details: Temporarily immobilizes and prevents attacks from all enemies within range centered on the caster, and enemies caught by this effect are silenced for the duration. The caster can use other skills while under the effect of
Cursed Circle, but using another skill will immediately cancel the
Cursed Circle effect. Consumes 1 Spirit Sphere per target within range when used.
| Level | Duration | SP Cost |
|---|---|---|
| 1 | 3 sec | 40 |
| 2 | 4 sec | 60 |
| 3 | 5 sec | 80 |
| 4 | 6 sec | 100 |
| 5 | 7 sec | 120 |
■
Crescent Elbow
Type: Active / Counter
Requirements:
Windmill LV1
Details: Consumes 2 Spirit Spheres to enter a counter state. When receiving a melee physical attack while in this state, the caster takes some damage but also deals damage to the attacker and knocks them back. The higher the target's HP, the greater the damage dealt, and the trigger chance further increases according to the caster's Job Level.
This skill does not work on Boss-type monsters.
| Level | Chance | Duration | SP Cost |
| 1 | 55% | 3 sec | 80 |
| 2 | 60% | 4 sec | |
| 3 | 65% | 5 sec | |
| 4 | 70% | 6 sec | |
| 5 | 75% | 7 sec |
■
Gentle Touch - Quiet
Type: Active / Damage & Debuff
Requirements: -
Details: Uses pressure point techniques to deal damage to 1 target while inflicting Silence for a period of time. The higher the caster's DEX, the greater the damage.
| Level | ATK | SP Cost |
|---|---|---|
| 1 | 100% | 20 |
| 2 | 200% | 25 |
| 3 | 300% | 30 |
| 4 | 400% | 35 |
| 5 | 500% | 40 |
■
Gentle Touch - Cure
Type: Active / Recovery
Requirements:
Gentle Touch - Quiet LV1
Details: Uses pressure point techniques to recover HP for the caster and 1 target, curing certain status ailments. The higher the skill level, the higher the success chance. Status ailments that can be cured with this skill are Stone Curse / Freezing / Stun / Poison / Silence / Blindness / Hallucination, and it can be used even while the caster is afflicted with Stone Curse, Freezing, or Stun. Consumes 1 Spirit Sphere when used.
| Level | Effect | Spirit Sphere | SP Cost |
| 1 | Removes status ailments | 1 | 40 |
| 2 | 50 | ||
| 3 | 60 | ||
| 4 | 70 | ||
| 5 | 80 |
■
Gentle Touch - Energy Gain
Type: Active / Self Buff
Requirements:
Gentle Touch - Cure LV1
Details: Uses pressure point techniques to push the caster's fighting spirit to its limit, increasing the damage of [
Raging Thrust], [
Chain Crush Combo], and [
Glacier Fist], and generating a Spirit Sphere whenever the caster performs a melee physical attack or takes damage. Consumes HP when used.
| Level | Chance | HP Cost | SP Cost |
|---|---|---|---|
| 1 | 15% | 1% | 40 |
| 2 | 20% | 2% | 50 |
| 3 | 25% | 3% | 60 |
| 4 | 30% | 4% | 70 |
| 5 | 35% | 5% | 80 |
■
Gentle Touch - Change
Type: Active / Buff
Requirements:
Gentle Touch - Energy Gain LV3
Details: Uses pressure point techniques to increase the caster's attack power and attack speed, and increases the damage of [
Rampage Blaster] and [
Knuckle Arrow]. Consumes 1 Spirit Sphere and a small amount of HP when used. This skill cannot be used together with [
Gentle Touch - Revitalize].
| Level | Effect | Duration | HP Cost | SP Cost |
| 1 | ATK + 8
ATK + 1% | 240 sec | 1% | 40 |
| 2 | ATK + 16
ATK + 2% | 2% | 50 | |
| 3 | ATK + 24
ATK + 3% | 3% | 60 | |
| 4 | ATK + 32
ATK + 4% | 4% | 70 | |
| 5 | ATK + 40
ATK + 5% | 5% | 80 |
■
Gentle Touch - Revitalize
Type: Active / Buff
Requirements:
Gentle Touch - Energy Gain LV1
Details: Uses pressure point techniques to increase the caster's MHP and speed up DEF and natural HP recovery. During this effect, HP recovers even while moving or attacking, and the damage of [
Tiger Cannon] and [
Gate of Hell] is increased. Consumes 1 Spirit Sphere when used, and this skill cannot be used together with [
Gentle Touch - Change].
| Level | Effect | Duration | SP Cost | |
| 1 | MHP +2%
DEF +20 HP natural recovery +80% | 240 sec | 40 | |
| 2 | MHP +4%
DEF +40 HP natural recovery +110% | 50 | ||
| 3 | MHP +6%
DEF +60 HP natural recovery +140% | 60 | ||
| 4 | MHP +8%
DEF +80 HP natural recovery +170% | 70 | ||
| 5 | MHP +10%
DEF +100 HP natural recovery +200% | 80 |