Criatura Academy
News · Update · 2024-12-03

[Character] Introducing the Shadow Chaser [캐릭터] 쉐도우체이서 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Job Change Location

-Skill Guide


Character Introduction

The Shadow Chaser mainly plays a role in confusing opponents through enhanced Scribble (graffiti) abilities, an upgraded Intimidate skill (Reproduce), and various Masquerade skills. Their presence is elusive and unpredictable, focusing less on direct damage and more on disabling opponents by inflicting various debuffs that prevent them from using their abilities. Being unable to use skills, having your weapon stripped away, and standing in the middle of a battlefield would be tough for anyone. The Shadow Chaser has been designed with skills that reflect status ailments back onto the opponent, Masquerade skills that impose penalties on the opponent's stats, and skills that can unleash powerful magical effects by drawing magical graffiti (Magic Scribble) on the ground. Among these, the powerful ground magic called Maelstrom (whirlpool) can even absorb the Warlock's great magic Comet and convert it into the caster's own SP.


Job Change Requirements

  • Achieve Base LV 200 and Job LV 70 or higher to change jobs.

Job Change Location

Hugin

NPC Hugin Location: Prontera 97 193


Skill Guide

Emergency Escape

Type: Active

Requirement: Triangle Shot Lv.2

Category: Movement

Target: Self

Description: Upon use, sets a trap at the caster's current position and evades backward, increasing the distance between the caster and the enemy. Cannot cross impassable cells, and only moves as far as possible. Consumes 1 Trap or Special Alloy Trap, which cannot be recovered after use.

Level SP Cost Trap Duration Movement Distance
1 30 50 5
2 26 50 6
3 22 50 7
4 18 50 8
5 14 50 9

Strip Accessory

Type: Active

Requirement: Divest Weapon Lv.1

Category: Unequip

Target: 1 Target

Description: Forcibly removes 2 accessories equipped by another player. Removed accessories cannot be re-equipped for the duration of the effect. When used on a monster, decreases INT, DEX, and LUK by 20% for a set duration.

Level SP Cost Effect Chance Duration
1 15 Removes accessories if player / INT, DEX, LUK -20% if monster 14% 60
2 18 Removes accessories if player / INT, DEX, LUK -20% if monster 16% 70
3 21 Removes accessories if player / INT, DEX, LUK -20% if monster 18% 80
4 24 Removes accessories if player / INT, DEX, LUK -20% if monster 20% 90
5 27 Removes accessories if player / INT, DEX, LUK -20% if monster 22% 100

Fatal Menace

Type: Active

Requirement: Snatch Lv.5

Category: AoE Physical

Target: 1 Target

Description: Deals AoE physical damage to Target 1 and surrounding enemies.

Level SP Cost Range Effect
1 10 3x3 ATK 120%, Hit Rate -30
2 14 3x3 ATK 240%, Hit Rate -25
3 18 3x3 ATK 360%, Hit Rate -20
4 22 3x3 ATK 480%, Hit Rate -15
5 26 3x3 ATK 600%, Hit Rate -10
6 30 5x5 ATK 720%, Hit Rate 0
7 34 5x5 ATK 840%, Hit Rate +5
8 38 5x5 ATK 960%, Hit Rate +10
9 42 5x5 ATK 1080%, Hit Rate +15
10 46 5x5 ATK 1200%, Hit Rate +20

Reproduce

Type: Active

Requirement: Intimidate Lv.5

Category: Buff

Target: Self

Description: An upgraded version of Intimidate. While this skill is active, the caster learns the last skill used by whoever attacks them.

Level SP Cost SP Cost per Second
1 40 8
2 45 8
3 50 7
4 55 7
5 60 6
6 65 6
7 70 5
8 75 5
9 80 4
10 85 4

Shadow Form

Type: Active

Requirement: Stalk Lv.3

Category: Buff

Target: 1 Target

Description: Hides in someone's shadow, causing the target to take damage in place of the caster. The skill automatically ends after a set number of hits are received, or if the distance from the target becomes too great. While in shadow state, the caster cannot attack, use skills, or use items. There is a chance the effect can be removed by Detect skills.

Level SP Cost SP Cost per Second Effect Duration Hits Required
1 40 10 10% chance the designated player takes damage instead when hit 30 5
2 50 9 20% chance the designated player takes damage instead when hit 40 6
3 60 8 30% chance the designated player takes damage instead when hit 50 7
4 70 7 40% chance the designated player takes damage instead when hit 60 8
5 80 6 50% chance the designated player takes damage instead when hit 70 9

Deadly Infect

Type: Active

Requirement: Shadow Form Lv.3 / Auto Shadow Spell Lv.5

Category: Buff

Target: Self

Description: When the caster attacks or is attacked, transfers any status ailments currently affecting the caster to the target. Transferring a status ailment to another target does not immediately cure the caster of that ailment.

Level SP Cost Effect Duration
1 40 40% chance to transfer status ailment on physical attack or when hit 10
2 44 50% chance to transfer status ailment on physical attack or when hit 15
3 48 60% chance to transfer status ailment on physical attack or when hit 20
4 52 70% chance to transfer status ailment on physical attack or when hit 25
5 56 80% chance to transfer status ailment on physical attack or when hit 30

Body Painting

Type: Active

Category: Debuff

Target: Self

Description: Sprays paint around the caster, revealing hidden enemies while also inflicting Blind and reducing attack speed by 25% on all who are hit by the paint.

Level SP Cost Effect Status Ailment Success Rate Duration
1 10 Attack Speed -5% Blind 55%, ASPD 25% 5
2 15 Attack Speed -10% Blind 57%, ASPD 30% 7
3 20 Attack Speed -15% Blind 59%, ASPD 35% 9
4 25 Attack Speed -20% Blind 61%, ASPD 40% 11
5 30 Attack Speed -25% Blind 63%, ASPD 45% 13

Masquerade - Gloomy

Type: Active

Requirement: Body Painting Lv.1

Category: Debuff

Target: 1 Target

Description: The target affected by this effect suffers decreased attack speed and movement speed, and any mounts, pets, or Homunculi accompanying them will leave. Requires a Makeover Brush to use, and consumes 1 Face Paint. Success rate varies based on the level and base stats of both the caster and target. Has no effect on Boss monsters.

Level SP Cost Effect Duration
1 30 Removes companions, Attack Speed -30%, Hit Rate -20% 10
2 40 Removes companions, Attack Speed -40%, Hit Rate -40% 15
3 50 Removes companions, Attack Speed -50%, Hit Rate -60% 20

Masquerade - Ignorance

Type: Active

Requirement: Body Painting Lv.1

Category: Debuff

Target: 1 Target

Description: The target affected by this effect loses a set amount of SP, while the caster recovers half of that amount as SP. For monsters, the caster recovers SP equal to the monster's level. Additionally, for the duration of the effect, the target cannot use magic or skills. Requires a Makeover Brush to use, and consumes 1 Face Paint. Success rate varies based on the level and base stats of both the caster and target. Has no effect on Boss monsters.

Level SP Cost Effect Duration
1 30 Blocks target's skills, Target SP -100, Self SP +50 10
2 40 Blocks target's skills, Target SP -200, Self SP +100 15
3 50 Blocks target's skills, Target SP -300, Self SP +150 20

Masquerade - Laziness

Type: Active

Requirement: Masquerade - Enervation Lv.1 / Gloomy Lv.1 / Ignorance Lv.1

Category: Debuff

Target: 1 Target

Description: The target affected by this effect suffers slowed movement speed and cast speed, along with decreased evasion. A target affected by this laziness effect must consume an additional [Laziness skill level x 10] SP when using skills. Requires a Makeover Brush to use, and consumes 1 Face Paint. Success rate varies based on the level and base stats of both the caster and target. Has no effect on Boss monsters.

Level SP Cost Effect Duration
1 30 Decrease AGI, Cast Speed +20%, Evasion -10%, Skill SP Cost +10 10
2 40 Decrease AGI, Cast Speed +30%, Evasion -20%, Skill SP Cost +20 15
3 50 Decrease AGI, Cast Speed +40%, Evasion -30%, Skill SP Cost +30 20

Masquerade - Enervation

Type: Active

Requirement: Masquerade - Enervation Lv.1 / Gloomy Lv.1 / Ignorance Lv.1

Category: Debuff

Target: 1 Target

Description: The target affected by this effect suffers decreased attack power and loses all Spheres they possess. Requires a Makeover Brush to use, and consumes 1 Face Paint. Success rate varies based on the level and base stats of both the caster and target. Has no effect on Boss monsters.

Level SP Cost Effect Duration
1 30 ATK -30%, Removes Spheres 10
2 40 ATK -40%, Removes Spheres 15
3 50 ATK -50%, Removes Spheres 20

Masquerade - Weakness

Type: Active

Requirement: Masquerade - Enervation Lv.1 / Gloomy Lv.1 / Ignorance Lv.1

Category: Debuff

Target: 1 Target

Description: The target affected by this effect suffers decreased maximum HP, and their equipped weapon and shield are temporarily removed. For the duration of the effect, the target cannot equip a weapon or shield. Requires a Makeover Brush to use, and consumes 1 Face Paint. Success rate varies based on the level and base stats of both the caster and target. Has no effect on Boss monsters.

Level SP Cost Effect Duration
1 30 MHP -10%, Removes weapon & shield 10
2 40 MHP -20%, Removes weapon & shield 15
3 50 MHP -30%, Removes weapon & shield 20

Masquerade - Unlucky

Type: Active

Requirement: Masquerade - Laziness Lv.1 / Weakness Lv.1

Category: Debuff

Target: 1 Target

Description: The target affected by this effect suffers decreased Critical rate and Perfect Dodge, and also consumes a set amount of Zeny each time they use a skill. When this unlucky effect is applied to the target, they are guaranteed to be inflicted with one of the following status ailments: Poison, Blind, or Silence. Requires a Makeover Brush to use, and consumes 1 Face Paint. Success rate varies based on the level and base stats of both the caster and target. Has no effect on Boss monsters.

Level SP Cost Effect Duration
1 30 CRI -10, FLEE -10, Consumes 250z per skill use, Status Ailment: Poison 10
2 40 CRI -20, FLEE -20, Consumes 500z per skill use, Status Ailment: Poison, Blind 15
3 50 CRI -30, FLEE -30, Consumes 1000z per skill use, Status Ailment: Poison, Blind, Silence 20

Invisibility

Type: Active

Requirement: Auto Shadow Spell Lv.7 / Deadly Infect Lv.5 / Masquerade - Unlucky Lv.3

Category: Invisibility

Target: Self

Description: Temporarily conceals the caster's appearance entirely. While invisible, the caster can still attack, but the attack element becomes Ghost Level 1. During this effect, SP continuously decreases, and skills and items cannot be used. The effect is automatically removed when SP reaches 0. Cannot be removed by certain Detect skills, and the caster takes no damage from those skills either. Natural SP recovery is disabled during this state.

Level SP Cost SP Cost per Second Effect
1 100 MSP 10% CRI +20%, Attack Speed -40%
2 100 MSP 8% CRI +40%, Attack Speed -30%
3 100 MSP 6% CRI +60%, Attack Speed -20%
4 100 MSP 4% CRI +80%, Attack Speed -10%
5 100 MSP 2% CRI +100%, Attack Speed 0

Man Hole

Type: Active

Requirement: Scribble Lv.1

Category: Crowd Control

Target: Ground

Description: Draws a black hole on the ground to drop a single target into it. An enemy trapped in this hole can do nothing, and neither side can attack the other. Requires a Paint Brush to use, and consumes 1 Surface Paint.

Level SP Cost Duration
1 20 5
2 25 10
3 30 15

Chaos Panic

Type: Active

Requirement: Man Hole Lv.1

Category: Crowd Control

Target: Ground

Description: Draws a chaotic shape on the ground, causing confusion in any target caught within it. A confused target's movement direction becomes erratic, and for monsters, their attack target is randomly changed. Requires a Paint Brush to use, and consumes 2 Surface Paint.

Level SP Cost Chance Duration
1 30 50% 5
2 36 65% 10
3 42 80% 15

Dimension Door

Type: Active

Requirement: Man Hole Lv.1

Category: Movement

Target: Ground

Description: Draws a magical door on the ground, teleporting the caster and party members to a designated location. Requires a Paint Brush to use, and consumes 1 Surface Paint.

Level SP Cost Duration
1 30 4
2 36 8
3 42 12

Bloody Lust

Type: Active

Requirement: Dimension Door Lv.3

Category: Buff

Target: Ground

Description: Draws an exciting red shape on the ground, inflicting the Frenzy effect on anyone caught within it. Requires a Paint Brush to use, and consumes 2 Surface Paint.

Level SP Cost Duration
1 60 7
2 70 14
3 80 21

Feint Bomb

Type: Active

Requirement: Dimension Door Lv.3

Category: AoE

Target: Ground

Description: Draws a decoy of the caster on the ground. The caster then retreats backward using Back Slide and enters Hiding. After a moment, the decoy explodes, damaging all enemies nearby. Requires a Paint Brush to use, and consumes 1 Surface Paint. Damage increases with the caster's Base Lv, Job Lv, and DEX.

Level SP Cost Effect
1 24 Explosive Trap, Back Slide 1 cell
2 28 Explosive Trap, Back Slide 2 cells
3 32 Explosive Trap, Back Slide 3 cells
4 36 Explosive Trap, Back Slide 4 cells
5 40 Explosive Trap, Back Slide 5 cells
6 44 Explosive Trap, Back Slide 6 cells
7 48 Explosive Trap, Back Slide 7 cells
8 52 Explosive Trap, Back Slide 8 cells
9 56 Explosive Trap, Back Slide 9 cells
10 60 Explosive Trap, Back Slide 10 cells

Maelstrom

Type: Active

Requirement: Chaos Panic Lv.3 / Masquerade - Unlucky Lv.3

Category: Magic Absorption

Target: Ground

Description: Draws a whirlpool on the ground that absorbs ground-targeted magic. The caster recovers SP based on the level of the absorbed spell. Requires a Paint Brush to use, and consumes 2 Surface Paint.

Level SP Cost Effect Duration
1 50 Absorbs ground magic, recovers SP 7
2 55 Absorbs ground magic, recovers SP 14
3 60 Absorbs ground magic, recovers SP 21