Criatura Academy
News · Update · 2024-12-03

[Character] Minstrel Introduction [캐릭터] 민스트럴 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Job Change Location

-Skill Guide


Character Introduction

The songs sung by Minstrels have already transcended the dimension of simple songs, and due to the magical power carried within their very voices, the songs and choruses they sing produce effects akin to magic. Unlike Bards / Dancers or Clowns / Gypsies, who up until now could only play instruments, Minstrels possess the ability to instantly trigger effects through song or chorus, eliminating the need to stand in one place waiting for other players or having to guard a specific location. Furthermore, once the skill "Lesson" is learned to a certain degree, songs and choruses can be used even while performing music, granting the compound ability to apply two different effects simultaneously. Additionally, chorus skills have been designed to become even more powerful the greater the number of Wanderers / Minstrels present in the same party. We firmly believe that the diverse effects of numerous songs and choruses will prove even more effective not only in hunting, but also in siege warfare and PvP.


Job Change Requirements

  • Job change is possible upon reaching Base LV 200 and Job LV 70 or higher.

Job Change Location

Hugin

NPC Hugin Location: Prontera 97 193


Skill Guide

  1. Severe Rainstorm

Type: Active

Learning Requirement: Slinging Arrow or Melody Strike Lv.5

Category: AoE Physical

Target: Ground

Description: Bow, whip, and instrument exclusive skill. Rains arrows down on an 11 x 11 area, dealing ranged physical damage to targets within range 12 times. Damage increases according to the caster's Base Lv and AGI / DEX. Consumes 10 arrows upon use, and cannot be activated if the arrow count is less than 10. Damage increases when used with a whip or instrument. Not affected by the range increase from Vulture's Eye.

Level SP Cost Effect
1 80 ATK 100% (Bow), 120% (Instrument/Whip)
2 90 ATK 200% (Bow), 240% (Instrument/Whip)
3 100 ATK 300% (Bow), 360% (Instrument/Whip)
4 110 ATK 400% (Bow), 480% (Instrument/Whip)
5 120 ATK 500% (Bow), 600% (Instrument/Whip)

Reverberation

Type: Active

Learning Requirement: Unchained Serenade or Hip Shaker Lv.5

Category: AoE Magic

Target: AoE

Description: Whip and instrument exclusive skill. Uses multiple arrows on an enemy target to generate high-frequency sound waves, dealing magic damage based on arrow element to all enemies within a 5 x 5 area around the target. Damage increases according to the caster's Base Lv. Consumes 5 arrows upon use, and cannot be activated if the arrow count is less than 5.

Level SP Cost Effect
1 56 MATK 1000%
2 62 MATK 1300%
3 68 MATK 1600%
4 74 MATK 1900%
5 80 MATK 2200%

Metallic Sound

Type: Active

Learning Requirement: Reverberation Lv.5

Category: Magic

Target: Single target

Description: Emits a high-pitched sound at a single target, dealing Neutral property magic damage. Deals greater damage to targets in the Sleep status. Damage is increased by Lesson skill level x 60%, and further increases according to the caster's Base Lv.

Level SP Cost Effect
1 62 MATK 120% + Lesson Level x 60%
2 64 MATK 240% + Lesson Level x 60%
3 66 MATK 360% + Lesson Level x 60%
4 68 MATK 480% + Lesson Level x 60%
5 70 MATK 600% + Lesson Level x 60%
6 72 MATK 720% + Lesson Level x 60%
7 74 MATK 840% + Lesson Level x 60%
8 76 MATK 960% + Lesson Level x 60%
9 78 MATK 1080% + Lesson Level x 60%
10 80 MATK 1200% + Lesson Level x 60%

Great Echo

Type: Active

Learning Requirement: Metallic Sound Lv.1

Category: AoE Physical

Target: Single target

Description: The caster generates a great resonance through song, dealing damage to all targets within a certain range. Damage increases according to the caster's Lesson level and Base Level. If a partner is present in the party, damage is doubled. Consumes 2 [Throat Lozenge] upon use.

Level SP Cost Range Effect
1 80 5x5 ATK 750%
2 90 7x7 ATK 1250%
3 100 7x7 ATK 1750%
4 110 9x9 ATK 2250%
5 120 9x9 ATK 2750%

Lesson

Type: Passive

Description: Increases Max SP and speeds up SP recovery rate. At skill level 5 or higher, 3rd job song skills can be used even while performing 2nd job ensemble/chorus skills.

Level Effect
1 MSP+30
2 MSP+60
3 MSP+90
4 MSP+120
5 MSP+150 / 3rd job songs usable during 2nd job ensemble skills
6 MSP+180 / 3rd job songs usable during 2nd job ensemble skills
7 MSP+210 / 3rd job songs usable during 2nd job ensemble skills
8 MSP+240 / 3rd job songs usable during 2nd job ensemble skills
9 MSP+270 / 3rd job songs usable during 2nd job ensemble skills
10 MSP+300 / 3rd job songs usable during 2nd job ensemble skills

Circle of Nature's Sound

Type: Active

Learning Requirement: Lesson Lv.1

Category: Buff

Target: Party members within range

Description: Instrument/whip exclusive skill. Sings a song that aids the cycle of nature to party members on screen, increasing HP natural recovery rate. Effect increases according to the caster's Lesson level.

Level SP Cost Effect Duration
1 42 HP natural recovery rate +50% 180
2 46 HP natural recovery rate +100% 180
3 50 HP natural recovery rate +150% 180
4 54 HP natural recovery rate +200% 180
5 58 HP natural recovery rate +250% 180

Valley of Death

Type: Active

Learning Requirement: Circle of Nature's Sound Lv.3

Category: Recovery

Target: 1 party member

Description: Instrument/whip exclusive skill. Revives 1 deceased party member. The revived player is restored with HP equal to their remaining SP. If SP was 0 at the time of death, they are revived with 1 HP. Consumes 1 [Regrettable Tears] upon casting.

Level SP Cost Effect
1 50 Consumes 50% of target's SP upon revival
2 53 Consumes 40% of target's SP upon revival
3 56 Consumes 30% of target's SP upon revival
4 59 Consumes 20% of target's SP upon revival
5 62 Consumes 10% of target's SP upon revival

Poem of The Netherworld

Type: Active

Learning Requirement: Lesson Lv.1

Category: Status Ailment

Target: Ground

Description: Instrument/whip exclusive skill. Generates a special sound wave affecting motor nerves on 1 ground cell, temporarily stopping the movement of any target that enters the 3 x 3 cell area of the sound wave's effect. Up to 5 can be generated at once, and this skill does not work on Boss-type monsters. Effect duration decreases according to the affected target's level. Consumes 1 [Throat Lozenge] upon use.

Level SP Cost Effect Wave Duration Effect Duration
1 12 Immobilize 9 8
2 16 Immobilize 11 10
3 20 Immobilize 13 12
4 24 Immobilize 15 14
5 28 Immobilize 17 16

Voice of Siren

Type: Active

Learning Requirement: Poem of The Netherworld Lv.3

Category: Crowd Control

Target: AoE

Description: Instrument/whip exclusive skill. Applies a Charm effect to all targets within an 11 x 11 cell area around the caster, pulling them toward the caster. Monsters become unable to attack the caster, and players become unable to target the caster as an attack target for the duration (excluding the caster). Targets affected by this effect will display a heart emoticon. Effect duration decreases according to the target's level. If the target takes damage, the Charm effect is immediately removed.

Level SP Cost Range Effect Duration
1 48 5x5 Status Ailment "Charm" 15
2 56 7x7 Status Ailment "Charm" 18
3 64 9x9 Status Ailment "Charm" 21
4 72 11x11 Status Ailment "Charm" 24
5 80 13x13 Status Ailment "Charm" 27

Frigg's Song

Type: Active

Learning Requirement: Lesson Lv.2

Category: Recovery

Target: AoE

Description: Instrument/whip exclusive skill. Increases MHP of all allies for 60 seconds and restores a certain amount of HP. Consumes 1 Regrettable Tears. In PVP siege mode, only applies to self and party members.

Level SP Cost Range Effect Duration
1 200 7x7 MHP increase, HP recovery 60
2 230 9x9 MHP increase, HP recovery 60
3 260 11x11 MHP increase, HP recovery 60
4 290 13x13 MHP increase, HP recovery 60
5 320 15x15 MHP increase, HP recovery 60

Improvised Song

Type: Active

Learning Requirement: Poem of The Netherworld Lv.1

Category: Dispell

Target: Targeted player

Description: Uses an unknown language to remove all advanced ensemble effects applied to the specified player. Success rate increases according to skill level.

Level SP Cost Chance
1 20 40%
2 20 50%
3 20 60%
4 20 70%
5 20 80%

Gloomy Day

Category: Active

Requirements: Improvised Song Lv.1

Type: Debuff

Target: Enemy Player

Description: Instrument/Whip exclusive skill. Increases the target enemy player's SP consumption and fixed casting time. Occasionally, they may fall into such deep melancholy that their movement speed decreases, and the Peco Peco, Dragon, Gryphon, etc. they are riding may run away. This skill can only be used in PVP areas.

Level SP Cost Effect Duration
1 42 Fixed casting +0.5 sec, SP consumption +10%, Attack speed -20% 60
2 46 Fixed casting +1 sec, SP consumption +20%, Attack speed -25% 60
3 50 Fixed casting +1.5 sec, SP consumption +30%, Attack speed -30% 60
4 54 Fixed casting +2 sec, SP consumption +40%, Attack speed -35% 60
5 58 Fixed casting +2.5 sec, SP consumption +50%, Attack speed -40% 60

Deep Sleep Lullaby

Category: Active

Requirements: Lesson Lv.1

Type: Crowd Control

Target: Enemy Player

Description: Instrument/Whip exclusive skill. Grants a Deep Sleep effect to the target enemy player and surrounding enemy players. Targets afflicted with Deep Sleep cannot move, attack, or use items and skills, and cannot even chat. The effect is immediately removed upon taking damage, but while in Deep Sleep, the target takes 1.5x the normal damage. Targets in Deep Sleep recover 3% of HP/SP every 2 seconds. Consumes 2 Throat Lozenges.

Level SP Cost Range Effect Duration
1 80 3x3 Status ailment "Deep Sleep" 60
2 90 3x3 Status ailment "Deep Sleep" 60
3 100 3x3 Status ailment "Deep Sleep" 60
4 110 5x5 Status ailment "Deep Sleep" 60
5 120 5x5 Status ailment "Deep Sleep" 60

Harmonize

Category: Active

Requirements: Deep Sleep Lullaby Lv.1

Type: Debuff

Target: 1 Target

Description: Instrument exclusive skill. For 60 seconds, equalizes all base stat weights of both the caster and the target.

Level SP Cost Effect Duration
1 70 Reduces all base stat weights by 10 60
2 75 Reduces all base stat weights by 15 60
3 80 Reduces all base stat weights by 20 60
4 85 Reduces all base stat weights by 25 60
5 90 Reduces all base stat weights by 30 60

Windmill Rush Attack

Category: Active

Requirements: Deep Sleep Lullaby Lv.1

Type: Buff

Target: Self and Party Members in Range

Description: Instrument exclusive skill. Increases ATK and movement speed for party members and self within a 31x31 cell range. Does not stack with other Minstrel performance skills, and can only be used while the caster has an instrument equipped. The effect increases according to the caster's Lesson skill level.

Level SP Cost Effect Duration
1 82 ATK +7 (increases based on caster's Lesson level), Movement speed +25% 180
2 88 ATK +10 (increases based on caster's Lesson level), Movement speed +25% 180
3 94 ATK +13 (increases based on caster's Lesson level), Movement speed +25% 180
4 100 ATK +15 (increases based on caster's Lesson level), Movement speed +25% 180
5 106 ATK +20 (increases based on caster's Lesson level), Movement speed +25% 180

Echo Song

Category: Active

Requirements: Deep Sleep Lullaby Lv.1

Type: Buff

Target: Self and Party Members in Range

Description: Instrument exclusive skill. Increases DEF for party members and self within range around the caster. The DEF increase is affected by the Lesson skill and the caster's job level, and does not stack with other Minstrel performance skills.

Level SP Cost Range Effect Duration
1 86 15x15 DEF +6% 180
2 92 17x17 DEF +12% 180
3 98 19x19 DEF +18% 180
4 104 21x21 DEF +24% 180
5 110 23x23 DEF +30% 180

Dance With A Warg

Category: Active

Requirements: Swing Dance (Harmonize) Lv.1, Symphony of Lovers (Windmill Rush Attack) Lv.1, Moonlit Serenade (Echo Song) Lv.1

Type: Buff

Target: Self and Party Members in Range

Description: Instrument/Whip exclusive skill. Through an exciting, fast-tempo song, increases attack speed derived from stats for self and party members, and reduces fixed casting time. Also increases party members' ranged attack power and the attack power of Rangers' Wargs. Consumes 1 Throat Lozenge.

Level SP Cost Range Effect Duration
1 120 11x11 Attack speed +5%, Ranged attack power +1%, Fixed casting -30% 120
2 140 13x13 Attack speed +10%, Ranged attack power +2%, Fixed casting -40% 120
3 160 15x15 Attack speed +15%, Ranged attack power +3%, Fixed casting -50% 120
4 180 17x17 Attack speed +20%, Ranged attack power +4%, Fixed casting -60% 120
5 200 19x19 Attack speed +25%, Ranged attack power +5%, Fixed casting -70% 120

Saturday Night Fever

Category: Active

Requirements: Dance With A Warg Lv.1

Type: Status Ailment

Target: Enemy Player

Description: Instrument/Whip exclusive skill. Inflicts a Frenzy effect on enemy players on screen centered on the caster. Targets afflicted with Frenzy continuously lose HP and SP, and their Hit and Flee are drastically reduced. They also become unable to use items. When the Frenzy effect ends, all affected targets are forced to sit for 3 seconds. The success rate of Frenzy increases according to the caster's Lesson level. Consumes 5 Throat Lozenges. This skill can only be used in PVP areas.

Level SP Cost Range Effect Duration
1 150 7x7 Frenzy, HIT -100, FLEE -50 30
2 160 9x9 Frenzy, HIT -150, FLEE -80 30
3 170 11x11 Frenzy, HIT -200, FLEE -110 30
4 180 13x13 Frenzy, HIT -250, FLEE -140 30
5 190 15x15 Frenzy, HIT -300, FLEE -170 30

Song of Mana

Category: Active

Requirements: Swing Dance (Harmonize) Lv.1, Symphony of Lovers (Windmill Rush Attack) Lv.1, Moonlit Serenade (Echo Song) Lv.1

Type: Buff

Target: Area of Effect

Description: Instrument/Whip exclusive skill. Sings a song that aids the circulation of mana, instantly recovering a percentage of SP for self and party members according to skill level, and greatly increasing SP recovery rate. The increase in SP recovery rate is slightly boosted according to the caster's learned Lesson level. Consumes 1 Throat Lozenge.

Level SP Cost Range Effect Duration
1 120 11x11 SP recovery 10%, SP recovery rate +50% 120
2 140 13x13 SP recovery 10%, SP recovery rate +100% 120
3 160 15x15 SP recovery 15%, SP recovery rate +150% 120
4 180 17x17 SP recovery 15%, SP recovery rate +200% 120
5 200 19x19 SP recovery 20%, SP recovery rate +250% 120

Melody of Sink

Category: Active

Requirements: Song of Mana Lv.1

Type: Debuff

Target: Enemy Player

Description: Instrument/Whip exclusive skill. Sharply reduces the SP and lowers the INT of surrounding enemy players centered on the caster. The success rate increases according to the caster's learned Lesson level. Consumes 2 Throat Lozenges. This skill can only be used in PVP areas.

Level SP Cost Range Effect Success Rate Duration
1 120 11x11 Reduces enemies' SP and INT 10% 60
2 130 11x11 Reduces enemies' SP and INT 15% 60
3 140 13x13 Reduces enemies' SP and INT 20% 60
4 150 13x13 Reduces enemies' SP and INT 25% 60
5 160 15x15 Reduces enemies' SP and INT 30% 60

Sound of Destruction

Category: Active

Requirements: Saturday Night Fever Lv.3, Melody of Sink Lv.3

Type: Debuff

Target: Enemy Player

Description: Instrument/Whip exclusive skill. Causes surrounding enemy players centered on the caster to take double all damage for 10 seconds. This effect does not disappear even when damage is taken, and its duration increases according to the caster's Lesson level. Consumes 10 Throat Lozenges. This skill can only be used in PVP areas.

Level SP Cost Effect Success Rate Duration
1 80 Enemies within range take double damage 20% 10
2 90 Enemies within range take double damage 25% 10
3 100 Enemies within range take double damage 30% 10
4 110 Enemies within range take double damage 35% 10
5 120 Enemies within range take double damage 40% 10

Lerad's Dew

Category: Active

Requirements: Swing Dance (Harmonize) Lv.1, Symphony of Lovers (Windmill Rush Attack) Lv.1, Moonlit Serenade (Echo Song) Lv.1

Type: Buff

Target: Self and Party Members in Range

Description: Instrument/Whip exclusive skill. Increases MHP for party members around the caster, including the caster themselves. However, no effect is triggered on characters in Frenzy state. The amount of increase grows according to the Lesson level learned by the caster. Consumes 1 Throat Lozenge.

Level SP Cost Range Effect Duration
1 80 11x11 MHP + 5% 120
2 90 11x11 MHP + 8% 120
3 100 13x13 MHP + 11% 120
4 110 13x13 MHP + 14% 120
5 120 15x15 MHP + 17% 120

Warcry of Beyond

Category: Active

Requirements: Lerad's Dew Lv.1

Type: Debuff

Target: Enemy Player

Description: Instrument/Whip exclusive skill. Decreases the maximum HP and lowers the STR of enemy players around the caster. The success rate and reduction amount increase according to the Lesson level learned by the caster. Consumes 2 Throat Lozenges. This skill can only be used in PVP areas.

Level SP Cost Effect Success Rate Duration
1 120 Decreases Max HP and STR 15% 60
2 130 Decreases Max HP and STR 18% 60
3 140 Decreases Max HP and STR 21% 60
4 150 Decreases Max HP and STR 24% 60
5 160 Decreases Max HP and STR 27% 60

Unlimited Humming Voice

Category: Active

Requirements: Sound of Destruction Lv.1, Warcry of Beyond Lv.1

Type: Buff

Target: Self and party members within range

Description: Instrument/Whip exclusive skill. Increases all elemental magic damage for party members around the caster, including the caster themselves, and prevents the caster's skill casting from being interrupted. Further increased by the caster's Lesson level, and consumes 5 Throat Lozenges.

Level SP Cost Range Effect Duration
1 120 11x11 All elemental magic damage +4% 180
2 130 11x11 All elemental magic damage +8% 180
3 140 13x13 All elemental magic damage +12% 180
4 150 13x13 All elemental magic damage +16% 180
5 160 15x15 All elemental magic damage +20% 180