Criatura Academy
News · Update · 2023-03-16

[Character] Introducing the Gunslinger [캐릭터] 건슬링거 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Skill Guide


Character Introduction

The Gunslinger is a ranged shooter class that uses various types of firearms to subdue enemies.

The Gunslinger uses 5 types of firearms, and all firearms are two-handed weapons.


Job Change Requirements

  • Novice characters with a Job Level of 10 or higher can change to Gunslinger through a job change quest.

Job Change Location

...

<Rusa, who will teleport you to Master Miller: iz_ac02 139 86>

<Master Miller, who can proceed with the Gunslinger job change: que_ng 152 167>


Skill Guide

Flip the Coin

Type: Support

Description: Flips a coin; if it lands on heads, you gain one golden coin that hovers around you, and if it lands on tails, you lose one coin.

You can collect up to 10 coins, and the higher the skill level, the higher the chance of landing on heads. This skill consumes 1 Zeny when used.

Level SP Cost
1 2
2 2
3 2
4 2
5 2

Fling

Type: Offensive

Requirement: Flip the Coin 1

Description: Uses a coin to attack while simultaneously reducing the enemy's defense.

Up to 5 coins are consumed upon casting, and the more coins consumed, the greater the defense reduction effect.

Level SP Cost
1 10

Triple Action

Type: Offensive

Requirement: Flip the Coin 1

Description: Consumes 1 coin to deliver a 3-hit attack.

Level SP Cost
1 20

Bulls Eye

Type: Offensive

Requirement: Flip the Coin 5

Description: Deals a powerful attack to one Demi-Human or Brute race enemy. Consumes 1 coin to deal 500% damage,

with a 0.1% chance to inflict Coma. The Coma effect does not apply to boss-type monsters.

Level SP Cost
1 30

Madness Canceller

Type: Support

Requirement: Flip the Coin 4

Description: Consumes 1 coin to cast; grants ATK +100 and Attack Speed +20%, but renders you unable to move.

The state is removed by using the skill again or after 15 seconds. Cannot be used together with Adjustment, Heat Barrel, or Platinum Alter.

Level SP Cost
1 30

Adjustment

Type: Support

Requirement: Flip the Coin 4

Description: Consumes 2 coins to cast; for 30 seconds, grants Hit -30, Flee +30,

and reduces damage taken from ranged physical attacks by 20%. Cannot be used together with Madness Canceller.

Level SP Cost
1 15

Increasing Accuracy

Type: Support

Requirement: Flip the Coin 2

Description: Consumes 4 coins to gain Hit +20, DEX +4, AGI +4 for 1 minute.

Level SP Cost
1 30

Magical Bullet

Type: Support

Requirement: Flip the Coin 1

Description: Consumes 1 coin to imbue bullets with magic power, adding magic damage for 30 seconds. Does not affect skills.

Level SP Cost
1 7

Cracker

Type: Support

Requirement: Flip the Coin 1

Description: Fires a gun to startle the enemy, inflicting Stun. Consumes 1 coin, and the closer the target, the higher the chance of Stun.

Level SP Cost
1 10

Single Action

Type: Passive

Requirement: Cicada Skin Shed Lv 1

Description: A basic Gunslinger skill for accurately and quickly firing an equipped gun. The higher the skill level, the higher the Hit and Attack Speed.

Level Effect
1 Hit +2, Attack Speed +1%
2 Hit +4, Attack Speed +1%
3 Hit +6, Attack Speed +2%
4 Hit +8, Attack Speed +2%
5 Hit +10, Attack Speed +3%
6 Hit +12, Attack Speed +3%
7 Hit +14, Attack Speed +4%
8 Hit +16, Attack Speed +4%
9 Hit +18, Attack Speed +5%
10 Hit +20, Attack Speed +5%

Snake Eye

Type: Passive

Requirement: Illusion - Bewitch Lv 2

Description: Increases the gun's range and Hit.

Level Effect
1 Hit +1, Range +1
2 Hit +2, Range +2
3 Hit +3, Range +3
4 Hit +4, Range +4
5 Hit +5, Range +5
6 Hit +6, Range +6
7 Hit +7, Range +7
8 Hit +8, Range +8
9 Hit +9, Range +9
10 Hit +10, Range +10

Chain Action

Type: Passive

Requirement: Single Action 1

Description: Each time you fire a pistol, there is a chance to deliver a 2-hit combo attack. The higher the skill level, the higher the chance of a combo. Only 1 bullet is consumed.


Tracking

Type: Offensive

Requirement: Single Action 5

Description: Carefully aims at the enemy to deal massive damage to the target. The higher the skill level, the longer the casting time and the higher the attack power.

Can only be used while wielding a Pistol or Rifle.

Level SP Cost ATK Cast Time Reduction
1 15 300% Cast Time 0.6s
2 20 400% Cast Time 0.7s
3 25 500% Cast Time 0.8s
4 30 600% Cast Time 0.9s
5 35 700% Cast Time 1.0s
6 40 800% Cast Time 1.1s
7 45 900% Cast Time 1.2s
8 50 1000% Cast Time 1.3s
9 55 1100% Cast Time 1.4s
10 60 1200% Cast Time 1.5s

Disarm

Type: Offensive

Requirement: Tracking 7

Description: An attack with a range of 9 cells that targets the enemy's hand, causing them to drop their weapon.

When used on monsters, it has the effect of ATK -25%. The higher the skill level, the higher the success rate.

Can only be used while wielding a Pistol or Rifle. This skill does not work on boss monsters.

Level SP Cost
1 15
2 20
3 25
4 30
5 35

Piercing Shot

Type: Offensive

Requirement: Tracking 5

Description: Fires a bullet that ignores the enemy's defense. The target hit has a chance to be inflicted with Bleeding.

Can only be used while wielding a Pistol or Rifle, and attack power increases when using a Rifle.

Level SP Cost Pistol ATK Rifle ATK Effect
1 11 220% 280% Bleed Chance 3%
2 12 240% 310% Bleed Chance 6%
3 13 260% 340% Bleed Chance 9%
4 14 280% 370% Bleed Chance 12%
5 15 300% 400% Bleed Chance 15%

Rapid Shower

Type: Offensive

Requirement: Chain Action 3

Description: Delivers a 5-hit attack to one enemy. This skill can only be used while wielding a Pistol. Only 1 bullet is consumed.

Level SP Cost ATK
1 22 550%
2 24 600%
3 26 650%
4 28 700%
5 30 750%
6 32 800%
7 34 850%
8 36 900%
9 38 950%
10 40 1000%

Desperado

Type: Offensive

Requirement: Rapid Shower 5

Description: Sprays gunfire at enemies within 7 cells of yourself. Deals up to 10 hits to enemies within range.

This skill can only be used while wielding a Pistol. Consumes 10 bullets when used.

Level SP Cost ATK
1 32 100%
2 34 150%
3 36 200%
4 38 250%
5 40 300%
6 42 350%
7 44 400%
8 46 450%
9 48 500%
10 50 550%

Gatling Fever

Type: Support

Requirement: Rapid Shower 7, Desperado 5

Description: While active, increases Attack Speed and damage but decreases Flee and Movement Speed.

Using this skill again during its duration will cancel the effect. Exclusive to Gatling Guns.

Level SP Cost Effect Duration
1 30 Damage +30, Attack Speed +1%, Flee -5 30s
2 32 Damage +40, Attack Speed +2%, Flee -10 45s
3 34 Damage +50, Attack Speed +3%, Flee -15 60s
4 36 Damage +60, Attack Speed +4%, Flee -20 75s
5 38 Damage +70, Attack Speed +5%, Flee -25 90s
6 40 Damage +80, Attack Speed +6%, Flee -30 105s
7 42 Damage +90, Attack Speed +7%, Flee -35 120s
8 44 Damage +100, Attack Speed +8%, Flee -40 135s
9 46 Damage +110, Attack Speed +9%, Flee -45 150s
10 48 Damage +120, Attack Speed +10%, Flee -50 165s

Dust

Type: Offensive

Requirement: Single Action 5

Description: A skill that concentrates spreading bullets onto a single nearby enemy for high damage. The target hit is knocked back 5 cells.

Can only be used while equipped with a Shotgun.

Level SP Cost ATK
1 3 150%
2 6 200%
3 9 250%
4 12 300%
5 15 350%
6 18 400%
7 21 450%
8 24 500%
9 27 550%
10 30 600%

Full Buster

Type: Offensive

Requirement: Dust 3

Description: Fires all bullets at once to deal massive damage. Due to the recoil, you sometimes fall into a Blind state after using this skill.

Can only be used while equipped with a Shotgun. Consumes 2 bullets when used.

Level SP Cost ATK
1 20 400%
2 25 500%
3 30 600%
4 35 700%
5 40 800%
6 45 900%
7 50 1000%
8 55 1100%
9 60 1200%
10 65 1300%

Spread Attack

Type: Offensive

Requirement: Single Action 5

Description: Scatters bullets over a wide area to attack. Can only be used while equipped with a Shotgun or Grenade Launcher.

Consumes 5 bullets when used.

Level SP Cost ATK Range
1 13 230% 3x3 cells
2 16 260% 3x3 cells
3 19 290% 3x3 cells
4 22 320% 5x5 cells
5 25 350% 5x5 cells
6 28 380% 5x5 cells
7 31 410% 7x7 cells
8 34 440% 7x7 cells
9 37 470% 7x7 cells
10 40 500% 9x9 cells

Ground Drift

Type: Offensive

Requirement: Spread Attack 7

Description: Uses a Grenade Launcher to lay grenades on the ground.

When an enemy comes into contact with the laid area, it explodes, dealing area damage. The effect varies depending on the ammunition used.

Exclusive to Grenade Launchers.

Level SP Cost ATK Duration
1 3 220% 3s
2 6 240% 6s
3 9 260% 9s
4 12 280% 12s
5 15 300% 15s
6 18 320% 18s
7 21 340% 21s
8 24 360% 24s
9 27 380% 27s
10 30 400% 30s

※ The information on the website may be subject to change due to game updates.

(Update. 2023.03.16)