Hello. Ragnarok Online Zero adventurers, this is the RO1 Studio Zero Team. We would like to inform you about the content updates planned for Q1 2023.
1. Max Level Expansion As the first update of 2023, the base level of Rebirth and Extended classes, as well as Homunculus, will be expanded from level 150 to level 160. We previously announced details regarding the max level expansion through the Sakray server. Along with growth to level 160, MHP, MSP, and stats will also be expanded. Alongside the max level expansion, we will also be adjusting the experience values for the Episode 1-3 range, which we have determined to be set excessively high at present.
2. Level Gap Penalty Adjustment Along with the max level expansion, the experience penalty based on level gap will be removed, and the drop rate penalty will be eased. With the removal of the level gap experience penalty, players will be able to choose Hunting Grounds based on their own stats for leveling, just like in early Ragnarok. The entry level requirement for each dungeon will represent the difficulty of the Hunting Ground, serving as a minimum condition for hunting. There was much discussion regarding the removal of the drop rate penalty as well, but rather than removing it entirely, the penalty range will be eased so that players can farm while leveling.
3. Dye Graphics Improvement When dyeing clothes, the color of mounts will be changed to be displayed more vividly.
- Swordman line
- Magician line
- Acolyte line
- Merchant line
- Archer line
- Thief line
- Novice
- Ninja line
- Gunslinger line
4. Episode Equipment Overhaul Based on the Mega Booster promotion equipment, we plan to reorganize it into Episode Equipment.
- Non-Rebirth (Lv1 ~ Lv99): Same as before
- Rebirth (Lv1 ~ Lv130): Newly reorganized Episode Support Equipment will be provided. (Extended classes are also included.)
- Equipment provided
ⅰ. Weapons:
Two-Handed Sword,
Lance /
Katar,
Jur / Grand Cross,
Mace / Staff, Long Staff / Bow,
Ballista / Spear, Short Spear /
Sword,
Saber / Dagger, Battle Bow / Spellbook, Elemental Book /
Guitar,
Violin / Knuckle, Claw / Whip,
Wire Whip / Ninja Blade, Wind Demon
Shuriken /
Axe, Two-Handed Axe / Revolver, Gatling Gun
ⅱ. Armor
- Normal (including headgear): Shoes /
Manteau /
Boots / Ring (x2) / Physical Hat / Magic Hat - Advanced: 4 sets (
Chain Mail /
Manteau /
Boots / Ring) - Melee Physical / Ranged Physical / Melee Magic / Ranged Magic
5. Equipment Item Sell Price Adjustment The sell price of monster drop items will be set according to the equipment's level and required level.
In Ragnarok Online Zero, in order to maintain economic balance through Zeny, the in-game currency, we have responded sensitively since the initial launch to prevent Zeny inflation from occurring.
However, this has also resulted in the conditions for earning Zeny becoming increasingly restricted, which has, in fact, acted as another barrier to entry for new users.
For drop equipment items, the Zeny price will be set as Item Level (Armor = Level 4) x Required Level x 100. ex) Disaster weapon = 4 x 130 x 100 = 52,000 Zeny (13,000 Zeny when sold to an NPC, sold for 26,000 Zeny)
In order to prevent Zeny inflation from occurring, this will proceed sequentially, and some equipment may keep its existing price while items with newly set prices are changed to drop instead.
6. Hunting Ground Overhaul As the first step of the Hunting Ground overhaul, the localized Hunting Ground overhaul will proceed additionally. The localized Hunting Grounds were developed according to the following criteria:
- Solo play requires a certain level of equipment and control.
- Solo play requires the use of various buff items, causing many recovery potions to be used.
- Small-scale combat can proceed smoothly in a 1:1 party with a Priest.
- Hunting can be done safely and quickly in a multi-person party.
While party play was basically assumed, we have determined that the current difficulty setting is too high, so it will be changed to suit the environment after the episode overhaul. Rebalancing will proceed so that new users can be helped with leveling up alongside episode progression.
7. New Class Update (Super Novice) The special extended class Super Novice will be added.
"Break through the limits of the Novice!" We are planning to update "Super Novice" as the class following Gunslinger. "Super Novice" is a special class that can use skills from various classes. Super Novice is a class that can be changed to from Novice, and is a special class that can use the skills of all first classes (Swordman, Archer, Merchant, Thief, Magician). Skill levels go up to 99, and with 98 skill points as well, various skills can be used. After changing to Super Novice, upon leveling breakthrough, some skills of second classes (Knight, Crusader, Priest, Monk, Hunter, Bard, Dancer, Blacksmith, Alchemist, Assassin, Rogue, Wizard, Sage) can be used. After the level breakthrough, the Super Novice's max level will increase and the job level will return to 1, allowing it to be newly raised from 1 to level 50. Along with the addition of the new class, new dungeons will also be added, so please look forward to the "Super Novice" class, which will let you experience various fun with diverse skill combinations.
The above content is still under development, so details may change upon future updates. Please refer to the official website notice board for detailed information at the time of the update.










































