Hello. Ragnarok Online Zero adventurers, this is the Zero Team from RO1 Studio.
We would like to inform you about the 2nd job class skill balance adjustments that will be carried out on Sakray in Q3.
1. Knight (KNIGHT)
-
Spear Mastery
The
Spear Mastery skill will be moved to Swordman and removed.
-
Bowling Bash
The global cooldown will be removed.
-
Charge Attack
Fixed casting time will be removed.
Variable casting time will be removed.
Skill cooldown will be increased by 0.5 seconds.
2. Crusader (CRUSADER)
-
Spear Mastery
The
Spear Mastery skill will be moved to Swordman and removed.
-
Divine Protection &
Demon Bane
These will be removed to improve the prerequisite skill tree.
3. Blacksmith (BLACKSMITH)
-
Shattering Strike
The
Shattering Strike skill, previously learnable from White Smith, can now be learned starting from Blacksmith.
Fixed casting time will be added, set to 0.01 seconds at level 10.
4. Alchemist (ALCHEMIST)
-
Axe Mastery
The
Axe Mastery skill will be moved to Merchant and removed.
-
Mace Mastery
The Priest's
Mace Mastery skill will be added so that Alchemist can also use it.
-
Call Homunculus
The method of summoning a Homunculus will be changed.
-
Vaporize
Skill cooldown will be increased by 20 seconds.
-
Homunculus Resurrection
Skill cooldown will be added, ranging from 140 seconds to 20 seconds depending on level.
5. Assassin (ASSASSIN)
-
Sonic Blow
Skill cooldown will be increased from 0.7 seconds to 1 second.
-
Venom Splasher
Skill cooldown will be decreased by 1 second.
6. Rogue (ROGUE)
-
Sword Mastery
The
Sword Mastery skill will be moved to Thief and removed.
-
Mug
The
Mug skill will be removed and can no longer be used.
- Strip series Fixed casting time will be added, set to 0.3 seconds at level 5. Variable casting time will be added, set to 1.2 seconds at level 5.
6. Priest (PRIEST)
-
Mace Mastery
The
Mace Mastery skill will be moved to Acolyte and removed.
7. Monk (MONK)
-
Absorb Spirit Sphere
Fixed casting time will be decreased from 1 second to 0.5 seconds.
Variable casting time will be removed.
8. Wizard (WIZARD)
-
Earth Spike
The
Earth Spike skill will be moved to Magician and removed.
9. Sage (SAGE)
-
Earth Spike
The
Earth Spike skill will be moved to Magician and removed.
-
Dragonology
This skill will be removed as it is deemed inconsistent with the class concept.
10. Hunter (HUNTER)
-
Ankle Snare
Skill cooldown will be removed.
11. Bard (BARD)
-
Music Lessons
The attack power increase will be decreased from 45 to 30 at level 10.
The attack speed increase (delay after attack reduction) will be decreased from 15% to 10% at level 10.
The MAXSP increase will be decreased from 15% to 10% at level 10.
-
Melody Strike
Fixed casting time will be removed.
Skill cooldown will be removed.
-
Pang Voice
SP cost will be increased from 28 to 40.
Confusion duration will be decreased from 15 seconds to 10 seconds.
12. Dancer (DANCER)
-
Dance Lessons
The attack power increase will be decreased from 45 to 30 at level 10.
The critical rate increase will be decreased from 15% to 10% at level 10.
The MAXSP increase will be decreased from 15% to 10% at level 10.
-
Slow Grace
SP cost will be increased from 46 to 65 at level 10.
The attack speed decrease will be reduced from 45% to 30% at level 10.
The movement speed decrease will be reduced from 30% to 20% at level 10.
-
Focus Ballet
SP cost will be increased from 42 to 60 at level 10.
The HIT increase will be decreased from 60 to 40 at level 10.
-
Slinging Arrow
Fixed casting time will be removed.
Skill cooldown will be removed.
-
Hip Shaker
SP cost will be increased from 33 to 47 at level 5.
SP damage amount will be decreased from 30% to 20% at level 5.
Success rate will be decreased from 65% to 45% at level 5.
-
Wink of Charm
SP cost will be increased from 28 to 40.
Confusion duration will be decreased from 15 seconds to 10 seconds.
13. Shared by Bard & Dancer
-
Amp
SP cost will be increased from 7 to 10.
The SP cost reduction for the performance skill series will be decreased from 30% to 20%.
-
Lullaby
SP cost will be increased from 28 to 40.
The content above is still under development, so it may be subject to change in future updates.
For more details, please refer to the official website announcements when the Sakray update is released.
Thank you.