Criatura Academy
News · Dev note · 2019-09-23

New Content and Class Balance Adjustments 신규 컨텐츠 및 직업 밸런스 조정

Translated from the official kRO Zero announcement. Original

Hello, Ragnarok ZERO adventurers. This is the Ragnarok ZERO team from RO1 Studio.

Chuseok has passed and autumn is fast approaching. Today, we would like to briefly introduce the content of the autumn update.

1. Dimensional Rift: Faceworm Nest

The Dimensional Rift, which opened due to a series of past events, will be updated with the "Memorial Dungeon: Faceworm Nest" available through it.

The Faceworm Nest dungeon, which only adventurers of level 110 or higher can challenge, will add Faceworm Queen weaponry, Giant Snake Breath, and class-specific Giant Snake Skin equipment, and there will be additional options for the upgraded Temporal Boots line (e.g., Temporal Str Boots).

< You can enter the Faceworm Nest through the Dimensional Rift! >

An enraged Faceworm Queen has appeared, furious that her nest has been severely damaged.

< The Faceworm Queen, possessing immense power! >

< New equipment will be added! >

Giant Snake Skin (Lord Knight) The head hide of Faceworm, once also called the incarnation of Jormungand.

Equipped appearance

< You can upgrade Giant Snake Skin into class-specific Giant Snake Skin! >

Face Worm Queen's Fang

A fragment of Face Worm Queen's sharp fang; though it's merely a fragment, a powerful force of time distortion still remains within it.

Type: Katar Attack: 200 Weight: 150 Weapon Level: 4 Required Level: 110 Equip: Assassin Cross class

ATK + 10%

Increases physical damage to Wind element enemies by 7%

Increases physical damage to Brute race monsters by 15%

< You can grant various random options to the new equipment! >

2. Skill Balance Adjustments for Certain Classes

The skill specifications for certain classes will be adjusted.

Knight Line

1) Brandish Spear - Skill cooldown reduced from 2 seconds to 1 second.

2) Pierce - SP cost increased from 7 to 10. - Number of hits by target size changed to Small: 2 hits / Medium: 3 hits / Large: 4 hits.

3) Spiral Pierce - Damage modifier based on target size is increased.

4) Concentration/Aura Blade - Status effect icons will be added.

Crusader Line

1) Holy Cross - The bonus damage previously applied only to two-handed spears will now apply to all spear-type weapons. - Damage will additionally increase based on the caster's VIT.

2) Sacrifice - Level difference limit increased from 10 to 15. - Fixed cast time reduced from 1.5 seconds to 0.5 seconds. - Variable cast time reduced from 1.5 seconds to 1.0 second. - Changed so that only the most recently used effect between Sacrifice and Defending Aura is applied.

3) Resistant Souls - Changed to be usable only on oneself. - Added effect that increases resistance to Stun/Petrify/Curse/Confusion.

4) Gloria Domini - Damage increased from MATK 1250% to MATK 1450% at level 5. - Added effect that reduces the target's resistance to Holy element attacks by 20% for 5 seconds.

5) Shield Chain - Variable cast time reduced from 0.8 seconds to 0.5 seconds. - Skill cooldown reduced from 0.7 seconds to 0.3 seconds.

Assassin Line 1) Sonic Blow - Skill cooldown reduced from 1 second to 0.7 seconds. - SP cost reduced from 34 to 28 at level 10.

2) Grimtooth - Skill range unified to 9 cells regardless of skill level. - Damage increased from ATK 200% to ATK 300% at level 5. - Damage will additionally increase based on the caster's AGI.

3) Meteor Assault - The bonus previously based on the caster's STR has been changed to be based on AGI.

Rogue Line

1) Sightless Mind - Damage increased from ATK 800% to ATK 850% at level 5. - Damage will additionally increase based on the caster's DEX and AGI.

2) Back Stab - Skill cooldown reduced from 1 second to 0.5 seconds.

3) Preserve - Changed to a toggle ON/OFF skill.

Sage Line

1) Dragonology - Added effect that ignores Dragon race's magic defense based on skill level.

2) Free Cast - Movement speed reduction recovery amount while casting changed from 75% to 100% at level 10.

Monk Line

1) Raging Thrust - Damage increased from ATK 1200% to ATK 2250% at level 5.

2) Glacier Fist - Changed to no longer consume Spirit Spheres. - The immobilization effect has been removed, and damage increased from ATK 1250% to ATK 1850% at level 5.

3) Chain Crush Combo - Damage increased from ATK 2000% to ATK 2300% at level 10.

Bard & Dancer Line

1) Magic Strings/Impressive Riff/Song of Lutie/Perfect Tablature - Effect duration increased from 60 seconds to 180 seconds.

2) Gypsy's Kiss/Lady Luck/Focus Ballet - Effect duration increased from 60 seconds to 180 seconds.

3) Battle Theme/Mental Sensing/Acoustic Rhythm/Power Chord - Effect duration increased from 60 seconds to 180 seconds.

3. 2nd Job Quest Skill Adjustments

The specifications of quest skills obtained through quests for each class will be adjusted.

Knight Line

1) Charge Attack - Damage changed to ATK 700% regardless of distance to the target. - Target knockback distance unified to 2 cells by default, and applied as 4 cells in PVP maps. (Knockback effect does not apply during Siege War.)

Crusader Line

1) Shrink - Duration increased from 5 minutes to 15 minutes. - The effect that knocked back the target upon successful Guard has been changed to a 50% chance to apply [Status: Stun]. - SP cost increased to 100, and the Guard activation chance triggered by Shrink, which previously increased based on Guard skill level, is now fixed at 50%.

Blacksmith Line

1) Unfair Trick - Changed to additionally reduce Cart Termination's Zeny consumption in addition to the existing Mammonite effect. - Zeny consumption reduction amount increased from 10% to 20%.

Assassin Line

1) Sonic Acceleration - Sonic Blow's accuracy bonus increased from 50% to 90%. - Sonic Blow's damage increase effect changed from a 10% increase to a 90% increase.

2) Throw Venom Knife - SP cost increased from 15 to 35. - Damage increased from ATK 100% to ATK 500%.

Rogue Line

1) Close Confine - SP cost increased from 25 to 40. - The increased evasion rate when the caster and target become unable to move for 10 seconds increased from 10 to 50.

Wizard Line

1) Sight Blaster - Duration increased from 2 minutes to 15 minutes, and damage increased from MATK 100% to MATK 600%. - SP cost increased from 40 to 80.

Sage Line

1) Create Elemental Converter - The materials required to craft each Elemental Converter changed to 1 elemental gemstone matching the respective element and 1 Blank Scroll. - Duration of each Elemental Converter increased to 20 minutes.

Priest Line

1) Redemptio - The effect that consumed all SP has been changed to consume 800 SP instead. - Changed to consume 100% HP instead of consuming EXP.

Monk Line

1) Ki Explosion - SP and HP consumption increased, dealing ATK 800% damage to the target, knocking back targets within a 3x3 cell area around the target, and applying [Status: Stun].

Hunter Line

1) Phantasmic Arrow - SP cost increased from 10 to 50. - Changed to not consume arrows, dealing ATK 500% Wind element ranged physical damage to the target, and knocking back the target 3 cells.

Bard Line

1) Pang Voice - SP cost increased from 20 to 40. - Changed from only applying [Status: Confusion] to the target to additionally applying [Status: Bleeding].

Dancer Line

1) Wink of Charm - SP cost increased from 20 to 40. - Changed from only applying [Status: Confusion] to the target to additionally applying [Status: Hallucination].

The content above is still under development, so details may change upon future updates, and for more detailed information, please refer to the official website announcements upon future updates.

We hope you continue to enjoy your Rag Life today, and we will see you again in the next developer's note.

Thank you.