Items · Item 510198
Ancient Doomed Grimtooth고대의 마검 그림투스 · item 510198Translated
In gameNamed in 1 announcement. Worn as a weapon by a player on screen in 4 recorded play sessions, 2026-07-18 to 2026-10-01.
- Kind
- Melee weapon
- Type
- Dagger
- Attack
- 393
- Weapon level
- 4
- Required level
- 180
- Weight
- 80
- Card slots
- 2
- Equippable by
- Every job except Summoner, Baby Summoner
Client unless marked. Hover a value for the file and patch it was read from.
Description
The in-game item window, translated line by line. Translated Korean text: Client
A dagger said to be made from the tooth of a monster; the more it is used, the more ferocious the user becomes. Loses 666 HP every 5 seconds, and loses 666 Life when unequipped. Per refine, ATK/MATK + 3%. Every 3 refines, physical/magical damage to Normal/Boss grade enemies +10%. At refine 6, physical/magical damage to Medium sized monsters +10%. At refine 9, physical/magical damage to Medium sized monsters +10% additionally, and on physical attack there is a low chance to remove the weapon's penalty for 5 seconds. MATK + 435 Type: DaggerAttack: 393 Weight: 80 Weapon Level: 4 Required Level: 180 Jobs: Novice Class, Swordsman Class, Archer Class, Thief Class, Wizard Class, Merchant Class, Ninja Class
Korean original
어떤 괴물의 이빨로 만들어졌다고 알려진 단검으로 사용하면 할수록 사용자는 점점 흉폭해져간다. 5초당 HP 666씩 소실, 착용 해제 시 666의 라이프를 소실한다. 1제련 당 ATK/MATK + 3%. 3제련 마다 일반/보스 등급 적에게 주는 물리/마법 데미지 10% 증가. 6제련 시 중형 몬스터에 대한 물리/마법 데미지 10% 증가. 9제련 시 중형 몬스터에 대한 물리/마법 데미지 10% 추가 증가, 물리 공격 시 낮은 확률로 5초간 무기에 대한 패널티가 사라짐. MATK + 435 계열 : 단검공격 : 393 무게 : 80 무기 레벨 : 4 요구 레벨 : 180 장착 : 노비스 계열, 검사 계열, 궁수 계열, 도둑 계열, 마법사 계열, 상인 계열, 닌자 계열
Before it is identified — shown as “단검”
Unidentified. Can be identified with a [Magnifier].
In the news 1
Announcements that name this item, newest first.
History
Every change to this item across the archived client patches, newest first. Dates are the patch the change reached the client in, which is not always when it was announced.
- Description 119 items that dayRemovedPer refine, ATK + 3%, MATK + 3% increase Every 3 refines, physical/magical damage to Normal and Boss grade enemies +10%. Jobs: Swordsman Class, Archer Class, Thief Class, Wizard Class, Merchant Class, Ninja ClassAddedPer refine, ATK/MATK + 3%. Every 3 refines, physical/magical damage to Normal/Boss grade enemies +10%. Jobs: Novice Class, Swordsman Class, Archer Class, Thief Class, Wizard Class, Merchant Class, Ninja Class
Korean
− 1제련 당 ATK + 3%, MATK + 3% 증가 − 3제련 마다 일반 및 보스 등급 적에게 주는 물리/마법 데미지 10% 증가. − 장착 : ^777777검사 계열, 궁수 계열, 도둑 계열, 마법사계열, 상인계열, 닌자 계열^000000 + 1제련 당 ATK/MATK + 3%. + 3제련 마다 일반/보스 등급 적에게 주는 물리/마법 데미지 10% 증가. + 장착 : ^777777노비스 계열, 검사 계열, 궁수 계열, 도둑 계열, 마법사 계열, 상인 계열, 닌자 계열^000000
Announced in February 19 (Thu) All Servers Scheduled Maintenance Notice (Completed) (2026-02-12)
- Equipment type 89 items that daynone → Melee weaponAttack 31 items that daynone → 393Weapon level 31 items that daynone → 4
No announcement names this item in the week before.
- Added to the client 58 items that day
No announcement names this item in the week before.